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    Best D20 non-WotC Campaign Setting?

    I take a "bottom-up" approach to campaigns. Rather than start with a conventional campaign book (hey, I want to use MY ideas and let someone else flesh them out! (: I start with an adventure and let elements from them or something a player suggests (eg. a deity) trickle up into the world. So...
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    How Do You Get Over All Of The Number Crunching?

    However, what's the difference between a magic item the party has because it was given as loot, vs. magic items they themselves created? NOTHING!!! Therefore, yank out the DMG and tell them, "Okay. I'm going to follow the GM rule of thumb for magic items and treasure for levels. If you create...
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    Are there any real DnD newbies?

    No and yes. At game conventions, plenty of adults are willing to learn D&D -- including in the kid's room! (: However, at "game nights" for social groups, there's no way in heck I can even get a "beer and pretzels" game going. Haven't tried a "Host a Myster" sorta thing, tho. Cedric. aka...
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    Are there any real DnD newbies?

    Hmm. I heard WotC was coming out with a $20 entry set with (gasp!) prepainted mini's. Was this the set that was pulled off this year's schedule? Cedric. aka. Washu! ^O^
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    Are there any real DnD newbies?

    And, of course, by "need" you mean "borrows the book from someone else". (: (Insert other thread here...!) Cedric. aka. Washu! ^O^
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    How Do You Get Over All Of The Number Crunching?

    Let's see... * If you let a player do less work, rest assured, he **will** do less work. Make 'em keep track of their own darn spell durations. * First thing we do: Kill all the rules lawyers. I usually let a player get away with something if it gets the game going. Then I add a few more...
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    Pre-ordering 3.5?

    It's a two-edged sword. By putting a core product on the mass market shelves, you're exposing it to a greater number of people. As they seek other gamers, they promote the overall industry. Mass market chains cannot support the roleplaying industry alone. Supplements just aren't worth the shelf...
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    "Contagious" Zombies?

    Post the template and get some feedback. The old AD&D FF had this "Son of Kyrus" which sorta sounds like what you're looking for. Cool picture, too. (: Cedric. aka. Washu! ^O^
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    Is this true about 3e playtesting?

    I actually don't think that "modular" playtesting is a bad idea, as **part** of the process. 3e is certainly quite a bit to learn, and if there's a modular approach to picking up the rules, that would make the system both easier to learn and usable as a supplement. Anyone up for the EQ faction...
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    [Gamer's Bag] GenCon Products List Updated

    How about miniatures? I've seen these huge miniatures bags which use foam packaging to hold mini's. Looks like a whole new market. BTW, I wrote to you about a "bits bag" to show off at my SF Bay game demos, received an email, replied, but didn't hear back. Let me know if you're still...
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    Upcoming Convention List for ENWPJ 2

    Kublacon's SF Bay Area list of conventions: http://www.kublacon.com/links_cons.html Cedric. aka. Washu! ^O^
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    Is D&D getting too powerful?

    Well, as a AD&D GM, I always had the darnedest time keeping those PCs alive at 1st and 2nd level. (: Players would min/max their stats, but one or two hit dice, no matter how well modified, wouldn't save you from a few lucky hits. I also find it kinda n/a to compare 2e vs 3e in terms of power...
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    Diceless Systems

    Good point about diceless games being more plot oriented. My perception is that dice-based games don't allow drama all that well (although this is from my grognard days of roleplaying). Marvel SAGA used cards partially as randomizers, partially for drama. I liked the system, but with a ranting...
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    Combat Cheat Sheet

    Necromancer Games (scroll down a bit): http://www.necromancergames.com/freestuff.html Cedric. aka. Washu! ^O^
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    Are there any real DnD newbies?

    Plenty of newbies! (: * Run a convention game for beginners to learn D&D. * Run a D&D game in the kid's room. Cedric. aka. Washu! ^O^
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    What do YOU want in a D20 adventure?

    Being semi-rantish here, but... * No railroading. * Any idiot GM can run the game. * Interesting NPCs. In other words, an adventure from someone who's read "Robin Law's Guide to Good Gamemastering" (particularly the plot flowcharts) and John Fourr's "NPC Essentials". Personally, I'd like an...
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    (offensive) Positive and Negative Energy Effects

    Feh! Game balance! Worry about that later! (: Theme first, game second. That's how Cheapass games works. Just lookit them. My two bits is to make the new class **underpowered** and improve it during playtest. Much easier to twink stuff up than down. Cedric. aka. Washu! ^O^
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    Creating your own Adventures

    Start small. Rip off ideas from other sources. In fact, I'd recommend that you instead edit adventures into a wider story arc: 1. Select two adventures you'd like to run back-to-back. 2. Create a backstory that ties them together. 3. Edit the adventures to better fit the backstory. The easiest...
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    Follow-up to FFE's last "900 Words" has been posted

    And, really, what roleplayer **hasn't** designed **something**?? GMs create and design their own worlds, pantheons, and adventures. At the least, players create and design their own characters. Everyone tweaks the rules, creates new additions, the list goes on. The movie review analogy is...
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    (offensive) Positive and Negative Energy Effects

    Well, it looks like you're not differentiating planar origins of energies vs. alignments. If you're using a purely alignment-based energy system, negative energy will heal evil beings, the more evil, the more effective the spell. Being alive or undead is unimportant. If you're using the undead /...
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