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    Character experiment

    Personally, I'd go with the same. RAW you can go beyond 20 eventually, but not with ASI unless you have a special ability that allows that. You could get a Magic Manual as a rare magic item that allows you to get to 22. And at 20th, the barbarian can get to 24, and epic boons can give 2 more...
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    Character experiment

    My first thought is that a 3 wouldn't be allowed and wouldn't happen. With the standard array or point buy it isn't possible. I might allow players to trade over a point and leave a 7 before racial mods, but no final result less than 8 for a PC. That said, I went through a phase of playing high...
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    Shadow Sorcerer vs Hexblade Warlock vs Grave Cleric

    Keep in mind that the Hexblade's ritual to change the form of his pact weapon specifies that it doesn't work on Intelligent weapons.
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    Shadow Sorcerer vs Hexblade Warlock vs Grave Cleric

    I've been playing a Human Hexblade Bladelock and we're up to 11th level. The biggest limiter to me is that it's only at this level that he has 3 spells per rest. Not very many, but I've found in play that in a 5th level slot Invisibility is gold, Eldritch smite is worthwhile as a damage nova...
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    D&D 5E (2014) Question about hex warrior

    I've been playing a Warock Hexblade with pact of the blade. With the improved pact weapon, you expand the choices. He can change the form of the weapon with a 1 hour ritual 1/per long rest and it can be any weapon. A hexblade's weapon can also be his arcane focus. Why not just make a weapon with...
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    D&D 5E (2014) Wish: additional 9th level slot

    RAW you can try anything but if it's beyond an 8th level spell, you can only benefit from 3 in a creature's existence. A spell slot is on par with an epic boon, so is a 2 pt. ability boost. but these would both be beyond an 8th level spell. You can go from 20-22 on an ability though with a rare...
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    D&D 5E (2014) Wish: additional 9th level slot

    I would allow it, it's equivalent to an epic boon but he could only benefit from that Wish once and it would count as one of the three.
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    I read that sorcerer and warlock multiclass really well together.

    RAW You can only benefit from one Long Rest/24 hours.
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    D&D 5E (2014) Critiquing the System

    Fair enough and I liked XGtE
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    D&D 5E (2014) Critiquing the System

    The short version - Hit points, low at low levels but not too bad. Not game breaking bad or ridiculous bad (usually). The sub-classes I like, but having 4-5 or so options just doesn't cover some character concepts well. There's definitely room IMHO for an official book dedicated to sub-classes...
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    D&D 5E (2014) Really concerned about class design

    I see why the designers focused this way. In a practical sense, it is easier to make a sub-class than to make a class with two or more sub-class options. That said IMHO quality of play is not served by forcing every concept to be done this way. I could much more easily see the Artificer being a...
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    Unearthed Arcana New Unearthed Arcana: Psionics!

    Reading it, I get why they are pursuing this strategy. Though any class should have the chance to be psionic in nature. I would also like to see a way for a character to be psionic from level 1. perhaps the only effect of those variants at level 1 would be the ability to take psionic feats and...
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    D&D 5E (2014) Are 5e Saving Throws Boring?

    True, but remember that it isn't intended that Saves are the determining factor every time. How good damage rolls are, how well the character's luck on an attack roll is also should have an effect. In this example the party's uck was such that even though they failed every save, between them...
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    D&D 5E (2014) Are 5e Saving Throws Boring?

    For my part. I think if the challenges are appropriate to your party, Saves can still contribute to the fun. Some like the rogue with evasion have special things that happen on a success and some monsters have harsher consequences for multiple save failures. (which almost always work out for...
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    D&D 5E (2014) Clothing for Change Shape for Monsters

    Clothing doesn't change unless the power says it changes. There's a cloak in XGTE that changes as it's power. It always appears as a garment appropriate to your appearance.
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    D&D General What spells should a god have?

    I see, then I think it's more an RP question in that case. Tharizdun or Vecna could almost certainly cast Remove Curse, but why would They? Tharizdun might enjoy a curse.. IF you want to keep it simple, then say any spells associated with his race or domain at-will. Divine intervention would...
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    D&D General What spells should a god have?

    I would do it as: Deity can perform divine intervention at-will. Effects consistant with any cleric spell as a 20th level caster in a 9th level slot. Any other spell up to 8th level also in a 9th level slot. Any cantrip at will. This is in line with what divine intervention can do in my game.
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    D&D 5E (2014) Requiring players to know their character

    I get a lot of variance at my table. When people start playing, they get the idea from me and the more experienced players pretty quickly that they are expected to a). pay attention, b). have some idea what they want to do and c). know basic info like their own to hit bonus or AC without...
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    D&D 5E (2014) [5e] Multiclassing idea help

    IMHO The AT Rogue covers the 'Add Spells to my rogue' desire. If you want more than that though, you could make Charisma a strong secondary skill compared to your Dex and go to Rogue 14. Don't worry about buffing Int as the Arcane Trickster because you aren't going to be making a lot of spell...
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    D&D 5E (2014) Melee Barbarian/Warlock

    I've played both the Barb and the bladelock. I recommend using Barbarian and instead of multi- just have him take Magic Initiate. You can have a couple of spells (take ones that don't require concentration) and go from there. Eldritch blast fills the ranged gap nicely and then maybe Greenflame...
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