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  1. Horwath

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    reduces your DCs by 5, that is a lot, you can take a chance or rely on buffs/healing/summons, but since summons use your spell attack, that is also penalized and ofc Con saves for Conc are really tough.
  2. Horwath

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    Stun can be reworked to 5 temporary exhaustion levels that cannot kill you. little modified, it would be: -5 to all d20 rolls, -5 to all your DCs, -5 to your AC -12,5ft move speed(round down to -10ft speed) at the end of every of your turns, you remove 1 exhaustion level or all of them if you...
  3. Horwath

    D&D General Have Some Class

    3.5e. Druid with PHB2 shapeshift variant.
  4. Horwath

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    yeah, nothing is more fun that fail a single save on 1st round of combat, be out for 1 minute or 1 day(effect is the same) and go on your PC to play Starcraft or whatever while everyone else play the session...
  5. Horwath

    D&D 5E (2024) What battlemaster maneuver would you allow to be used at-will, if any, but without adding die roll to the effect of it?

    maybe, but BW would still remained the only one with Dice to add to effect and more options to take more maneuvers. other classes with masteries would just dip the in the power pool of BM. and BM still would have option to use all maneuvers at will if they are on the list.
  6. Horwath

    D&D 5E (2024) What battlemaster maneuver would you allow to be used at-will, if any, but without adding die roll to the effect of it?

    simple, as a variant to weapon masteries, and it can even be changed to use mastery slots to learn battlemaster maneuvers. here is my list for at-will maneuvers without adding die results: Bait and Switch. Commander's strike Disarming attack Distracting strike Evasive footwork Feinting attack...
  7. Horwath

    D&D 5E (2014) Which 5e Should I Propose to My Group? [Updated]

    all 3, if feature is present in more than one, use the better one. difference is so minor so you will not break anything. if you use 2014 Paladin smite, limit it to "once on your turn". if you use 2014/2024 assassin, add; sneak attack deal +1 damage per rogue level, if that attack is in 1st...
  8. Horwath

    D&D 5E (2014) Do you allow flighted Player characters to carry other Player characters?

    depends on STR of the flier and mass of the one being carried.
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  10. Horwath

    D&D 5E (2024) Best 5.5 Mechanic They Should Use More IMHO

    I just wish they coded summons as 1st, 3rd and 5th level spells, with number of attack half spell level/round up. maybe that will be next house rule to work on, of with reduced HP for each summon that is reduced in base spell level. 1st level: 1 base attack Summon Beast spirit: Druid, Ranger...
  11. Horwath

    D&D 5E (2014) Couple new Ideas, gauging interest

    Sorcerers; I would just merge Sorcery points and Spell points in a single pool. wizards could cast certain amount of ritual spells for "free", that is on a separate counter. maybe start with 1 "slot" and end with 5 of them. As for healing, merging Healing word, Cure wounds and mass effect of...
  12. Horwath

    D&D 5E (2024) Best 5.5 Mechanic They Should Use More IMHO

    summons are also good, unless the target has resistance/immunity that the summoned creature deals.
  13. Horwath

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    I do not like longterm duration CCs on PCs(longer than 1 round), it's completely antifun. Suggestion is OK on NPCs, it uses Concentration, just focus fire caster for a round to force 2 or 3 Con saves. also it breaks if target takes damage, yes it says casters ally, but if anyone damages me in a...
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    1749368664035.jpeg

  15. Horwath

    D&D 5E (2014) Have you seen "Squished Leveling" in DND?

    I like this suggestion. this is my variant of current spell slots vs spell slots limited to 5th level spells. or you can just do Spell Point variant and limit it 5th level slots.
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    1749304133277.jpeg

  17. Horwath

    D&D 5E (2014) Have you seen "Squished Leveling" in DND?

    problem that in most campaigns you do not get to use most of class abilities. and that some high level abilities are not that good to wait for 15+ levels. personally, capstone ability should be at 11th level, any abilities later on should be more or better versions of already gained features.
  18. Horwath

    D&D General The joys of playing a PC with low stats

    I can see fun in low stats for a one shot, it "can" develop roleplay, then, everything else can also. and depending on where the bar is set, what is a low stat, low stat can be a "12" in certain campaign styles. in most of our campaigns we are the "Seal team six", we are the best that the...
  19. Horwath

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    yes no, we need to go deeper than 3.5e with skills :p and since skills do not scale +1 per level, but +1/2 per level at best, we need to move away from +5 per category DC on skills. +3 after 10 would be a good scale DC: 5,10,15,20,25,30,35, should go to; DC: 5,10,13,16,19,22,25, or having...
  20. Horwath

    D&D 5E (2024) Using general Feats when your ability is already 20

    You hit them with a "2", even 1 would be enough for most builds, but we have crit failure for some reason... it's not a representative number. honesty, I would never include AC lower than 10 as any significant enemy. calculation needs to be simplified, average hit rate 60% vs heavy armored...
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