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  1. Hella_Tellah

    [WFRP] Down and Out in Altdorf [OOC]

    Great news! The rules aren't all that bulky--I use a one-page cheat sheet plus crit tables--but they do take some explaining. Also, since I neglected to make an Official Invitation for everyone, you're all four welcome to post in the in-character thread whenever you're ready. Earlier today I...
  2. Hella_Tellah

    [WFRP] Down and Out in Altdorf

    d%=74, fail by 30. Due to the crowd's hostile reaction to your attempts to pump them for information on the nobility, you'll take a -10% on social rolls with them for the remainder of the scene. Albrecht made a quick pass around the room, asking the folk if any nobles were hiring. He was met...
  3. Hella_Tellah

    [WFRP] Down and Out in Altdorf [OOC]

    Yup. Make sure you keep a note of what your starting score is, though. That'll be important if Norgrim lives long enough to get a second career. :devil:
  4. Hella_Tellah

    [WFRP] Down and Out in Altdorf [OOC]

    You've also got a purse with 2d10 gold crowns. Don't spend 'em all in one place, now!
  5. Hella_Tellah

    [WFRP] Down and Out in Altdorf [OOC]

    It's not all that complex a system, so you shouldn't have many problems not knowing the system. It's a standard d% game; roll under your stat to succeed at something. When attempting a Basic skill you aren't trained in, roll d% under 1/2 the relevant stat to succeed (i.e.: Norgram is not...
  6. Hella_Tellah

    [WFRP] Down and Out in Altdorf [OOC]

    In-character thread is up! Make your dashing entrance at will.
  7. Hella_Tellah

    [WFRP] Down and Out in Altdorf

    Rain beat down on the lamp-lit streets of Altdorf, collecting in filthy puddles and soaking the boots of those few city-dwellers foolish enough to remain outdoors. In a time-worn slum of ramshackle tenements, the Laughing Goblin tavern glowed warmth and welcome. Ragged and agitated peasants...
  8. Hella_Tellah

    [WFRP] Down and Out in Altdorf [OOC]

    Not knowing just how the program worked, I flipped a coin. You now have a Strength score of 43! May the will of Ranald ever favor you thus. :)
  9. Hella_Tellah

    [WFRP] Down and Out in Altdorf [OOC]

    Excellent! Please post your character sheets here. As long as I have all of your character's info from the character creation process, you're good to go. We'll use the advanced armor rules, and all advanced combat actions are in, but I won't make you track encumbrance. If I think the amount...
  10. Hella_Tellah

    [Mage: the Awakening] Legacy of the Stone Assembly

    Complete oversight on my part; I got so caught up in responding to the out-of-character part that I missed the in-character bit. Sorry!
  11. Hella_Tellah

    Legacy of the Stone Assembly, Chapter I: The Cabal, The Quill, and the Concord

    "My dear boy," the spirit replied, hotly, "I'm afraid that, in this instance, your notions are as incorrect as your tone is rude. You may take this all for granted--take the mortar, block and glass--and you forget the speech that moved the stone. Well, it's just a coffeehouse, made out of...
  12. Hella_Tellah

    EN World New GMs, players, read the first post in this thread! (updated 5/21)

    Down and Out in Altdorf Sandbox-style game of Warhammer Fantasy Roleplay, 2nd Edition. The game starts in Altdorf, but you can go wherever your rat-catching, bone-picking heart desires if you can scrape up a few Karls and find your way there. The game starts as soon as someone posts a complete...
  13. Hella_Tellah

    League of Extraordinary Gentlemen

    Quatermain is a vicious opium addict whose bloodlust was tempered by his decrepit old age, leaving him a saddened shell of his former self. This softens considerably in volume 2, with his relationship to Mina, but in the first book he was willing to betray his comrades for a fix. Nemo is a...
  14. Hella_Tellah

    [WFRP] Down and Out in Altdorf [OOC]

    The Pitch: Sandbox-style game of Warhammer Fantasy Roleplay, 2nd Edition. The game starts in Altdorf, but you can go wherever your rat-catching, bone-picking heart desires if you can scrape up a few Karls and find your way there. The game starts as soon as someone posts a complete character...
  15. Hella_Tellah

    D&D 4E D&D 4E and psychology: Hit chance too low?

    Outnumber them and all out attack for +30-40%. If you cannot achieve this, run away. :lol:
  16. Hella_Tellah

    Legacy of the Stone Assembly, Chapter I: The Cabal, The Quill, and the Concord

    6 successes in 2 rolls (8 rolls left). Prometheus scanned the spirit. More than any other emotion, the spirit resonated with loneliness and longing. Prometheus felt that the being deeply wanted to belong to something much larger than himself, and was utterly consumed in the desire--so much so...
  17. Hella_Tellah

    Legacy of the Stone Assembly, Chapter I: The Cabal, The Quill, and the Concord

    The spirit laughed. "Certainly, I imagine you'd notice if you were, at this moment, living in the city of Broken Eyes! There was a crash, and the wrecking ball tore through the side of the old church. Mr. Davies truly believed his plans were accurate--not without justification. Given the...
  18. Hella_Tellah

    Legacy of the Stone Assembly, Chapter I: The Cabal, The Quill, and the Concord

    "Silly boy," the spirit answered, "This world hasn't gone entirely over to beta--not yet, anyway. She skipped along the rocks leading into her grandmother's kitchen, a fine, old-world home that spoke of Howard's Rock's tradition and small-town comforts. 'The fire won't die down,' shouted the...
  19. Hella_Tellah

    Why did you quit playing 4e

    Yes! Different mechanics for different stuff, I say. I love the way every class feels profoundly different in 1e.
  20. Hella_Tellah

    Why did you quit playing 4e

    I found Warhammer Fantasy Roleplaying, which is exactly the fantasy game I wanted and everything 4e isn't. It's gritty and deadly; magic is mysterious, powerful and dangerous; and for starting characters, it feels like a bunch of peasants attempting to survive in a hostile, medieval world...
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