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  1. fuzzlewump

    WotC 4E D&D bloat (was Forked Thread: Pathfinder (PFRPG) bloat)

    Thread necromancers can be powerful edition war combatants; however, most of his attacks have the gaze keyword and can be avoided by averting eyes and generally pretending nothing happened.
  2. fuzzlewump

    Got my Gamma World!

    Argh I want Gamma World so bad!! Any more details would be amazing.
  3. fuzzlewump

    Roleplaying - Is there a right or a wrong way as far as you are concerned?

    There it is. What I meant by the character saying to knock himself out is just to have some form of consent from the player. Even if its within game mechanics territory, I can't see knocking a player's character out without his consent going well at all. Sort of the same reason why you can't...
  4. fuzzlewump

    Ranger (Hunter) is a Martial and Primal Controller

    Interesting, reminds me a lot of the World of Warcraft Hunter class with the combination of various 'shots,' and stances which WoW also call aspects. I realize that's a touchy subject with some people, but actually I enjoyed WoW and I love the variety this brings to D&D. Clever shot seems...
  5. fuzzlewump

    Roleplaying - Is there a right or a wrong way as far as you are concerned?

    I think the idea is that if the party has to go on the plane to get to their next destination, and one member is afraid of flying, it's bad to say "it's not what my character would do," and not do it no matter what. I don't see how that's excellent roleplay. I think it's staying consistent with...
  6. fuzzlewump

    STILL No Character Builder Update?

    You may be surprised how bare these message boards would be if every poster had to analyze what good it would be to post something. For instance, complaining about complaining? I respect your right to do that, as well as the right of the original complainer. Go internet!
  7. fuzzlewump

    Good rule of thumb

    That would be the like... all the time rule. But that takes time, reading through and stuff. The whole point of a rule of thumb is to quickly decide something based on probabilities. I agree, if I have 5 guys of 1000+ post count trying to prove me wrong, I am probably (notice how it doesn't say...
  8. fuzzlewump

    Confused: Dark Sun Setting vs. Guide

    raindog308 I liked it too, but I guess it led to repeat information and junk. Honestly, I wish they would publish more books so that there would be a Dark Sun Player's Guide and say an Eberron Monster Guide or some kind of specialized guide like in 3E. I'd buy it. But I guess it doesn't fit...
  9. fuzzlewump

    Neat GM advice on Female Gamers:

    What type of thread are you talking about? The OP, or at least the quoted section, agrees completely with you. That there is no specialized advice for dealing with female players. Anyway, maybe women really are foreign to some men (probably boys, to be fair) and they really do need advice, as...
  10. fuzzlewump

    Would I enjoy D&D?

    I can't really answer without knowing more about the game. You would enjoy Dungeons and Dragons, yes, but how the DM runs his game is really what matters. 80% comboat 20% out of combat? 50/50? 20/80? That's what's going to decide if you enjoy the game. Have you tried roleplaying before? (I...
  11. fuzzlewump

    What would you look for in a new RPG?

    Really good 'quick-start' rules. A combination of a really simple run-down with a mission/adventure, that slowly reveals complex rules, but focuses on whatever the RPG wants to focus on, the narrative or the battle or whatever. Sell me quick, because once I leave the groups comfort zone (be it...
  12. fuzzlewump

    Essentials: Magic Item Rarity Explained, it's actually good!

    Merchant's wouldn't buy rare items, I suspect. They would be taking a chance with uncommon items, but mostly would deal in common items. Rare items are too much trouble. They get nearly no profit, and they get targeted by thieves and evil doers once they catch wind that the merchant has the...
  13. fuzzlewump

    Random Character Concept- Tech-mage(Artificer/Wizard Multiclass..is it viable?)

    Klaus I agree; I was talking about the original poster's concept. There are no doubt countless concepts that would work great.
  14. fuzzlewump

    Random Character Concept- Tech-mage(Artificer/Wizard Multiclass..is it viable?)

    I think the concept is a little flawed. Wizards who specialize in artifice are called "Artificers." They aren't Wizard|Artificers. Artificers already use a combination of magic and technology. As for the mechanics, picking summoning spells for both classes would not be a good idea, in my...
  15. fuzzlewump

    MERGED - "About Edition Wars" threads x9

    Posting your opinion to a message board though, while I see you do not like it, you can at least expect someone is going to tell you you're wrong. Especially about borderline factual claims. If I said, "To me, canned Coca-Cola has no connection to bottled coca-cola. It doesn't feel the same at...
  16. fuzzlewump

    Skill DCs: a moving target?

    If you're being searched, that seems like an opposed perception (of the superior) versus thievery of the palming party. If there's no direct conflict, then yeah, let that paragon PC revel in his awesome skills and score an auto success. I think the idea is that you have to get at least a 15 to...
  17. fuzzlewump

    Making meals of Monsters

    Here's a 'ritual' I made up in another thread: http://www.enworld.org/forum/general-rpg-discussion/269516-d-d-world-cuisine.html Roasted Dragon Tail Succulent dragon meat, ready to fall off the bone; that is, unless you run into complications. Level: 1 Category: Recipe (Cooking) Time: 1 hour...
  18. fuzzlewump

    Red Box Ninjas video at WotC

    That was pretty awesome. I, for some reason, really like the color-coordinated in-game characters in the cartoon. Makes me want to paint some miniatures really simply like that...
  19. fuzzlewump

    Large creatures and Forced Movement

    Pushes and pulls are proportionally smaller for larger creatures. Pushing the huge dragon one square is like a tiny step back for the dragon but pushing the human one square is a pretty big deal, 100% displacement, even though both are 5 feet. So, its not perfect by any means, but it's a slice...
  20. fuzzlewump

    Winning Races: Dwarves

    I think thats cool though. A halfling raised among dwarves who has their weapon training or whatever
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