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  1. AeroDm

    Who puts the "class" in Armor Class?

    Also cool and makes sense. So would that be classes like "wooden, "armored," or "steel plated"? Basically the term makes more and more sense as the groupings it references become more and more broad. Also, is there a reference or is this just personal knowledge?
  2. AeroDm

    Optimal Number of classes?

    But you still need mechanisms to flesh out those various roles. If you decide that both Fighter and Ranger are "weapon users," you still need some way to differentiate the Ranger's feel from the Fighter's feel. So you are mostly transferring the complexity from the class rule-device into a...
  3. AeroDm

    Pathfinder 1E Paizo Copyright Issues at Obsidian Portal?

    No, it probably would *not* fall under fair use. On that same measure, it is true that if a company doesn't defend its IP it can potentially lose said IP. However, a company can also broadly license usage of its IP or declare that it will not prosecute certain violations without jeopardizing its...
  4. AeroDm

    Pathfinder 1E Paizo Copyright Issues at Obsidian Portal?

    billd91 There are definitely times when that line blurs. If we are talking about an accessory where the utility is derived from its physical form or a photo where the value is derived from its visual form, then sub-par reproductions of those doesn't diminish or cannibalize the original IP. My...
  5. AeroDm

    Pathfinder 1E Paizo Copyright Issues at Obsidian Portal?

    I think this statement cuts too broad. Paizo is successful because they produced a high quality product but also differentiated themselves from WotC by treating their customers more like partners than customers. People dug that, it earned them immense loyalty, and that, in my opinion, drove...
  6. AeroDm

    What is YOUR Core?

    For me the absolute core of D&D is something that is entertaining to me and my friends + social. The trick, then, is figuring out what elements are necessary to let the game be entertaining over time. For me, those are simple, dynamic mechanics that are adaptable to a wide range of scenarios.
  7. AeroDm

    Headed for rune

    The work on zones changed a lot and I had some great feedback from commenters. They are presented in two posts: abstract and details. They are both pretty long posts, apologies. I also did a normal size post on a different approach on stats inspired by the discussion around Mearls' most recent...
  8. AeroDm

    Mearls: Abilities as the core?

    That is a really neat perspective and I dig it. In my mind, though, I think more sophisticated game design should be *easier* to communicate and let people get under the hood. D&D has near 40 years of proof that the audience loves to house rule. If they are moving towards a system that makes...
  9. AeroDm

    Mearls: Abilities as the core?

    I didn't read it that way (I'm certainly open to being wrong though, so explain away). Mearls gave an example of a character interacting with poison and he acknowledged that you could "make a saving throw versus poison, a Fortitude save, or suffer an attack against Fortitude defense." He...
  10. AeroDm

    Playing without Miniatures

    Someone pointed out to me today that Old School Hack uses "arenas" (basically zones) with an arena being a fairly large area of the battlefield. Movement allows you to move to an adjacent arena so it is fairly constrained, but since that is the intent of OSH, it is pretty perfect. Different...
  11. AeroDm

    Mearls: Abilities as the core?

    I think the idea was that 4e progression mechanic (1/2 level) would be added straight to your stats, so the 20th level guy would still tend to be better. Despite that, I still think it is a bit short sighted. His proposal would certainly streamline the character sheet but at the expense of...
  12. AeroDm

    Who puts the "class" in Armor Class?

    Alright, that makes sense. In chainmail it was a literal grouping (or class) of armors all taking on similar traits when targeted by different groupings (or classes) or weapons. The other explanations I've seen "work" but are less precise usages of the word 'class' than bonus or modifier would...
  13. AeroDm

    Who puts the "class" in Armor Class?

    I've been working a lot on a variant D&D system and was sort of bummed when I realized I'd removed armor class. Then I thought, "hey, what's the deal with 'class' in armor class?" There are a handful of definitions of class that can be stretched so that the term makes sense, but Gygax was a...
  14. AeroDm

    Optimal Number of classes?

    I think the right number of classes is the fewest number of classes capable of satisfying your (and ostensibly your players') game needs. For me, simpler always trumps more complex because it allows you to evoke more depth to the individual elements instead of having the flavor lost in the...
  15. AeroDm

    Headed for rune

    Thanks so much for the shout out. I'm stoked you like the logic behind my design. I put a lot of effort in being explicit so people can attack my ideas on the merit and so far it has paid off. The criticisms I've gotten have been poignant, helpful, and generally awesome. I'd be a little...
  16. AeroDm

    Gaming Phases

    Pawsplay's phase 4 inspired me to expand on my previous post. I would say that the importance of RPGs has actually increased over time despite taking an increasingly back-seat role in my life. Some people paint, others write, others knit, others build... I do all of those through RPGs. If I get...
  17. AeroDm

    How should you be addressed?

    I think titles can add a bit of realism and depth to a campaign world and so I include a simple version varied by region. However, I think depth is shattered and the tapestry of the imagination is torn when players are (understandably) confused. So if you have a dozen different tiles of a dozen...
  18. AeroDm

    Headed for rune

    A follow up article on the fix presented yesterday that explains the design rationale and implications of the fix.
  19. AeroDm

    Rebutting a fallacy: why I await 5e (without holding my breath)

    Sometimes I like to think of message boards like sci-fi tropes. On track, I think this is a really neat time in D&D and RPGs in general. The professional designers have educated and introduced their audience to enough variety that people now have a huge range of preferences, knowledge, and...
  20. AeroDm

    Pathfinder 1E Pathfinder outselling D&D

    To what extent do you think that is a chicken-or-the-egg scenario? Are the players you have access to just diehard committed to other games or is no one willing to break the ice? (I have no dog in this fight, so honest question).
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