Search results

  1. M

    spellcraft to determine creatures' hitdie

    I'd also go with an appropriate Knowledge check of 10+HD. Or inappropriate Knowledge skill, Wilderness, or Survival of 15-25+HD. I wouldn't allow a Spellcraft check at all.
  2. M

    Augment Healing and Vigor Spells

    Agreed. Add the extra HP in the begining. No way can you read that feat to add +2HP/spell lvl/round to the Vigor spells.
  3. M

    What do I need to do to throw an opponent?

    You could add a falling damage for each 10' moved (d6 w/ tumble/jump helping). No AoO's for the movement. 3.5 took virtually all of those away for forced movement.
  4. M

    Using Shrink Item as a Door opener

    I'd be fine with the average door shrinking enough to open it. It wouldn't shrink past the hinges but would shrink as much as they allow without damaging the wood. I'd also be fine with it resulting in a tall narrow door. It can't shrink much heightwise but could lengthwise. More...
  5. M

    Ring of Blinking ?!?!

    The FAQ also states a rings duration is based on caster lvl which balances rings out. I know dcollins doesn't agree with that, but that's RAW.
  6. M

    Telekinesis:Violent thrust to the roof or off a cliff? Does being "hurled" draw AoOs?

    No. 3.5 seemed to take AoO from movement out of all these types of powers. PsiHBk did anyway. Those powers specifically say the creature doesn't provoke AoO from movement.
  7. M

    Golem and Dispel magic

    Not buying it'd be effected by Dispel Magic. That'd make me think if the golem were deactivated by Dispel the spirit would escape and you'd have an expensive parchment weight.
  8. M

    Golem and Dispel magic

    Shin Okada is correct. Doesn't effect a golem.
  9. M

    Death Urge + Deja Vu' (is this right?)

    I've seen this posted before. I'd say no and have Deja Vu' make them repeat their last action before Death Urge. Balance and fairness in mind.
  10. M

    A really really really really really really dumb question

    It's still funny even if you didn't mean it to be. I didn't click on the link but saw CDC and HIV in the title. Made me :D
  11. M

    Temporary Hitpoints

    And they don't stack or overlap at all from the same source.
  12. M

    Overlooked, underappreciated, magic items

    Figurine Marble Elephant. I got one as treasure once and it was amazing. Nothing like summoning a HUGE 10th lvl fighter that flanks for everyone in the party.
  13. M

    Question - how to cure effects of Wounding spell?

    I thought the Heal check was DC 15 from the DMGs(?) wounding ability. Don't have any books available. Wounding is different in 3.5.
  14. M

    can light pass thru illusionary wall?

    Yes, just like you'd see your reflection in an illusionary mirror. No bonuses to spot rolls. If there was it'd be in the skill: spot or spell description. You get a will save when you interact with the illusion. Looking at it isn't interaction.
  15. M

    Casting while moving??

    I'd say that is how the rules are written already but I see the arguement saying that if you if you touch a friend while holding a charge you provoke. But the fact that you don't when touching the same round you cast doesn't seems like an AoE after the fact is not what the designers intended.
  16. M

    Can illusions be used to provide a flanking bonus?

    RAW - No. Illusions aren't creatures, can't harm, don't threaten, and therefor can't flank. Note: If you allow illusions to flank everyone around the illusion who might be threatened gets a saving throw every round as they are interacting with it.
  17. M

    ranged attacks/flanking/sneak attacks...

    /sarcasm If a wizard tries to cast a spell it does nothing. This is done out of logic because spells don't exist. /sarcasm But serisouly, go play Amtgard. When you're fighting people and an arrow comes your way you won't get pounded by the people you're fighting because you trying to...
  18. M

    Psion & picking energy type of attack

    And yet the rules allow just that. I've never seen it as too powerful and neither has anyone I play with. If the target has a high saving throw you choose an energy type that makes the safe tougher, otherwise you go for more dmg.
  19. M

    How would you aducate this anti-dragon tactic?

    Because the rules say you get a saving throw in this type of situation. An area spell is used to cause an effect. In this case the effect is trying to stop a dragon and hopefully cause damage. I beleive it's in the DMG or magic section of PHB.
  20. M

    Do displacement, mirror image, and blink all stack?

    Displacement has no game effect on the Mirror Images. The images are displaced by the spell but when the image is hit (per Mirror Image) it disappears. The miss chance from blur applies as does that of Blink. Blink moves the images between Material and Ethereal planes while blur distorts the...
Top