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    D&D 5E (2024) New stealth rules.

    This is so stupid. WotC should not be printing rules which require rejection of common sense to function.
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    D&D 5E (2024) New stealth rules.

    Idk I think Hide was reasonably Clear in 3.X. Like, not necessarily Good or Easy to Run at the Table, but it was at least obvious how it was supposed to work beyond making the GM figure everything out.
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    D&D 5E (2024) New stealth rules.

    I didn't have "d&d2024 would de-emphasize the Exploration Pillar even harder than 5e does" on my bingo card. And yet, here we are.
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    D&D 5E (2024) New stealth rules.

    I wonder if the text for the invisibility spell even explicitly makes it so you can't be seen
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    D&D 5E (2024) New stealth rules.

    That's not what I'm referring to. I am specifically referencing a statement from Jeremy Crawford: "Beware of claims that a rule does something mentioned nowhere in that rule or elsewhere in the core books. There aren't secret rules." When you are analyzing a rule, it only does what it says it...
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    D&D 5E (2024) New stealth rules.

    It doesn't say that. If you were meant to lose invisibility when you leave cover, it would say so. There's no "secret" rules in d&d - things do what they say they do and don't do what they don't say they do.
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    D&D 5E (2024) New stealth rules.

    Anyways the real takeaway here is that WOTC has completely failed to create rules text for stealth that are easily understood and consistently interpreted the same way, despite having a decade to do so.
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    D&D 5E (2024) New stealth rules.

    I think thats the goal: You have to roll at least a 15, even if the monster you're hiding from has a super low Passive perception (like say, 8). Its to set a Floor.
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    D&D 5E (2024) New stealth rules.

    It defines that in the previous line. An enemy "Finds You" when it takes the search action and its check exceeds your stealth roll. Or, as has been pointed out, if they have a passive perception greater than your stealth roll.
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    D&D 5E (2024) New stealth rules.

    As Mistwell pointed out, Passive perception still exists and can still detect someone who's taken the hide action, requiring no action. What the DC 15 thing effectively does is give a Floor to passive perception for all creatures of at least 15.
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    D&D 5E (2024) New stealth rules.

    No, your only have to meet those criteria to ENTER the invisible condition. You remain as such until you do one of the listed actions which breaks it: Making a sound, being found by an enemy (by them taking the Search action), making an attack roll, or casting a spell with a verbal component...
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    D&D 5E (2024) New stealth rules.

    Its a common misconception that D&D has rules for things other than combat.
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    D&D 5E (2024) New stealth rules.

    I would not be surprised if they straight up are eliminating it as a concept.
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    D&D 5E (2024) New stealth rules.

    Does this eliminate Passive Perception? Are passive checks even a thing in onednd?
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    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    WotC has realized that most people use 5e for Fantasy Blorbo Simulator and their cutting off vestigial stuff meant to appeal to the OSR crowd.
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    D&D 5E (2024) 2025's Ancient Green Dragon Stat Block From The New Monster Manual

    Yes, it does. From the DMG: "When calculating a monster's damage output, also account for special off-turn damage-dealing features, such as auras, reactions, legendary actions, or lair actions." It is a reasonable assumption that, given a party of 4 PCs, that at least 3 of them will damage the...
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    What is a "Light" RPG? What is a "Crunchy" RPG?

    A game is lighter the more of the following qualities it has: -Low Page count -Few/no mechanical character features, spells, or powers -Focus on "freeform" or "write-in" features -Single, Unified resolution system -No modifiers, chart lookup, or math done with rolls -No/few procedures and no...
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