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    Stealth

    CapnZapp (and anyone else), you may want to look at the following blog post: Game Design Fanatic: Skill Checks, part 2
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    Signature power for animated objects?

    I did consider doing a Poltergeist, but something like your suggestion (although cool!) is quite complex. I might do a "solo" type monster where an entire room is one big monster, which will have a similar effect. My idea was to give the GM the possibility of using rooms of animated object...
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    Signature power for animated objects?

    I've just started making a line of animated objects as monsters, but I need a good "racial" power for them all to have (just like all kobolds have "Shifty" and "Trap Sense"). Scratching my head haven't turned up any results, which is why I turn to you. I plan on having the level of the monsters...
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    Alternatives to the feat-tax solution to to-hit and F/R/W defenses

    KarinsDad: Would you also drop "Paragon Defenses" (which seems like the smaller brother of Robust Defenses)? Also, would the following three epic tier feats also be dropped: Unyielding Fortitude, Opportune Reflexes, Indomitable Will?
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    So, about defenses aka. PHB2 defenses feats

    Actually, I thought that solos and elites had a bonus to hit, but I recently learned that was not the case. In the DMG, "creating monsters" section (p. 185), under creating new elites/solos, there is no mention of changing the to-hit. Of course, the designers haven't always followed their own...
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    Solos, Status Effects, and a House Rule

    Another option, just to inject it, is to downgrade effects. Have the solo roll to save against an effect (let's use stunned in this example) in the beginning of it's turn (as you mention). If it saves against the stun, it is downgraded to a daze. However, it gets an new saving throw immediately...
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    So, about defenses aka. PHB2 defenses feats

    I suppose it was my comment about being hit on a 2 that does not feel heroic. As you mention, the party may grow in power and be able to deal with inconveniences more easily at level 30, but the threats to them should also grow evenly in power. I don't believe the game should be any easier at...
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    So, about defenses aka. PHB2 defenses feats

    Hmm, I just lost my post, so this one will be a little more brief and to the point (distant cheers of "yay!"). I think 10 for the easy defense is a little high. I am thinking of characters without any feats (Iron Will, Great Fortitude) to boost their defenses. Of course, exact numbers would...
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    So, about defenses aka. PHB2 defenses feats

    What I don't like about being hit on a 2, even though it is the weakest defense, is that it simply does not feel heroic. Of course, I wouldn't mind if a solo was targetting my lowest defense and it could hit on a 2, and perhaps even elites. But in my mind, I would have an average, standard...
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    My Grind Fix: Half hp, 2/3 Xp

    However, you could also argue that defenders and controllers are more important, due to the added number of opponents. And leaders will be valued for their healing ability, as more damage will be dished out (in the beginning of the fight anyway).
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    Recharging Player Powers

    Hey Garthanos. Reading this thread made me think of a somewhat similar system that popped into my mind a little while back, when reading posts about this issue. Basically, as you say, missing with those dailies are no fun - but I don't want to slow down the game by adding a lot of extra work in...
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    Alternatives to the feat-tax solution to to-hit and F/R/W defenses

    I guess it is a less "fancy" fix than giving out 3 ability score increases, but wouldn't the same result be achieved if players simply got a +1 to their weakest defense at levels 8, 18 and 28? This would remove the issues with the entire ability score going up.
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    Any level 1-5 plant critters?

    Regarding the Needledrake Swarm: I seem to remember something about it being quite a few levels off (4 or 5 maybe?). It was in some thread I believe, but I don't remember anymore, so it is a guess at best. I would just warn you (like Rechan) of their nastiness.
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    Stalker0's Obsidian Skill Challenge System (NEW VERSION: 1.2!!!)

    I haven't had much chance to play recently, but what I have thought about, and wanted to share is an idea of putting the skill challenge in a tree-structure. You have your starting point (first segment), and depending on whether your players fail/succeed at the first segment, they will end up in...
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    All monsters equal? Goblin Warrior vs Kobold Skirmisher.

    Yeah, and following that would give an AC of 15 (which is my biggest concern in general). I can understand a point here and there, but deviating 2 in a statistic that is quite important becomes quite a big effect. I suppose I could find more examples of the same in the book (if I took the time...
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    All monsters equal? Goblin Warrior vs Kobold Skirmisher.

    The reason I did not delve into the powers is because I find that they can be harder to compare. I agree though, that the Kobolds generally have better powers. The Goblin warriors however are more versatile with both a ranged and melee weapon (and I put great position to excellent use with a...
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    Line of Sight

    I agree, but allow me to play devils advocate. You can actually draw a line from the corner of one of your square that never touches any of the squares where the effect is in place.
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    Line of Sight

    What I would find interesting (and something I am not sure of the answer to myself), is this: In case #2, #3 and #9 - what if the creatures were standing at the "edge" of the effect blocking line of sight? (Meaning if in case 2, the creature was standing 1 square to the right, in case 3, twice...
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    All monsters equal? Goblin Warrior vs Kobold Skirmisher.

    A while ago, during a game, my players had a look through my MM to look at the stats for the monsters (there had been general complains about the players having too hard a time hitting them - and the monsters having too easy a time hitting the PC's). They stumbled over the Goblin Warrior (p...
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    Marking, bloodied etc.

    I went to my local DIY-store and got 5 of those paper paint samples for the colors white, red, black, blue, green and yellow/orange. I cut them out in roughly 1 inch squares and they now represent marking, curses and so on (and bloodied of course). A great (and free!) way of making...
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