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  1. Arlough

    Limiting At-Will Powers

    <emphasis mine> Watch it, buddy! My small halfling brawler can easily reach your medium goblin's navel, and will suddenly find a need to if you don't hand over your wallet. That is, unless you have a giant growth potion...
  2. Arlough

    Best use of rituals you have seen so far?

    Due to a ruling at 2nd level that Bloom(PHB2.213) could, if used 3 times in a row, grow a tree from a seed (originally a flavor based ruling entirely), I had a cleric in my group who, with a hour's preparation, could pretty much foul up any of my planned encounters using Tree Stride (PHB2.217)...
  3. Arlough

    Limiting At-Will Powers

    Take the flavor text away, and at-wills are the "I hit the goblin in the face" powers. Basic attacks are just that, a wizard punching the goblin that is in his face, a fighter backhanding a kobold as it tries to run past, a rogue taking an extra stab. Characters are specialized to be what they...
  4. Arlough

    a rulset to handle multilevel partys.

    There is already punishment built into the system in the form of lost wealth. If you create a character at higher level, and do it by the book when it comes to gear (L-1, L, L+1, 100gp), you are behind everybody else in wealth by upper-mid Heroic, and way behind everybody else in paragon. Even...
  5. Arlough

    Opportunity action & Immediate action question!

    This never even occurred to me. Now I will have to entice the fighter in my party with this, just to see if he realizes he can pull this off. Of course, that will be a while from now. The only defender the party has at the moment is a paladin, and that just isn't the same kind of fun. :.-(
  6. Arlough

    Opportunity action & Immediate action question!

    That would still be two different triggers. One is an Immediate Action, the other an Opportunity Action. So when the target shifts, you would take an immediate action granted by Combat Challenge. Then when it charges is when you can use an opportunity action to take an OA. But you are correct...
  7. Arlough

    Opportunity action & Immediate action question!

    I suppose if the marked creature attacked an ally but not you, it could trigger the Combat Challenge. And then if that creature moved away, it would trigger an opportunity action that would allow you to use Combat Agility. That is the most plausible scenario I can come up with in which both...
  8. Arlough

    Hit Points at half?

    I had similar problems in my group from a couple of people who had come over from 3.x edition. It has more to do with the premise of each edition, with 3.x being based around "guitar heroes" and 4th being based around "rock band" (stay with me, it makes sense). In 3.x, you were a bunch of...
  9. Arlough

    Quick Gelatinous Cube question

    Yeah, in my world, Oozes and G-cubes (word) were created to clean the sewers. And yet, adventurers still go down there, even when there are big signs at the entrance that say "Beware of Gelatinous Cubes"! My last group of adventurers, though, went down there with packs full of baking powder (I...
  10. Arlough

    Inherent Bonuses and Magic Items

    As noted elsewhere, this is a variant rule and therefore more in the DM's lap than other rules. That stated, the way I would rule it is the level 12 character you mention would actually get +4 on the attack (+3 enhancement bonus, +1 for charging) but would only get a 1d10 and the target knocked...
  11. Arlough

    Corpses on the battlefield = difficult terrain?

    For me, it totally depends on the encounter. If I think it will make it more fun, then I will leave the bodies on the field as either difficult or challenging terrain. If it is more likely to be annoying accounting, then all bodies vanish until battle is resolved. I do let my players know...
  12. Arlough

    Roleplaying tips for new players.

    I agree that this is much something that is determined by each player, but there are a few things that I have noticed help in general at the table. You do what you say! Since we have to say what we do, the reverse is only fair. If someone says "I bite my thumb at him." It happens, unless they...
  13. Arlough

    basic differences in rules per edition

    Obviously others have had a similar experience. If it wasn't at least somewhat common, then the PA reference wouldn't be a successful parody.
  14. Arlough

    basic differences in rules per edition

    I think this exemplifies what has been happening here, again... Back to the changes between editions... My memory of those daze ;) is a little fuzzy, and my books have been lost in moves and stolen by roommates long since. Nonetheless, I will endeavor to remember and highlight some...
  15. Arlough

    Alternate Skill Challenge Framework

    Adding one page PDF summary, for those who would like an off-line review option.
  16. Arlough

    Stalker0's Alternate Core Skill Challenge System: FINAL VERSION 1.8!

    With the more difficult tables, I would think that the challenge is risky enough. I was suggesting that, similar to how an AP gives you an extra Standard Action in battle, it would give you an extra Bold Recovery in Skill challenge. But, I may be off the mark there. Please try out both ways...
  17. Arlough

    Stalker0's Alternate Core Skill Challenge System: FINAL VERSION 1.8!

    How one of these options on the AP. They can spend an action point to attempt a Bold Recovery, if they get bonuses to attacks with an AP (+3 to attacks when you spend an action point, or whatever) then they gain that bonus to the Bold Recovery roll. Eberron style: They can spend an action...
  18. Arlough

    Adventure Critique please

    No problem. The game wouldn't work without some people willing to be DM's, and so we should all help each other however we can. I hope to get back to you prior to your game, but in case I don't, good luck.
  19. Arlough

    Skills-based minions

    I think these are great for having non-adventurer skilled labor out there. I am going to be using them as hired help, courtiers, and other people who are not psychotic walking slaughterhouses of awesomeness adventurers and heroes, but still would be talented in at least one trade. I have...
  20. Arlough

    Custom NPC's wanted!

    Both, really, but mostly the latter. Skill based minions would be good to add flavor to the otherwise faceless masses of applicants that will eventually be whittled down to only a few, but their roles will not be significant in the larger scheme of things. Thanks
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