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    HELP! Anyone work on a farm/zoo?

    Of course, what you did to keep up the pace was either changing the horses for fresh ones, or work relays. For example, in Sweden year 1280 we got a law that the villages along the road had to supply a wagon with driver(s) and horses every 20 km (12 miles), standing prepared and ready in wait...
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    Open Letter To Local Game Stores

    Note: SVEROK currently has appx 120,000 members out of a population of 9 million. That means that 1 in 75 Swedes are organized gamers.
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    Open Letter To Local Game Stores

    See Sverok - Wikipedia, the free encyclopedia under "funding and economy". Basically, if you arrange activities for young people you can get government support for it. You need to have organized activities that: A. Lasts for more than an hour. B. Is attended by between five and twenty...
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    Magic Item Wishlist: Yea or Nay?

    I much prefer when my characters can enchant their own gear, or have things made to order. Not because of the optimality of the build - I'm not much for such builds, but rather because of the look. I like to draw my characters and illustrate the various in-game occurrences they are involved...
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    Help! My party has no healer!

    Exactly. Part of the DM's job is making up encounters appropriate to the party at hand. If you have a party of Nuke-Armed Mobile Infantry, you give them encounters of one level. If you have a party of Teletubbies, you give them encounters of another. If, at the stroke of midnight, your Mobile...
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    Help! My party has no healer!

    Why go look for complex solutions? If things are out of balance, just re-balance. If encounters suddenly are too easy for your party, what would you do? That's right, you would increase encounter difficulty. So, if things change so that they suddenly are too hard, you just do the opposite...
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    Fortune Cards: and randomized collectible cards come to D&D

    Well, it does sound inspired by those in-store Magic the Gathering events where you buy a fresh deck of Magic cards for the game night...
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    Goths, Celts and Vikings

    I do recommend having a look at the "Terry Jones' Barbarians" documentary series for an interesting take on two of these cultures. Barbarians - The Savage Goths The Primitive Celts.avi
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    Goths, Celts and Vikings

    Let's start with this one: The Vikings never ever wore horned helmets. The horned helmet is a 19th century fancy, perpetuated by a plenitude of look-alike Wagnerian Opera performances. The vikings were merchants and traders, carrying trade goods really long distance along the coastlines of...
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    Building a portable projector setup for RPG mapping

    You don't have to attach the clamp directly to the foot. If you drill a hole through the leg, you can tie a piece of string from the leg the clamp, to bridge the distance from the foot's position to the edge of the table.
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    Building a portable projector setup for RPG mapping

    To get portable weights, you can use plastic bottles. Travel with them empty and fill them with water when you arrive at the destination. Strap them to the bottom of the legs (or place them on top of broad, flat feet). Then you empty them again before you go back. Make sure the bottles are...
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    Building a portable projector setup for RPG mapping

    Perhaps, to keep it more stable, you could use heavy, solid feet, as some long-armed office table lamps have (IKEA | Lighting | Table lamps | FORSÃ… | Work lamp). That would give it very low risk of both jostling and tipping over. (I've had some cast-iron lamp feet that weighed *tons*, but you...
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    Gaming/hobby scares outside America

    Didi Örnstedt, "drama pedagogue", and Björn Sjöstedt, "cultural pedagogue" and artist. Hard to find good English translations of their professions. "Drama pedagogue" is someone who teaches something (e.g. confidence, social aptitude) by setting up staged situations in which you act. It's a...
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    A Discussion in Game Design: The 15 minute work day.

    Yep, if you have a character you really, really like, the XP counter can become a Death Clock rather than a reward... especially in systems with level limits and/or sweet spots.
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    non-4e D&D Players . . .

    One source is Erik Mona's comment on Quest for Fun!: Pathfinder Rising (about mid-page) which reads:
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    A Discussion in Game Design: The 15 minute work day.

    Oh, there are problems with per-session resources too. In a long-time Shadowrun campaign (Edition 1, 2, 3) I was playing in, one very important survival resource ("Karma Pool") renewed between session. I noticed how a very, well, "character-possessive" and dominant player started filibustering...
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    Players in a military order

    I also played in this campaign. The intent was that each player should have 3-4 characters each, and that you picked those characters that best suited each mission. Rather predictably, most players soon had a favorite character each that they tried to put into most missions. Mine was a...
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    Iron Heroes

    The wikipedia article seems fairly extensive: Iron Heroes - Wikipedia, the free encyclopedia
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    How were you introduced to RPGs?

    In the "dominant system" thread, one reoccurring argument is that a dominant system is needed in order to have the clout to do mass-market advertising. My feeling has always been that RPGs have grown organically through word-of-mouth: friends introducing friends, finding a gaming club when you...
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