Search results

  1. Horwath

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    I have a "rogue without sneak attack" variant as the "expert" class, or the ultimate skill monkey. instead of sneak attack you get a choice between: 1. Skill expertise 2. Skill proficiency+3 tools/languages/weapons 3. Two cantrips 4. Medium armor+shields 5. heavy armor at levels 5,11 and 17...
  2. Horwath

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    I'm not talking about 5MWD, but it can be related to that. I am talking that in designing encounters and ability to take short rest or lack there or, the "short rest" classes are generally shafted big time in 5E I played battlemaster once, never again. we had, on average half a short rest per...
  3. Horwath

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    on this whole Short-Long rest debacle; either make Short rests short again; 1-5 min long(possible with a limit on how much per long rest, 2x or 3x per Long rest are most popular) or just delete the Short rest mechanics completely. Just tripple short rest resources and have them recharge at Long...
  4. Horwath

    D&D 5E (2024) Elemental Adept is a Bad Feat. Elemental Damage Vs Radiance Etc

    this, there is room for almost any monster that is not basic humanoid/beast to have some resitance/immunity/vulnerability. I.E: Undead: immunity to necrotic&poison, resistance to cold and lightning, vulnerability to radiant and possibly fire. skeletons with added resistance to slashing and...
  5. Horwath

    D&D 5E (2024) Elemental Adept is a Bad Feat. Elemental Damage Vs Radiance Etc

    this is the problem, it SHOULD be strong. now, if we got a feat to pick every level instead of every 4 levels, I would not min a miss in power level of few feats, you can afford a weak feat or 3 if you get 10 of them. but since in most campaigns you get 2 or 3 feats to pick, all of them needs...
  6. Horwath

    D&D 5E (2024) Elemental Adept is a Bad Feat. Elemental Damage Vs Radiance Etc

    yeah, it's, I want to be a firemage and i want to be good at it.
  7. Horwath

    D&D 5E (2024) [HOMEBREW] Ranger Ideas +

    maybe also find way to use favored enemy to work as burst damage. I.E: once on your turn when you take Attack action, you can spend a usage of favored enemy to make 2 extra attacks. at 11th level, you make 3 extra attacks at 17th level, every attack in that Attack action has Advantage at 20th...
  8. Horwath

    D&D 5E (2024) [HOMEBREW] Ranger Ideas +

    reaction action when you drop the enemy, Bonus action if you want to change target for whatever reason. I.E: target is out of range/hidden and there is new/better threats around. Or you already have spent reaction that round.
  9. Horwath

    D&D 5E (2024) Elemental Adept is a Bad Feat. Elemental Damage Vs Radiance Etc

    I have neat boost for the feat, instead of 1's becoming 2's, just add flat +1 per die roll for damage. and add that you treat immunity as resistance. I.E: fireball is 8d6+8 damage(av 36) 36 damage on targets with fire resistance, 18 damage on targets with fire immunity,
  10. Horwath

    D&D General Would You Play High Level (12-15);Wiith Pre Generated Characters? Mostly 5.0/5.5 but theoretically any edition.

    that is not really that short. 3 levels can drag 10 or 15 sessions, I would not play others character idea for 15 sessions.
  11. Horwath

    Spoilers THUNDERBOLTS* (spoilers I guess?)

    honestly, if you didn't watch the movie, you should not open any topic about it on the internet, spoiler warning or not. in this case, it was a clear warning, but even if there is not, there always one guy that says one thing too many, maybe even without thinking about what was written and then...
  12. Horwath

    D&D General Would You Play High Level (12-15);Wiith Pre Generated Characters? Mostly 5.0/5.5 but theoretically any edition.

    one shot? yes! campaign, maybe if I can tweak and change the character.
  13. Horwath

    D&D 5E (2024) How do we feel about the new spells

    damage spells are mostly trash, atleast their upasting is horrible.
  14. Horwath

    D&D 5E (2024) Magic Items In 5.5

    hmm, elven 15th level Champion with Vicious rapier? 18-20 crit, double perma-advantage. completely braindead build but works great, add Piercer feat. 1d8+2d6+7 damage, 3d8+4d6+7 damage on crit, 38,6% crit chance.
  15. Horwath

    D&D 5E (2024) How do we feel about the new spells

    healing spells feel that they actually do something other that play whack-a-mole. healing word could still be better
  16. Horwath

    D&D 5E (2024) 5e 2024 Skills

    why? STR is already weaker than DEX, why would you take Athletics out of it? And Athletics by itself is not really that powerful skill, why separate it further into "Lifting"? If anything, Athletics as tied to STR needs more usages, better to delete Acrobatics and only ask a DEX(Athletics) if...
  17. Horwath

    D&D 5E (2024) [HOMEBREW] Ranger Ideas +

    with having mandatory Conc spell baked into class from 1st level, that would be a welcomed change. For starters. HM does not really need any special(desperate) buffs to keep it viable later on. It just needs to ignore Conc tag. maybe have Damage boost last for 1min and keep the skill bonus for...
  18. Horwath

    D&D 5E (2024) [HOMEBREW] Ranger Ideas +

    that is Con save in 5E.
  19. Horwath

    D&D 5E (2024) [HOMEBREW] Ranger Ideas +

    another use for that is why you lower the damage output and keep skill bonuses.
  20. Horwath

    D&D 5E (2024) [HOMEBREW] Ranger Ideas +

    1: drop favored enemy 2: add Hunter's focus As a bonus action you can focus on one target you can see or hear, you gain advantage on Insight, Perception and Survival checks vs that target ONCE ON YOUR TURN you deal extra +1d4 damage when you hit the target with an attack. Extra damage is the...
Top