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  1. Marimmar

    D&D Adventures on the Moon

    I know, but it sounds more ominious that way. :) It would still be a bit more desolate when the PCs cannot see their homeworld up in the sky. ~Marimmar
  2. Marimmar

    D&D 3.x [3.5] lamest terminology change?

    My personal fav. is large/small shield to heavy/light shield. Maybe it fits terminology wise but it sound like a heavy shield is covered in more armor plating than a light (armored) shield while actually it's just the size that matters. No, I want my small and large shields back. ~Marimmar
  3. Marimmar

    D&D 3.x [3.5] SRD: Seen any bugs?

    From the SRD 3.5: Darkvision Saving Throw: Will negates (harmless) Saving Throw: None Sooo... not that it matters much, but do I get a save or not when that annoying mage casts <i>darkvision</i> on me again? ;) ~Marimmar
  4. Marimmar

    D&D Adventures on the Moon

    Re: Who sed dat? Well actually I very much liked your idea of having a cthulhuesque city/civilization on the moon. Well, since the PCs already went up half the way, it's a magical ladder and as long as they stick to it, they are completely protected from the hostile environment around them...
  5. Marimmar

    Advice in how to handle low hp players

    Well as an enchanter he should learn not to engage in melee combat, even if he has the damage output to annihilate a third world nation. Your player seems to have died quite often recently so there seems to be no learning effect whatsoever. Solutions might be: 1) Cheesy, give him a +6 Con item...
  6. Marimmar

    Is The Paladin Weak?

    Giving paladins free feats is a baaad idea, there's no need to play a straight fighter again. The alignment restriction won't make up for this. A compromise could be a converted 1e Cavalier class. 1st) Weapon Focus (lance) 2nd) Weapon Focus (longsword) 4th) Mounted Combat 7th) Weapon Focus...
  7. Marimmar

    D&D Adventures on the Moon

    According to the Realmspace accessory, the moon is hidden from normal view by a powerful illusion spell. Underneath the illusion lives a violently paranoid elven race that kills all that come from Toril because they fear invasion. As for realism, there is vacuum and no gravity. I couldn't...
  8. Marimmar

    Tactics Advice?

    Tactics against spellcasters? Let's see... 1) Try to get initiative on them - it makes them nervous. 2) Target them from the beginning with your complete arsenal - they tend to withdraw or start casting defensive spells instead of fireballs (wizards are a selfish lot.) 3) Make shure they cannot...
  9. Marimmar

    Could I get some opinions?

    Try to get a celestial silver dragon mount, that would be very stylish. ~Marimmar
  10. Marimmar

    D&D Adventures on the Moon

    Hi all! Last session I DMed an adventure where the PCs found a moonwell that creates a ladder to the moon when the light of the full moon shines down on it. It will take them the whole night of climbing to get there but the adventure left the moon for the DM to create. Well I got lucky and the...
  11. Marimmar

    Converting Rangers from 3.0 to 3.5

    True, there's an error in my formula. Damn, how could I have overseen the Rgr 4th with 13 HPs?! ;) ~Marimmar
  12. Marimmar

    Converting Rangers from 3.0 to 3.5

    The correct formula to compute the new HPs would be: Remove any modifiers from your HPs like items or high/low Con, then: ROUND(((oldHP-10)*0,8)+8;0) The approach of removing 2 HPs for first level and 1 for every additional level is only fair for characters that have average HPs. Lucky...
  13. Marimmar

    (3.0) aid another does it stack?

    From the SRD Skill Section: Helping the Leader: Sometimes the individual PCs are essentially reacting to the same situation, but they can work together and help each other out. In this case, one character is considered the leader of the effort and makes a skill check while each helper makes a...
  14. Marimmar

    Why are half-orcs so boring? (A little rantsy)

    <i> Gravock no need for intimidate - Gravock <b>SMASH</b> all who not afraid of orc fighting prowess! </i> To be honest, who needs 'intimidate' if all they do is to threaten to kill you if you don't help them. Maybe it's just me but I'd help any 1/2Orc Brb along, no matter how low his charisma...
  15. Marimmar

    Is it harder to be a DM in a high-level campaign?

    Mord's Magnificent Mansion was (for some time) my 2e wizard's favorite place to rest. Just cast it, enter, rest. Almost impossible to get disturbed and with a cleric casting hero's feast for breakfast it get's a bit annoying over time. Well, since the party's fighters back then didn't get along...
  16. Marimmar

    Disappointed in 3.5 books

    I hope Iron_Chef's post wasn't meant to be a troll so I'll comment on his point that cross class skills are a waste of skill points. Spending skill points on cross class skills is IMHO not a waste. My rogue with a WIS penalty put enough skill points on wilderness lore to be a decent tracker...
  17. Marimmar

    Time Travel

    Get yourself the Netheril campaign setting and use 'How the Mighty are Fallen' for inspiration and lots of cool ideas. The Netheril CS also has rules on gods that lived at the time and spells available as well as how to get there. For a really different feel, convert their characters to AD&D...
  18. Marimmar

    Ineffective weapons

    I'd say that magic weapons are 'hard' enough to slice even through steel doors. Steel Door Hazard CR1 hp: 60, hardness 10, DR 10/axes special: deals 15 points of damage to any weapon other than axes that are bashed against it full force. :D ~Marimmar
  19. Marimmar

    righty tightey, lefty loosey

    Here are some of our proverbs: - The left way is always the right way. - Always let someone else open the doors. - If it rends, RUUUUUUUN! - Always be somewhere else when someone else opens a door. - Never say you enter a room, always take good look first. - The guy in front says which way...
  20. Marimmar

    I like D&D

    Yeah, D&D is so much fun I can' t wait for the weekend. :) ~Marimmar
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