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    Do we want one dominant game, and why?

    I also think an entry level game needs to be broad, simple and fast-paced. It needs to be broad enough to appeal to those that like to go "traipsing off through fairy rings and interacting with the little people", and actually support this, rather than ridiculing it as WoTC did in its...
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    4e: big change in essentials: no more daily powers!

    Reminds me of how WoTC at the initial 4E announcement stressed that it was less of a change than any previous edition changes... ;) ;)
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    Acrobatics vs. Athletics

    Why not? For example, you can use both Intimidate and Diplomacy to influence an NPC - the difference is mainly your style in doing it.
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    Alternate Skill Challenge Framework

    The main problem for me personally is the whole accumulation thing. When it comes to interacting with rpg challenges the fun is the whole tinkering aspect; if I do A, what happens? If I do B instead, what happens then? If you get a response, if the situation changes, when you negotiate a series...
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    Laws about death penalty and resurrection

    Yep, there are lots of interesting plot complications that arise in a world where the soul has a social security number, and where there are galaxy-wide insurance companies... :) (For a SF novel view of resurrection-suicide-stormtroopers, I recommend Glen Cook's "The Dragon Never Sleeps".)...
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    D&D 4E 4e Cartoon Mickymouse Roleplay - tame !!

    Character death is a punishment only if it is rare. In order for it to be a punishment, you must lose something of long-time out-of-combat consequence - plot developments, connections, etc. If all you care about is combat, well, you get to roll up a new appropriately-leveled character to throw...
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    Do any conditions persist while/after dying?

    Well, if you talk about what you expect to happen, then it kind of depends on how the status was induced, doesn't it? For example, if you were immobilized due to being ensnared in a goblin's net, well, then you don't expect the body to be untangled "simply" by bleeding out, while you if you...
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    Fewer conditions?

    Well, the main thing about the various -2 debuffs compared with regular conditions like dazed, stunned etc, is that they do stack - they are both untyped and from different named sources. Giving the BBEM -8 to hit is quite noticeable... :)
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    Fewer conditions?

    Oh, it does not stop at one condition. Take the bard at-will Vicious Mockery, which lowers the target's to-hit. It has both the keywords psychic and charm. That means that it is a prime candidate for both the Psychic Lock and the Beguiling Enchantment feats. That means that it will have...
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    Giving Out Magic Items

    Just finished a lvl 1-28 4E campaign, and this is what our DM did: He tried Wish Lists at first, but we found that they were a major hassle to administrate, keep current, and for the DM to stay up-to-date on. In fact, it started to consume a majority of the DM's prep time. (Why the wishlists...
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    Your experiences: Are high level 'named' monsters too easy?

    Not all "save ends" are stuns or lockdowns. In the case Starfox refers to, it was the bard power Satire of Prowess, which is a Daily 19 that allows your allies to roll twice and take the best result - which just about doubles the chance of a crit. If I had missed with this daily, all my allies...
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    Condition Tracking

    Cable tie - Wikipedia, the free encyclopedia
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    How soon do you see warning signs of a TPK?

    @Starfox:: Huh, I thought that we've in Savage Tide have been sneaking as much as we possibly could get away with... :) :)
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    Epic-Tier, or High-Level Gaming and You

    And that was just from eyeballing damages and to-hit numbers vs my defenses, and not counting the -6 to-hit penalty my at-will would have given it a good portion of the time... (Vicious Mockery power + Psychic Lock feat + Beguiling Enchantment feat). And we were actually lvl 26, since its when...
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    subdue rules?

    Actually, it ties in neatly with the concept of Martial Healing, as presented - all damage up till the final blow isn't physical, but simply lowered morale. That's why the proper encouragement can get you back on your feet.
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    Why is flight considered a game breaker?

    - You see a large cliff before you, barring you from entering the Forbidden Earldom. - Ok, we want to proceed. Adventure awaits! - Well, gang, that means it is skill challenge time! How do each of you want to get to the top? - I want to climb. - Well, that's a DC 20 climb check for you...
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    Martial Healing

    If you say so: Drawings (Runelords) - Hastur (warning, some not very dressed pics on that page)
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    Martial Healing

    I've used exactly this flipside of the "martial healing works, since HP is all morale" argument for my Bard. She doesn't do anything as violent as "damage" at all! Nope, it's just that her enticing dance saps their morale, and drains their will to fight... all expressed in HP, of course.
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    Mearls is the new manager of D&D

    Among those seven listed as laid-off this week in Bad Week… « NeoGrognard , Andy Collins was listed as "Manager of D&D editing and development", so I guess it's his position.
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    Items that grant flight and teleportation.

    Low level flight that lasts for more than one round: Item: Ebony Fly. Level 9 item, which theoretically means it eligible as treasure at level 5. Lasts for eight hours, but becomes a daily use only if it gets reduced to 0 HP. Prestige Path: Lyrandar Wind-Rider. Has a sustain-minor flight...
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