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    Certain basic feats that should exist (IYO) but don't

    I've always thought there should be a figher only feat that would allow for critical hits. It would be fun for the player and only come up occasionally with bbeg or elite soldier builds in NPC's. Something like fighter level 10 prereq. It should have realistic tables (possibly several by...
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    How to speak when wildshaped?

    Helm of telapithy, from someone who has the head slot free.
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    Roots of the Mountain or Wolverine Stance?

    Looks like roots of the mountain is the better deal to me. The near impossible grapple checks 1) arn't that common and 2) are significantly mitigated with +10. They can also be defeated at later levels with magic items or support (freedom of movement, blink, regroup, teleport)...
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    Golems immune to detect magic?

    Pardon me if I read the whole post. No, a golem with a magic affect somehow or invisible, is not immune from detect magic or detect invisibility. I believe that is the conclusion of most of the posters above, aside from hammering the point that creatures usually don't radiate magic even...
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    Adjudicating Illusions

    Not to nitpick examples (I try not to post examples when asking a question because it always becomes about whatever you use). ...But... Illusions cannot make you not invisible, they can conceal you behind solid objects though. So a Huge Slug would hide the group, or a crate, or huge tree...
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    Adjudicating Illusions

    Why would that matter? It would use more resources as spells are (usually) limited per day while sword swings arn't. But a spell or a sword would still be interaction.
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    startign gold

    I wish they would add that table to the SRD. One of these days I'll compose list of links to each of the starting gold by level posts since you can't publish a complete table. Or create an equation (yes it won't be a simple equation) that gives the results of the table. Anyone have a program...
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    Adjudicating Illusions

    ...depending on how you run spellcraft. I disagree with the unlimited immediate action checks. The actual action is "not an action", but the DM is allowed to limit similar actions. I also don't see it as an immediate action. I see spellcraft and knowlege checks as a free action that's...
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    Adjudicating Illusions

    I believe that silent image creates a (single) image. That's most easily handled by single object, so the horde of soldiers wouldn't be a valid effect. It's a debatable position (a tv produces a single image that can include a stadium of people). but it should resolve some of this. Aslo...
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    The "Ultimate" Eldritch Blast??

    Rays are also nice when they crit, but improved crit would have to wait until you have +8 bab. (12'th level?)
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    Any DM's not allowing Spiked Chains?

    It's banned in the game I play in. I wouldn't ban it in a game I DM'd which isn't going to be anytime soon. As mentioned it's a 'bad weapon' when combined with a character with Trip feats. It's apparently not terribly more powerful than a Guisarme though. In retrospect I think the problem...
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    Ramifications of the Knight's Bulwark of Defense class feature

    <---- Not completely crazy. Phew! Yes, that is what I was thinking of. So the defensive sweep would be mostly annoying making opponents 5' step away from (but not around) the Knight.
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    Ramifications of the Knight's Bulwark of Defense class feature

    I'm not sanguine that is correct. I believe that if you are in difficult terrian and are moving to open terrain, it still takes 10' step. I recall reading a rule(ing) that you take the worst of the two squares when moving from one to the next. Unfortunatly I haven't located where I have seen...
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    Jumping While Charging - Long v. High Jump; also, Charging on Stairs Question

    You could reach the end of your movement 'mid air' but that means you don't have a standard action to attack. You also must start your next round completing your movement. So by RAW there is no mid-air jumps unless you can attack mid-movement somehow. Flyby attack or maybe spring attack. As...
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    Ultimate 12th level Rogue

    If item availability is at your disposal, at least at 12th level character creation, you might consider the dual wand wielder feats, use the 'off hand' wand to turn invisible again after the first wand attack. Of course the ring/wand of blink might be cheaper, you only loose 20% of the spells...
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    Duskblade - Channel Spell + Holding the Charge

    So you declare which ability you are using? Do you say " I will use Arcane Channeling"? oh, both abilities have the same name.
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    Touch Spells, Regular Melee Attacks, and Critical Hits

    Bah, I read the paragraph above that but then gave up. and went searching the faq. Never doubt HyperSmurf.
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    Prestige class focusning on Rays

    What/where is Master Spellthief feat?
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    Touch Spells, Regular Melee Attacks, and Critical Hits

    No. The natural attack and modifiers are doubled, the spell is not. Thats what you trade for trying to add 1d4+3 to a shocking grasp. I believe this was covered by a faq.
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    Duskblade - Channel Spell + Holding the Charge

    It also restricts spells that could have durations past the first round. As far as I see chill touch is the only spell on the duskblade's list that would be affected by the restriction. which probably won't be known once it's safer to kill undead rather than turn them. Holding the charge when...
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