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    Level Up (A5E) My 4 level 9 PCs took out the CR 17 Emerald Dragon!

    They redid the entire CR computation and monsters precisely because o5e's guidelines and monsters were completely messed up... Elite monsters are not a thing neither in o5e nor LU, so it's hard to judge the value of that table. That said, there's no way a reasonably statted normal monster of CR...
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    Level Up (A5E) My 4 level 9 PCs took out the CR 17 Emerald Dragon!

    I think you're either homebrewing or using rules from previous editions. There's no coup the grace or helpless condition in 5e or in LU. The closest I can find is unconscious. The combat is swingy for two related reasons: 1) the resolution mechanic is handled by a single dice roll, which...
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    Level Up (A5E) My 4 level 9 PCs took out the CR 17 Emerald Dragon!

    I think the CR system does not, and can not, consider also the surprise round factor and everything else your players may do before the combat starts for both parts. Your group was aided not just by the suprise rounds, but by the 3 crits in a row. The swinginess is not in the CR, it's in the...
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    Level Up (A5E) My 4 level 9 PCs took out the CR 17 Emerald Dragon!

    What's this table? It seems wrong (or at least not compliant with LU) in many aspects. Also, normally 4 level 9 PCs have very little chance against a CR20 monster, barring extreme luck, surprise rounds and excellent preparation
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    Level Up (A5E) My 4 level 9 PCs took out the CR 17 Emerald Dragon!

    I interpreted it as Accuracy Bonus, the level 2 Ranger class feature
  6. L

    Level Up (A5E) My 4 level 9 PCs took out the CR 17 Emerald Dragon!

    I would do that myself, but that's why I quoted the RAW.
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    Level Up (A5E) My 4 level 9 PCs took out the CR 17 Emerald Dragon!

    I agree with what you said overall, but at the same time it's clearly stated that Silence grants immunity to thunder damage. The emerald dragon's breath is thunder damage, not psychic or psychic/thunder, so RAW it's correct. But based on the description of its breath weapon, more than on its...
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    Level Up (A5E) My 4 level 9 PCs took out the CR 17 Emerald Dragon!

    By the numbers, if we ignore the fact that the CR of the dragon is pretty much twice the average PC level, this was a medium to hard difficulty encounter (1/3 < 17/36 < 1/2). The rule about not using monsters with CR higher than 1.5x the average PC level is mostly about swinginess of combat to...
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    Level Up (A5E) Gritty Realism

    @dave2008 summed it up quite nicely. Also: several magic items recharge at dawn. Would you change that too? On top of that: If I wanted a grittier campaign (let's leave realism entirely out of the equation with D&D) I may use 3E's rules for recovering HP (1/level/night, 2 if there's someone...
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    Level Up (A5E) Gritty Realism

    I think this can create some serious problems for classes that recover powers on a long rest basis. At a minimum, class powers that recharge on a long rest should become "per day".
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    Level Up (A5E) Need a clarification on devoted assault

    I see your point, but I don't think the wording of the maneuver is specific enough to grant an additional action on top of any previously taken action without any further qualifications. I do agree with this reading, overall. I just don't think that the wording is precise enough to warrant...
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    Level Up (A5E) Calculating Encounter CR for Monsters Arriving Late

    In LU you can increase/decrease a monster's HP by 10% without altering its CR. Beyond that, you should reduce or raise its AC by 1, or its damage per round by 5%, for every 5% of hit points you varied from the base hit points. Your case would be the opposite: since you already increased its DPR...
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    Level Up (A5E) Need a clarification on devoted assault

    No worries! I just didn't want my interpretation to pass as an official statement about RAW or RAI :)
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    Level Up (A5E) Need a clarification on devoted assault

    I'm not convinced about your interpretation of Flowing Form, or of maneuvers in general. About actions, the rules open with: "On your turn, you typically have an action, a bonus action, and your movement". Regarding combat maneuvers in general, we have "Many combat maneuvers are used alongside...
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    Level Up (A5E) Need a clarification on devoted assault

    Wait, wait, I'm not an A5E designer. I just remember the discussions and posts of the designers on this forum when the game was being publicly playtested. It would be great if some real A5E designer gave us a clarification.
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    Level Up (A5E) Need a clarification on devoted assault

    I think additional attacks should not be allowed. Otherwise, if an Adept with the Warrior Monk archetype were to benefit from additional attacks, due to the fact that each crit would both allow him to spend exertion to activate new maneuvers (and get the additonal attacks) and to the fact that...
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    Level Up (A5E) Need a clarification on devoted assault

    That part is a leftover from a playtest version of the game, and no longer an official rule, since no combat maneuver requires a certain number of attacks to activate anymore. Instead, in their description it is specified if you can only perform one attack or more
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    Level Up (A5E) Adding A5e to other campaigns

    I'd really love to use a5e with odissey od the dragonlords! Any hints/warnings?
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    Level Up (A5E) The big difference between A5e and 5e?

    To be fair, this should be the case for pretty much any RPG
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    Level Up (A5E) The big difference between A5e and 5e?

    It's the maximum suggested CR monster for level 4 characters. Above this and one-shotting PCs, or even TPKs, become a very real possibility
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