Search results

  1. Horwath

    Dungeons & Dragons Announces Horror Subclasses Unearthed Arcana

    no damage on Conc for HM needs to be from lvl1, level of losing the Conc tag from HM can be debated, but no later than lvl7, so maybe you can combine some utility with damage during combat, like not losing Pass without trace to deal extra 5 or 6 damage. I played one TWF ranger with new rules...
  2. Horwath

    Dungeons & Dragons Announces Horror Subclasses Unearthed Arcana

    again fail at design, what it promotes? 100% shillelagh build, as any other will under perform. reliable, but low damage dealer this is true, rogue is still better, but it should be. that is somewhat true, still need to focus on one. long before that, about level 5 ranger starts to drop off.
  3. Horwath

    Dungeons & Dragons Announces Horror Subclasses Unearthed Arcana

    problem is that to use HM most, you need to be in melee with TWF, and you lose Conc as soon as someone sneezes at you, especially at T2 when monsters start to roll out with 3 attacks per action. you cannot base a class for 12 levels on a feature that you lose when someone looks at you the wrong...
  4. Horwath

    Dungeons & Dragons Announces Horror Subclasses Unearthed Arcana

    ranger is probably the best class at 1st level, that I agree and it's only downhill from there.
  5. Horwath

    Dungeons & Dragons Announces Horror Subclasses Unearthed Arcana

    Probably, ranger can be salvaged from this by simply adding at 5th level that you can cast HM without Conc and duration reduced to 1minute, like already few class features from various classes that reduce Conc spell duration for removing Conc limit from the spell.
  6. Horwath

    Dungeons & Dragons Announces Horror Subclasses Unearthed Arcana

    agree. I have nothing against HM spell by itself, it's a mediocre spell that can be utilized good if you can manage some extra attacks on your turn. I do mind that the whole class is based on mediocre 1st level spell. a spell that requires concentration, on a class that does not have Con...
  7. Horwath

    Dungeons & Dragons Announces Horror Subclasses Unearthed Arcana

    what WotC needed to to is not backtrack on universal subclass level and they needed to make every class have the same "power budget" for subclass. then you open up space for universal subclasses. with universal subclasses, you can have beastmaster, or dragon rider or undead commander, a...
  8. Horwath

    Dungeons & Dragons Announces Horror Subclasses Unearthed Arcana

    haha, another ranger subclass that relies 100% on Hunter's Mark... why am I not surprised? just delete every spell from ranger class that has Concentration tag to save some page space....
  9. Horwath

    D&D 5E (2014) Drawbacks to Increasing Monster AC Across the Board?

    time sink can easily be eliminated by DM telling what AC of the monsters are. then you can have your own table on your sheet. if you suck at math, I believe that is your duty to do so. you can have: to hit AC of 10 you need 5 on your d20, to hit AC of 20 you need 15 on your d20, with...
  10. Horwath

    D&D 5E (2024) If Your Builds Not Online By Level 6 Dont Bother?

    Or in case of 2Handed weapon, you just release a grip of your off hand for a moment. jump is useful, I agree, but is that is for EK? +20ft movement for a fight or two? the whole S/M components are just annoying to track. if you are not bound/grappled/carrying a barrel/body while climbing, you...
  11. 1746530126037.png

    1746530126037.png

  12. Horwath

    D&D 5E (2024) If Your Builds Not Online By Level 6 Dont Bother?

    problem with EK that it does not add anything to it's attack vs Battlemaster or even paladin with smite. sure you can deal 3d8 damage at range twice per day, but you can deal 1d8+4 damage at range the whole day, with spell you deal extra 5 damage on attack twice per day(if you hit)...
  13. Horwath

    D&D General How would you feel if Official Adventures only covered 3 levels?

    or for experienced players when you need to throw everything and the kitchen sink at them to make the battle challenging and you end up with leveling after 2 fights when using XP.
  14. Horwath

    D&D 5E (2024) If Your Builds Not Online By Level 6 Dont Bother?

    no. the story can be great, and the roleplay can be great, but when it comes to combat, I see people that are bored with their characters. at level 3, there is not lot to do in combat, your character is so basic, even at level 5, there is not much to do, at level 11 is where the real mechanics...
  15. Horwath

    D&D 5E (2024) If Your Builds Not Online By Level 6 Dont Bother?

    EK's 3rd level ability should say: when you gain Extra attack feature from this class you can replace one attack from Attack action with a cantrip. then give something else at lvl 7. improved War bond, you can bond extra two items and they can be armors. as a Bonus action you can summon one or...
  16. Horwath

    D&D 5E (2024) If Your Builds Not Online By Level 6 Dont Bother?

    I would say that 4 levels are tutorial, 5th level is IMHO best to start, hell, even for new players, just suggest Fighter(champion) and Rogue(Scout) as character builds, Bear barbarian works also.
  17. Horwath

    D&D General How would you feel if Official Adventures only covered 3 levels?

    honestly, every adventure books should be written for 1-20 adventure separated into several stories that are connected but can be played by themselves. 1: start at 1st level, story concludes at 2nd level(recommended for new players) 2: start at 3rd level, story concludes at 5th level 3: start...
  18. Horwath

    D&D 5E (2014) Drawbacks to Increasing Monster AC Across the Board?

    Damn, almost 9 year necro I still feel the same, missing and doing absolutely nothing to progress the combat is very not fun, and I have seen this in many players. high hit rate+lower damage is also more consistent than low hit rate+higher damage, less luck factor and you can count on your CRs...
  19. Horwath

    D&D 5E (2024) Variant Human idea

    I would drop inspiration and extra skill for either 2 extra background feats or 1 extra 4th level feat(as in 2014).
  20. Horwath

    D&D 5E (2024) Modest Ranger Fix

    no, it really wouldn't. it would made them equal to paladins. but few more suggestion so ranger is not put into straitjacket of Hunter's mark. 1: flexible Favored enemy at 5th level you can spend 2 usages of Favored enemy to cast a 2nd level ranger spell that you have prepared. at 9th level...
Top