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  1. Arlough

    The Problem of DDI...Solved! (Well, not really)

    They could have offered subscriptions in year and half year formats only. Of course, this doesn't solve the problem of people only getting a subscription long enough to update errata. I think the real problem here is they didn't have something that was valuable to those customers (the ones who...
  2. Arlough

    Eladrin Death

    As for what would be bad that could happen to a creature of the Feywild, perhaps if the soul does not move on properly, they become creatures of the Shadowfell. I really like the "advenure in a dreamworld to save the Bard" idea, by the way. In the dreamworld setting, the bard's spirit could...
  3. Arlough

    Style Points

    In my sessions we have been using Bonus Action Points. It sounds like pretty much the same thing. Bonus action points can only be obtained via DM reward (usually for humor, style, or particularly good roleplay) Bonus Action Points do not count toward your Action Point per Encounter limit You...
  4. Arlough

    Swimming/drowning with armour on

    I, too, came originally from the AD&D era, and I remember being concerned with things like that, at the time. But I have taken on a slightly different outlook now. If I was concerned with simulation, I would not have a guy who can mix up some sulfur and bat guano and launch a monstrous ball of...
  5. Arlough

    Raising encounter limits on healing.

    I have to agree that this would fall under the "No chance" category for my game. But I am going to have to take issue with the "exciting game" stance. Being out of the game, for any reason, is not a fun thing for players. Defeat is not fun, and rolling death saving throws for any period of...
  6. Arlough

    Points of Light - replacement for random encounters

    Sorry, I don't upload stuff often. I didn't even think about the fact that most of us just go to the last post. I put it in the first post, here.
  7. Arlough

    Points of Light - replacement for random encounters

    Threw together a write up late Saturday and Sunday nights, and just converted it to PDF and posted it a few minutes ago. This is a very preliminary version, and much is likely to change, but it should cover some of the basics. Some things that have changed, mostly to conform to 4th edition...
  8. Arlough

    Points of Light - replacement for random encounters

    Nova is when a star suddenly flares brightly due to runaway fusion reaction releasing much of the energy it recently aquired from a companion star. A supernova is when something similar happens (through different means, though) and the star explodes, destroying anything nearby. In D&D, nova is...
  9. Arlough

    Points of Light - replacement for random encounters

    Sorry, copy/paste fail on my part. Originally the * was "If they wish, they can spend a Daily attack power to prevent the loss of 2 surges." and was supposed to be on all of them. This is where using skills gives you bonuses to the d20 roll. So, if you are in a level 7 zone, and your party...
  10. Arlough

    Your dream dungeon...

    I want a dungeon that was a joint venture created by M.C. Escher and Aperture Science.
  11. Arlough

    Points of Light - replacement for random encounters

    Back to back encounters can work very well. It eats up resources and creates a tense feeling. Another one I have used is up to 7 encounters in one day (never made it past this) as that forces resource budgeting and builds large amounts of tension. And, as the DM, I can even force those...
  12. Arlough

    Points of Light - replacement for random encounters

    Re: Ban the random encounter @andy3k This idea actually came about in response to someone on another thread asking for advise regarding a party in chapters 4 & 5 (I think) of a WotBS campaign. The primary problem was that they would rest often, and go nova in nearly every fight. The DM did...
  13. Arlough

    Points of Light - replacement for random encounters

    Thanks for the link. That is an excellent article and is going to be easy to integrate into the proposed PoL system. Especially if you consider an area's threat level to be the same as the Zone level. After talking this over with a few others in my FLGS, we came to the conclusion that the...
  14. Arlough

    Points of Light - replacement for random encounters

    Okay, the basis of almost anywhere your PCs end up is that there are pockets of peace and/or prosperity in a vast world of enemy filled awfulness. This could be a contrast of walled towns and villages in a monster filled land, or this could be the difference between the wealthy parts of town and...
  15. Arlough

    Going nova and non-dungeon crawl adventures

    Well, I can think of two ways to mitigate this. Make that three. I haven't checked out WotBS (I really need to) so I don't know how well these will fit. I'll let you be the judge. Focus on the Points of Light aspect, but abstract it further. Determine how dangerous an area is on a 1-20...
  16. Arlough

    Diceless D&D (Almost)

    Don't get me wrong. I think it is a great idea, as evidenced by the fact that I can only come up with one issue, and only a theoretical problem at that. But, I did want to point it out since that is what we do for each other here. As it is, I am probably going to adopt this in my games. Edit...
  17. Arlough

    Diceless D&D (Almost)

    My only worry would be that actions would become too predictable. This could lead to the classic "The moderate DC at this level is X and so if I rollplay well, I can get a Y. But Y=X-1, so what is the point?" Contrast that to "The moderate DC at this level is X, and so that means that if I have...
  18. Arlough

    Casters Suck? Please explain.

    One other thing to remember is that characters aren't actually full adventurers until about level 5. Then at level 5 you have enough options in combat to really start playing with real monsters. As a DM, I follow the rule of thumb that the highest encounter level you throw at a party is: Level...
  19. Arlough

    Subscription up

    They can't add time. They can only tag an anniversary date for when your next subscription expires. And yes, that is a dumb way of doing things. As for the auto-renew vs. manual-renew issue. Call me a cynic, but I think they may have "de-prioritized" fixing that issue, as I seem to remember...
  20. Arlough

    Going Nova

    Failed save again. Failed Save Again (To the tune of Won't be fooled again by the Who) We were fighting an Efreet, When his chains wrapped 'round my feet, And he began to move me fast across the floor. And as I slid across the room, Towards my impending doom, I saw the flames lick up from an...
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