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    Regeneration & Incorporeal

    They would just need to hack it up more. Regeneration in D&D essentially doubles your health to anything that isn't especially dangerous to you. When first attacking the creature if you just bash it normally the damage falls into its nonlethal hit points(equal to its regular) and heals that...
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    Best Build for Sword-And-Board Cleric?

    There are 2 majors problems with strict defender builds in D&D 3/3.5. One, is what Dandu pointed out and in which every one here is going to bash you over the head with and that is damage potential. Unless you find hit point/healing loopholes hit points are very low to damage being dealt out...
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    Ironsoul Forgemaster and Mind blade+like

    No, not really I just was thinking of ways to help make an actual Soulknife better. It is also a way to really gauge how much work it needs. The Psycarnum blade feat is helpful and the bonuses of Incarnum are far better than the base class when coupled with Kensai. I also thought I saw something...
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    M60 style repeating large heavy crossbow help

    Collision(+2) from the Expanded Psionics is a solid damage increasing enchantment, +5 untyped bonus. Drow of the Underdark has the Hit and Run Alternative feature for Fighters. It trades your heavy armor and tower shield proficiencies for +2 untyped bonus to initiative and dex. bonus to damage...
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    Ironsoul Forgemaster and Mind blade+like

    Do people here think that the Soulknife..etc can use Ironsoul Forgemaster abilities? The abilities require that the items affected be crafted but the Soulknife/bow do sort of make and customize their own weapons.
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    Sneak attacking larger things

    Well the restrictions in which you are probably thinking of tough hide, extra muscle..etc is fairly represented by natural armor. As such larger creatures generally have larger amounts of natural armor. When they strike when they creature has opened up a weak spot(what flat-footed suppose to...
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    Chameleon and Sublime Chord like class

    Aptitude focus is the exchange of options you have to choose from which also have Arcane/Divine focuses. What makes this different though is that the spells gained is not dependent on the focus advancement. Selecting the focus just gives you access to spells which go up every level but focuses...
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    Chameleon and Sublime Chord like class

    What you need to do to advance Chameleon is find PrC's that advance existing spell casting. You do need to find requirements outside of Chameleon as it says its class features do not qualify for other PrC's. You can actually pull it off with a Geomancer(Dragonwrought Kobold cleric/factotum with...
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    Good exotic throwing weapons.

    Oops, thanks for reminding me. Fixed
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    Good exotic throwing weapons.

    Yes, you can let me explain. You just can't use the lightning mace aptitude trick yet. swashbuckler 3/warblade 2/bloodstorm blade 4/swordsage(unarmed?) 2/master thrower 1 L1 Point-blank shot SB: Weapons Finesse L3 Precise Shot SB: Insightful Strike-Int. mod. to all melee attacks that can have...
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    Good exotic throwing weapons.

    Along with a Disciple of Dispater and the Aura of Resolve stance in the Devoted Spirit discipline a weapon with a great threat range you can declare any check you make as an 11 in that stance. It isn't difficult to get to where you have an infinite attack routine.
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    Good exotic throwing weapons.

    Dude, you are wrong about many things here. That bonus from the Swordsages apply that to strikes of a chosen discipline which mostly are your standard action maneuvers that mostly consist of melee attacks. Iajitsu damage, again only can apply to slashing melee attacks being drawn out and...
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    Good exotic throwing weapons.

    I think you should rethink your build because right now you have multiclass penalties three ways without a way to add decent damage or be able to invest in all of the weapons to keep up your routine. You need Bloodstorm Blade. While it is most classically used to chuck a power attacked...
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    Silver Pyromancer-Paladin Spells as Arcane Spells?

    Battle Blessing from the Complete Champion allows you to cast Paladin spells as swift action if they normally took a standard action, standard if it was a full round. As for not losing a caster level to get turn undead the classic Sacred Exorcist from the Complete Divine is stupid easy to...
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    Bigger is better

    It is why I put optional behind it, because mainly it is just to help a key stat out and a draconic aspect is nice. I also didn't know whether it would kick out the bonus feat or not. Water Orcs have a penalty to a casting stat.
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    Bigger is better

    Okay, you want to be as big as possible Dragonborn(optional) Azurin Wu Jen 3/ Incarnate 3/ Mage of the Arcane Order 4/Soulcaster 10. Feats: L1 Snowcasting, Incarnum Spell-shaping Wu Jen: metamagic x(extend spell) L3 Cooperative Spell L6 Practiced Spellcaster L8 Mage of the Arcane Order...
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    Bigger is better

    The Totemist has Girallon arms which gives competence bonuses to climb and grapple(2+2/essentia). They also have the Kraken Mantle which as an arm bind gives untyped bonuses to grapple as well as an easy, stackable form of constrict. You really don't need to get bigger as you can grapple anyone...
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    An unlikely "Superhero" Request

    If you really can get outside material Mongoose in the Quintessential Monk have alternative fighting schools, Way of the Titans or even Earth Dragon Wrestling certainly fits Kingpin. They also have "character concepts" which are small changes one of which is former sumotori. These give a little...
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    A request for information/opinion

    I do believe you have a feat or two open in the long build, right? You should look into mage slayer this denies the ever almighty ability of spell casters and spell-like ability users to cast defensively so you can make an AoO regardless(stunning, binding, and greater dispelling fist anyone?:p).
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    A request for information/opinion

    Vampiric touch gives a specified die damage and you heal equal to that. Wrathful Healing though just heals 50% of the damage you dealt. As for the acid the MIC has synergy properties which can be really fun for a kensai. What this allows to do is stack more effects than normally be allowed as...
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