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  1. Psikerlord#

    D&D 5E (2014) GM Improvisation Aids in 5e

    I can certainly do 1, 3 and 4. I suspect 2 is out of my price range, barring a kickstarter or similar.
  2. Psikerlord#

    D&D 5E (2014) GM Improvisation Aids in 5e

    Yes that book is quite amazing I think.
  3. Psikerlord#

    D&D 5E (2014) GM Improvisation Aids in 5e

    thanks folks some great ideas and I have added them to my list
  4. Psikerlord#

    D&D 5E (2014) GM Improvisation Aids in 5e

    What "GM improvisation aids" would you like to see in a 5e medieval "sandbox" setting book ?
  5. Psikerlord#

    Low Fantasy Gaming RPG

    A new and excellent LFG review by Eric Diaz at Methods & Madness: https://lowfantasygaming.com/2016/11/19/review-by-methods-madness/
  6. Psikerlord#

    Low Fantasy Gaming RPG

    Just a note the latest $1 Adventure Framework is out: #9 Red Hooks Tourney :D https://lowfantasygaming.com/2016/11/19/red-hooks-tourney/
  7. Psikerlord#

    Low Fantasy Gaming RPG

    LFG Hardcover now available via Lulu for $22 USD :D https://lowfantasygaming.com/2016/11/16/low-fantasy-gaming-hardcover/
  8. Psikerlord#

    AngryGM: Who’s Driving This Adventure Anyway?

    The biggest enabler of player instigated adventures, ime, is the system. You need a fast, easily improvisable system that can handle random encounters and frequent side treks and surprises from the players and the world. If the system is too complex or inflexible, you end up running DM driven...
  9. Psikerlord#

    Sean's Pick of the Day (111116): The Void

    Thanks for the shout out Sean, appreciate it! :)
  10. Psikerlord#

    Low Fantasy Gaming RPG

    Some recent Low Fantasy Gaming RPG shout outs, and a new review :D Sean's Pick of the Day (mention at the bottom!) - http://www.enworld.org/forum/content.php?3614-Sean-s-Pick-of-the-Day-(111116)-The-Void#.WCZuecnkcu8 Shout out from Lloyd of Gamebooks...
  11. Psikerlord#

    Draft pantheon for a low magic world..?

    Thanks very much for taking the time to comment Fuindordm, I appreciate it, and I'm glad to liked the common phrases. In play I feel like some kind of suggested catchphrase or throwaway line often helps with the roleplaying/reinforce the theme. In this setting I will probably use something like...
  12. Psikerlord#

    Correlating Player Satisfaction, Combat Speed, and HP / Damage Modeling

    This does tend to result in death spirals though - ala Shadowrun. I mean I liked SR combat generally, it is quite deadly. But it does make things hard to turn around once you are significantly wounded (which if you're looking for more realism is good).
  13. Psikerlord#

    Correlating Player Satisfaction, Combat Speed, and HP / Damage Modeling

    You might consider Low Fantasy Gaming damage mechanic - hit points, but at zero make an "all dead or mostly dead" check after the battle ends and the body can be recovered. If save, alive but roll on the Injuries & Setbacks table (which linger, albeit 17+ just a scar), if fail = dead.
  14. Psikerlord#

    Draft pantheon for a low magic world..?

    Ah yes I did think about that, but I just love those particular names! But I shall certainly think on that further, see if I can come up with some cool derivatives. Thanks for your feedback Jhaelen! Edit - I was surprised how many FR gods have real world references - tyr, tempus, tiamat, oghma etc
  15. Psikerlord#

    Draft pantheon for a low magic world..?

    Hi all, I am writing a "sandbox setting" and am hoping for a bit of feedback on the following draft pantheon for a low magic world... This would be for the "western medieval" or "ancient" type culture in the middle of the region map. Note the existence of the gods would be subject to...
  16. Psikerlord#

    $1 Adventure Frameworks

    Arrrgg! The latest $1 Adventure Framework is out: Silverfane Cove. It be piratey! https://lowfantasygaming.com/2016/11/03/silverfane-cove/
  17. Psikerlord#

    $1 Adventure Frameworks

    Free mini adventure - Old Bengart's Mill. Enjoy! https://plus.google.com/113391225222048780305/posts/dk8NjTZrtSZ
  18. Psikerlord#

    D&D 5E (2014) Length of Combat

    Yeah for me most important is real time - less than 1/2 hr is perfect. That could be 3 rounds, or 10 rounsd, doesnt matter. Unfortunately 5e combat is often much longer than this, more like 1 hr. Which is doable. Just not as enjoyable, and hinders other aspects of the game, like improv side...
  19. Psikerlord#

    D&D 5E (2014) Good Sandbox Size for a Region in Forgotten Realms

    Yes I really like this size actually. A few weeks hard travel to cross seems like a good size to me.
  20. Psikerlord#

    Take Your D&D Adventures Into The Realms Of Middle-earth

    So you cant play a wizard, sorcerer, druid etc from 5e PHB?
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