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  1. Joshua Randall

    [AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)

    Commentary: … Estla smiles. "Her smooth, ageless skin gleams in the sunlight beneath her shock of white hair." Her hair went white in the last five years. Interesting…. Estla comments that apparently we have "developed some wisdom" since we left… Booyah! WIS 4, baby. A magnificent creature...
  2. Joshua Randall

    [AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)

    220 Estla knows us when she sees us (so to speak) even though Thayne told her we were dead at the hands of "the monstrous enemy who is determined to destroy us all." We remark that she knew otherwise, of course, to which Estla smiles. "Her smooth, ageless skin gleams in the sunlight beneath her...
  3. Joshua Randall

    [AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)

    Like everything else in the story, Rufyl’s telepathy has the range of plot. If Blessed Dyan is a nature deity, that might subtly explain part of the conflict between His adherents and the old Druidic faith of the Kandians: after all, you can’t have two gods of the same domain. This might also...
  4. Joshua Randall

    Let's play Bloodsword, book 3/5

    Woah. This feels like a TPK unless we do something clever. Is there one of those “if you have an Enchantress turn to section 999” options? A cyclops eye we can pull out? Silver Bow of Duadon?
  5. Joshua Randall

    [AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)

    ANY path to College Arcane ALWAYS ends in death. I’ve made things confusing by jumping around among the success and failure paths in this gamebook — sorry about that. Maybe in book 3 I should go back to one path at a time? Strictly speaking, any given Carr Delling only ever asks Shanif the...
  6. Joshua Randall

    [AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)

    Commentary: "Look, Carr!" exclaims Dalris. "It's Garn!" Bzzt! Flag on the play. In the previous section, the paladin is described wearing a surcoat with the crossed logs of Blessed Dyan. Garn does not wear that symbol any more, not since Archcleric Oram redirected the paladins' faith from Dyan...
  7. Joshua Randall

    [AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)

    169 [direct quote for maximum humor value] "Carr? Dalris?" This time the startled cry comes from the paladin, who has raised his visor and is starting at you. "Look, Carr!" exclaims Dalris. "It's Garn!" "Who's Garn?" demands the gnarled warrior with Thayne's mind. "What are you?" counters...
  8. Joshua Randall

    Trailer Tron Ares trailer

    Tron Legacy has its problems, but its soundtracks rules, and it has some AMAZING scenes. Also some surprisingly moving father/son stuff. Worth watching for sure.
  9. Joshua Randall

    GAMA's Communications Manager Declares Organization 'Broken'

    Anyone unaware that GAMA is dysfunctional has been living under a rock. And my point is that these type of anodyne accusations are SO commonplace as to be useless. Show the receipts, or be quiet.
  10. Joshua Randall

    GAMA's Communications Manager Declares Organization 'Broken'

    To paraphrase and invert Tolstoy, all unhappy organizations are alike.
  11. Joshua Randall

    [AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)

    184 We tell Dalris this "might" be our chance to talk to one of the renegade paladins to "learn more about Arno's power over them." We'll warn the paladin about the "foolish ambush" and then he "might" drop his guard and trust us. Dalris nods and, together with Rufyl, we step onto the trail...
  12. Joshua Randall

    GAMA's Communications Manager Declares Organization 'Broken'

    deeply siloed and, in many ways, broken. Rampant gatekeeping. Insecurity masquerading as control. Disrespect toward other staff and members. […] internal dynamics that were petty, power-hungry, and counterproductive. Then came a restructuring […] The above, in broad strokes, describes every...
  13. Joshua Randall

    [AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)

    145 [We've arrived here either from our trek across Seagate Island's southern coast or from Delmer after we spoke with Wendel.] Our trek into "the rugged highlands of Seagate's interior plateau" takes us "nearly a week". Along the way we encounter wagons of wounded gnolls and "orcish...
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  15. Joshua Randall

    [AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)

    37 We follow the trail inland and upward for "several miles" until we reach "a highland desert, a desolate region of scrub, broken boulders, and numerous fallen trees that rot where they lie. As [we] move through the darkness [we] see no signs of life other than cactus and desert grass."...
  16. Joshua Randall

    D&D 4E What is today the best way to start D&D 4E (paid and free)?

    The faction play in Madness and Reavers is the right kind of throwback. Proof that you can hearken(wold?) back to the past without the knee-jerk anti-4e-isms of certain people on the D&D team.
  17. Joshua Randall

    D&D 3.x A vaguely remembered prestige class

    Also to bring this full circle: 3e Draconomicon included PrC's for dragons, so we can debate which of these Vermitrhax possessed in her 3e statblock: Bloodscaled Fury Disciple of Ashardalon (probably not) Dispassionate Watcher of Chronepsis (no way; she ain't just watchin') Dragon Ascendant...
  18. Joshua Randall

    D&D 3.x A vaguely remembered prestige class

    The etymological root of "pejorative" means "to make worse", which Vermithrax definitely does.
  19. Joshua Randall

    [AD&D Gamebook] The Sorcerer's Crown (Kingdom of Sorcery, book 2 of 3)

    106, redux At the bottom of this section, our path is determined based on what we learned from Shanif: (2) if “a marid” told us a tale about a demon named ‘Pazuzeus’; (80) if we know a tale about a matched pair of crowns; or (57) to consult with our father’s fellow wizards at College Arcane...
  20. Joshua Randall

    "I think Hydrogen is a rare element" and other science facts.

    One of my favorite obscure maybe-facts is that under some theories, burned out stars become sphere of solid iron. On timescales far beyond human comprehension but in D&D world with its already nonsenscial physics, why not...
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