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    D&D 5E (2014) Mage Armor

    In editions 1-2-3 sorcerers have been just as dependent on mage armor as wizards, so it's kind of contraproductive to shut them out from it prematurely...
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    D&D 5E (2014) Mage Armor

    How about sorcerers then?
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    merfolk druid spells and tactics

    Um, Fins to Feet says "willing creature touched"...
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    D&D 5E (2014) Lvl 14 rogue vs. (lvl 14) red dragon

    Actually, that sound rather exciting whan you describe it. ;) I did the same kind of simulation in 4E back when my group played it - my not very damage-optimized bard versus a blue dragon solo of the same mid-epic level (from MM1). No sneaking and hiding, just a stand-up trading of attacks...
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    I like multiple attacks, but it's hard to do them right.

    What I think the 3.X iterative attack system does better than the others is giving incentive for party buffs, i.e. bardic performance, bless, prayer and so on; when those buffs starts enabling the "bad" iterative attacks to hit, the effect ought to be noticeable. Currently I'm playing a...
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    Spreading Rumors

    Using Bluff seems to imply that you only are creating made-up rumours. How about digging up some *real* dirt using Gather Information, Knowledge Local / Nobility, or even small investigative mini-plots?
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    D&D 5E (2014) metamagic feats

    If you have a hammer, everything looks like nails, and so on... Kind of like how some wanted to use Healing Surges as a cost for everything in 4E...
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    D&D 5E (2014) Do You Like the Reaction?

    When you have lots of reactions in the system, you not only have to look out for your own opportunities, but also have to consider each and every one of your own potentional actions for possible monster triggers. This can bog down things planning regular movement; e.g. "which of paths A, B and C...
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    Pathfinder 1E Eidolons and Cure Spells?

    I've seen a bunch of texts out on the Interwebtubes claiming that cure spells do not work on Eidolons. Reading the SRD, me and my GM can only find that natural healing, i.e, the one you get with a good nights sleep, does not work. So, where do people get this restriction from? I'm mostly just...
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    How Important is leveling in RPGs?

    It is fun with improvements that widens your palette, that enables you to do things you could not do previously... However, the term leveling I nowadays mostly associate with meaningless numbers inflation, where abilities and target numbers march together in lockstep. I'm a old-time techie...
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    D&D 5E (2014) How it plays vs How it feels and looks

    Let experts be reliable but allow them to add suspenseful riders or extras, such as allowing you to climb at higher speed by taking a higher AC. A good jumper has a suspenseful jump over the gorge. The expert jumper would be reliable, but can make it suspenseful by jumping the gorge while...
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    D&D 5E (2014) So did they just drop modularity ? This is what has me worried.

    Crux - definition of Crux by the Free Online Dictionary, Thesaurus and Encyclopedia.
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    Why do we need Mechs?

    Mech seriously are majorly impractical. It feels like lots of complex mechanical parts and and excess of joints would make them fragile, jam-prone, easily impaired by debris, as well as exhibit excessive wear and tear, all compared to traditional vehicles. Actually, the best use of Mechs I've...
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    Death by Infelicitas - Is it acceptable?

    Some people like to roll up new characters and try out their new powers immediately. Some players like to make connections; collect NPC friends and contacts, tie themselves to the history and legends of the world, make themselves part of the local NPC community. A death will disrupt the play...
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    Are Traits Weaksauce? (Social Favored Terrain)

    After 4E failing for us, my GM has been running his Feng Shuei-derived homebrew. He uses a simple way of spreading the social play around in that *each and every skill* can be used as for a social check in the appropriate context. You can use your shoot skill when talking to military personnel...
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    RPG Codex Interview w/Mike Mearls

    Correct me if I'm wrong, but I think I recall people posting about skill challenges from WoTC adventures which consisted of a limited list of approved skills, target numbers for those, and a pre-defined narrative declaring what succeeding at each particular skill meant in context of that...
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    Convincing 4th Edition players to consider 5th Edition

    What if the opponent(s) get pushed into a trapdoor, off a cliff, or into hot lava long before they reach zero HP? Would that not cut the expected rounds of combat short?
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    D&D 5E (2014) Monster Creation in D&D Next

    I played in a 3.5 campaign, level 1-20, using the Savage Tide AP with lots of extra scenarios tacked on. We, the players, petioned the DM to cut all XP in half to make the campaign last longer, just because we enjoyed it so much... Something I learned from MMOs where they had "double XP events"...
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    I keep Tinkerbell's head in an old ladies coin purse.

    Both Shadowrun and Earthdawn back in the Fasa days had really, really good explanations on how magic worked. If you are interested in that kind of fluff, then those old rulebooks are well worth digging up. Too bad Fasa sucked at writing actual rules and understanding dice probabilities...
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    Rule-of-Three: 07/24/2012

    Se the text at the top of the article. Rule of Three is being turned over to the DDN playtest team next week.
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