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    Corporate Defiance (OOC Thread) -- CLOSED

    Yeah, Dire Lemming, go ahead and get your refund. :)
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    Corporate Defiance (OOC Thread) -- CLOSED

    Pricing: okay! :) Trenchcoat/bandolier: don't worry about it Light Repeating Blaster: 2,000 credits for the typical model; there is one that does slightly more damage for 2,400 credits (3d8 typical, 3d8+3 for the second model) Grenades: 500 credits each for frag, 600 credits each for stun...
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    Corporate Defiance (OOC Thread) -- CLOSED

    Okay, so far I have the following: Dire Lemming: Vincent Valik (Human Scout 2/Scoundrel 3) penance: Krandor Th'rassik (Trandoshan Scoundrel 2/Soldier 3) Priest Sidrian: Rylan Sarn (Human Scoundrel 2/Soldier 3) Bloodweaver1: Unknown (? Scoundrel 5) Rhun: Cydarius Rath (Human Fringer...
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    Corporate Defiance (OOC Thread) -- CLOSED

    Okay, I see it now. Thanks for pointing it out. +10 to Hide and Move Silently is pretty impressive, especially for a pittance of 600 credits. I'll allow it, but the price will likely be doubled, so call it 1,200 credits: something that good, especially on Darkness, is going to be very...
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    Epic D&D 3.5: The Eye of Profane Truth [full]

    Sorry, Rhket. My apologies for not having posted. I'm still game if you still want me, but if not, that's okay too.
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    Corporate Defiance (OOC Thread) -- CLOSED

    Yeah, I got it. Just now checked, truth be told. Of course, now I'm heading for bed because I have one last day of work before having two days off. Yay.
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    Corporate Defiance (OOC Thread) -- CLOSED

    The 26th is when I'd like to finalize things with characters, yes. Hopefully I can make the opening post then, along with the Rogue's Gallery post for everyone to post their PCs.
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    Corporate Defiance (OOC Thread) -- CLOSED

    Seems that way, but datapads aren't going to allow you to slice into mainframes and the like. The handheld computer will allow you to do so, though.
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    Corporate Defiance (OOC Thread) -- CLOSED

    Which book is it in? I don't see it in the Arms and Equipment Guide, or in any other books I have on-hand at the moment. More than likely, though, it won't fly, but I would like to see it before making a final call.
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    Corporate Defiance (OOC Thread) -- CLOSED

    From what I see... yeah, a lot of it will be highly expensive, at least for stealth gear -- truth be told, at least for the time being I'll likely disallow stealth gear (although I won't deny that there's a chance that you might happen upon some as a mission objective for Sector's engineers to...
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    Corporate Defiance (OOC Thread) -- CLOSED

    The typical equipment that would be needed on a given mission is what Sector will equip you with: it's a lot like the all-purpose utility kit. As for equipment that you want to buy yourself: that Sorosuub Firelance is 1200 credits. I'll give you the damage stuff and all that if you need it...
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    Corporate Defiance (OOC Thread) -- CLOSED

    Ahh, gotcha. :) I've found that it helps sometimes to have double-checking done. That's the only reason Nethien is put together the way he is -- took a couple of others to help me get him set up right the way I wanted him. I appreciate that code, too: that helps tremendously. :)
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    Corporate Defiance (OOC Thread) -- CLOSED

    Bloodweaver: The concept sounds good, although I wouldn't put much stock in your character finding his father's ship again: most likely, it's been recycled for spare parts by now. Keep in mind that the starport has been in disrepair since MarTech closed off anyoff-world traffic seven years...
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    Corporate Defiance (OOC Thread) -- CLOSED

    Grife, look at all the questions... hmm, where to begin... guess the beginning would be a good place. ;) Vitality Points: I'll be nice -- round up in all instances. :) I'll make a note of it in the opening post when I can remember it: MarTech is huge, and has it's grubby fingers in...
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    Corporate Defiance (OOC Thread) -- CLOSED

    PCs and how they relate to Sector is part of entry #1, in the background paragraph -- I tried to clear it up a little bit. The workup for Vitality Points and Wound Points are added. Thanks for the catch -- knew I was forgetting something.
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    Corporate Defiance (OOC Thread) -- CLOSED

    The PCs are part of Sector, if that's what you're referring to -- Sector's specialty is covert ops, with some solid experience using guerilla warfare and other such tactics when the occasion calls for it. Past that, I'm not certain what exactly you're referring to.
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    Corporate Defiance (OOC Thread) -- CLOSED

    Also options, but Demolitions and Pilot are cross-class skills for the Noble; Demolitions is cross-class for the Fringer. I was just giving options to Bloodweaver for classes that had both Demolitions and Pilot as class skills for his concept.
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    Corporate Defiance (OOC Thread) -- CLOSED

    Hmm. You have four options, class-wise: Scoundrel, Scout, Soldier and Tech Specialist (all of whom have Demolitions and Pilot as class skills). Depends on how much you want in the way of skill points, or whether you want more combat potential. If you want someone fairly skillful, I'd suggest...
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    Corporate Defiance (OOC Thread) -- CLOSED

    penance wrote: To quote a favorite mod from a small forum I post at occasionally: No comment. ;) Okay, the opening post has been MASSIVELY edited. Everything you all need to know is there, so please let me know if you think I'm missing anything. Entry #3 -- Please read that and let me know...
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    Corporate Defiance (OOC Thread) -- CLOSED

    While I would prefer D6, I don't have the books to support it. It would wind up requiring far more conversion than I'd like to do. So I'm sticking with d20, despite some of my dislikes about d20 as it relates to Star Wars -- the Force rules being one of the major qualms I have. If I could...
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