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  1. L

    Official News Let’s Look At Horde Monsters!

    Yes, I'm trying to figure out what kind of role these creatures have, and get a feeling of how much of a punch they pack. There's also the aspect of handling many individual creatures, which can become very cumbersome. Important to notice also that the template does not impact maneuver DCs...
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    Official News Dominus: The First Tyrant, The Gleaming Emperor, The Grand Architect

    Love it, and love the fact that one viable tactic to deal with Dominus is to try steal Bane: he'd have a 40% chance of being subject to the Bane itself with each successful attack!
  3. L

    Official News Let’s Look At Horde Monsters!

    Good catch, thanks! However this means that medium or smaller creatures won't have this penalty
  4. L

    Official News Let’s Look At Horde Monsters!

    Thanks for the clarification. I personally wouldn't be comfortable at all running the sample encounter I quickly put together in my first post regarding this (5 horde ogres vs 4 level 3 characters), unless I got something wrong and these are not the correct numbers for a similar encounter. I...
  5. L

    Official News Let’s Look At Horde Monsters!

    Please post your findings when you playtest them. I have a hunch that these horde monsters will be dangerous glass cannons
  6. L

    Official News Let’s Look At Horde Monsters!

    I don't think so: If the entry represented multiple monsters there would be some kind of specification about aggregate monster size and how many are represented, IMO
  7. L

    Official News Let’s Look At Horde Monsters!

    Exactly. The approach is the polar opposite, yet the niche is the same.
  8. L

    Official News Let’s Look At Horde Monsters!

    Interesting! A couple of considerations: as a non native English speaker I find the use of the term "horde" to denote a single weak monster to be confusing, something like minion would have been clearer to me. Also, these rules cover a different space than the squad template, where multiple...
  9. L

    Level Up (A5E) Sorcerer - Infinite spell slots?

    Good catch! I double checked on the online resources and it appears RAW the sorcerer may hoard spell slots that way in a downtime period RAI I'd rule as you say, i.e. converted spell slots and spell points disappear at the end of a long rest. I didn't find any errata for this, so either the...
  10. L

    Level Up (A5E) Additional Eldritch Invocations for Pact of the Chain Warlocks

    Well, since what makes this work are basically spells maybe a viable and structured option could be to create a few invocations granting the spells, with the prereq of Path of the chains maybe. So there's no multiclassing involved. Or, one could create a specific archetype granting these spells...
  11. L

    Level Up (A5E) Additional Eldritch Invocations for Pact of the Chain Warlocks

    Nice, since the lock always casts spells at max level they can (they don't have slots), as soon as they can cast level 2+ spells this spell automatically buffs them or the familiar. Even better if there's a mechanism like share spells where spells cast on you also work on them
  12. L

    Level Up (A5E) Additional Eldritch Invocations for Pact of the Chain Warlocks

    It looks like if you want to max your familiar's HP through spells the best route would be to multiclass as cleric, so you can cast Aid, Enhance ability or Fell prayer, and let's not forget Warding Bond to halve the damage it takes!
  13. L

    Level Up (A5E) Does Fatigue only hit you after combat?

    Fatigue lasting a specific amount of time does indeed seem moot if the bolded part is applicable, esp the one lasting for 1 round only. This seems a major oversight to me. Longer lasting ones may be ok since one may find himself doomed even after surviving a fight, but what happens if one is...
  14. L

    Level Up (A5E) Why isn't A5E on Demiplane? Or Alchemy?

    Personally I think there's one niche where LU would gain immensely in terms of visibility and engagement, and it would be in CRPGs. I dream of a dedicated team of modders implementing the system in a game like Solasta or BG3, what an awesome thing it would be. Or even better, a new CRPG based...
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    Level Up (A5E) Additional Eldritch Invocations for Pact of the Chain Warlocks

    I can totally see this if the familiar has a disposition similar to the one of Skelly with Zagreus in the game Hades, where he doesn't mind being the punching bag and being killed and resurrected over and over. Otherwise, semi intelligent familiars would probably be in a foul disposition against...
  16. L

    Level Up (A5E) Additional Eldritch Invocations for Pact of the Chain Warlocks

    This should be a totally feasible thing to do even in game, without requiring any rule changes. I'd 100% allow this. Equipping animal companions and familiars could be a fun form of side progression IMO
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