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  1. Rabbitbait

    D&D 3.x Thoughts of a 3E/4E powergamer on starting to play 5E

    It doesn't happen often I'm my game, but the very best sessions are the ones where there is no combat. Those are the ones where the story has taken front row and it's all rollplay all the way. I wish I had the skill as a DM to have those sort of combat lite games, and I think that the games...
  2. Rabbitbait

    D&D 5E (2014) Princes of the Apocalypse campaign recaps

    And here is the adventure log from a few days ago: https://deathgrind.obsidianportal.com/adventure-log/everybody-was-kung-fu-fighting In this adventure, the group took on the Sacred Stone Monastery and won. In the party there is a monk, they were fighting monks, and the party member who had...
  3. Rabbitbait

    D&D 5E (2014) Princes of the Apocalypse campaign recaps

    Thanks for the idea Nebulous I'm all ready for next week. They have been down this way once before. Things will be different this time - the enemy are prepared.
  4. Capture.JPG

    Capture.JPG

  5. Rabbitbait

    D&D 5E (2014) Princes of the Apocalypse campaign recaps

    Here's the latest update in my game: https://deathgrind.obsidianportal.com/adventure-log/making-a-splash There's a missing bit which I added to the previous log where they manage to escape the water temple (just) and make their way down the river to Rivergard Keep. After the events in this...
  6. Rabbitbait

    D&D 5E (2014) DM question: Should I take it all back?

    A TPK is a good way to prepare players for the next campaign. It means that they know that you are not messing around and that they actually need to think through the consequences of their actions, and that they can get into situations where the best option is to run away. A TPK makes future...
  7. Rabbitbait

    D&D 5E (2014) Survivor Campaign Settings- Birthright Wins?

    Birthright 21 Blackmoor 20 Council of Wyrms 20 Dark sun 25 Dragon Fist 20 Dragonlance 8 Eberron 16 Forgotten Realms 8 Ghostwalk 20 Greyhawk 12 Jakandor 17 Kingdoms of Kalamar 17 Lankhmar 21 Mahasarpa 20 Mystara 20 Nentil Vale 20 Pelinore 17 Planescape 22 Ravenloft 23 Spelljammer 17 Thunder Rift...
  8. Rabbitbait

    D&D 5E (2014) Fantasy Grounds, Roll20, or both

    I thought the SRD stuff was free on Roll20. I'm not sure of that since I pay the $4.99 a month subscription. But I'm the only one who does and it gives the whole group the dynamic lighting effects, and everyone also has access to the SRD. So either way, having the SRD is cheaper on Roll20...
  9. Rabbitbait

    D&D 5E (2014) Why (and when) did "Adventure Paths" replace modules?

    We've been playing PoTA since May 2015 and are maybe halfway through. That's without using the optional lead-in stuff from chapter 6 and only 1 of the side quests. We play weekly 3 hour sessions. That said, I have added a lot of homebrew stuff going on at the same time.
  10. Rabbitbait

    D&D 5E (2014) Modding Lost Mine of Phandelver for younger kids

    Yes - I love the imagination and the lack of fear that kids bring. In my 7 year old's very first session, he decided the best way to approach the goblin cave in LMOP was to gallop up the stream and into the cave on his horse. When he saw that someone was firing an arrow at him from an overhead...
  11. Rabbitbait

    D&D 5E (2014) Boy, that escalated quickly...

    Incidentally - if a TPK happens I am OK with that. I'd rather it didn't, but the risk of it is part of the game.
  12. Rabbitbait

    D&D 5E (2014) Boy, that escalated quickly...

    For me, it all just depends. For instance, my players are currently making their way through the temple of the crushing wave in PoTA. They have been carefully moving through, trying not to attract attention. They killed one troll along the way, with no issues. The sound of battle did not attract...
  13. Rabbitbait

    D&D 5E (2014) Boy, that escalated quickly...

    I'm loving it. It has made a big change in tactics. Instead of charging through room by room and just taking things as they come, they now careful creep through, paranoid about being found, and carefully scoping out everything they can before it all turns pear shaped. They are scared. That is...
  14. Rabbitbait

    D&D 5E (2014) Curse of Strahd adventure Death House in new Dragon+

    That issue of Dragon+ is the first one I have enjoyed. Yay.
  15. Rabbitbait

    D&D 5E (2014) Campaign Advice Requested for Freeport/Pirate Themed Campaign [SPOILERS]

    I'm not quite sure what your question is, but your ideas sound awesome. Not totally fleshed out, but that is good as you obviously want the players to work out their own goals. Seeding lots of options early on is great, but it does mean that it is hard to prepare. I would have a couple of set...
  16. Rabbitbait

    D&D 5E (2014) Modding Lost Mine of Phandelver for younger kids

    I give you my cautionary tale: http://www.enworld.org/forum/showthread.php?466835-Very-little-kids-take-D-amp-D-VERY-seriously But seriously - I'm playing with a 7, 5 and 3 year old and they love it. The 7 year old chose to be a wizard and we did some simple character generation and he chose...
  17. Rabbitbait

    D&D 5E (2014) Princes of the Apocalypse campaign recaps

    So, Aimn Lu is now an NPC, but may come back to the adventure later. His player is rolling up a new character. Aimn Lu was a favourite character of this player, and he didn't want to lose him, but he felt he needed to take the character in the direction he would naturally go. So yes - in that...
  18. Rabbitbait

    D&D 5E (2014) Princes of the Apocalypse campaign recaps

    Secret Session 34 - In which any of my players stop reading now (if any of you are reading this). This is an e-mail back and forth between the player who's character is Aimn Lu, after Aimn Lu was captured in the Earth Temple. *As told to Aimn Lu....* You are scooped up and carried by some...
  19. Rabbitbait

    D&D 5E (2014) Princes of the Apocalypse campaign recaps

    Session 33 In which the party flee from the earth temple, to the water temple, back to the earth temple and then back to the water temple. In which everyone nearly dies and they lose one member of the group. The heroes progress down a long corridor, but strangely they find themselves unsure...
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