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    Is this WotC's pipe dream?

    I feel like Ranganathan and I think that at the moment is two-thirds AD&D and one third 4e, but when the tactical module and maneuvers will be out it will probably swing back to more 4e. On the other hand I hope for more AD&D-like magic items. If they do that I think they'll get to the right...
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    First Impressions?

    I fully respect your opinion, but I guess it would help if you could also motivate it. For example: why didn't you like rolling twice? Is it just a gut feeling or do you see some other issue?
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    First Impressions?

    First of all: I'm a 4venger to start with. Anyway I'm quite interested in what I see structure-wise. DDN seems more streamlined but also faster to play. Advantage/disadvantage is a very powerful tool. Some stuff has clear issues (armors) but it can be easily improved. The main problem I see...
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    First Impressions?

    They should rename Charm Person into Stockholm Syndrome.
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    So the playtest packages coming online tonight at midnight or tomorrow?

    Same here in Italy, I hope we'll see in in the evening.
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    D&D 5E (2014) Last minute 5e prognostications

    The "Manowar" theme for bards will make the barbarian class obsolete...
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    Currencies in D&D and what they can be used for

    And now we need a Margin Call monster...
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    L&L 5/21 - Hit Points, Our Old Friend

    Yep. HD are healing surges, but with a better fluff.
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    L&L 5/21 - Hit Points, Our Old Friend

    In principle it may work. I'll just run the playtest twice, once with a cleric and once without to see the differences. Anyway I don't like to have so few HP on a 1st level character. But let's see, if yu have enough ways to spend your HD that may even be not that bad.
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    Currencies in D&D and what they can be used for

    Man, I just envisioned D&D derivatives...
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    Obscure elements of D&D you would love to rescue

    1) cynnabril/red steel items 2) the swordsage 3) the jabberwock
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    Rituals are in it would seem

    I would like them to require no feat at all. A ritual should be learned from a source with a skill check (a book, a witch teaching it to you, a demon, ....) or researched using one or more skills, time and money. And everybody should be able to try (and eventually succeed). So I'd like a...
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    D&D 5E (2014) 5E - Would you buy e-Books?

    I'm all for PDFs and DDI stuff (compendium, builder, ...). Our group is sparse in a 100 km radius (about 60 miles) and we play in a different house each time, so hauling books around is an issue. By the way it would be good not to get a PDF, but the right to download it at any time. In this...
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    Avoiding "Glut" (Maneuvers, tricks and other options)

    Well, once you've chosen a class and race then PPs, feats and powers available to you will be much less than that. And usually class and race will be based on the idea you have of the character. You'll really have to read everything only if you're doing optimization all over the board and then I...
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    Casters vs Mundanes in your experience

    AD&D 2e: definitely yes. In our hystorical party (went from level 1 to over level 30 with high level campaign rules) the wizard was clearly the strongest character. The only reason why my fighter/cleric could keep up was that I was a drow with an incredible SR. 3.x: more than in 2e 4e: not...
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    [L&L] Balancing the Wizards in D&D

    Cantrip as at-wills: it makes quite some sense. First of all why should all mages in the world be trained in crossbows? If you study magic it makes more sense to develop something you know than to dabble into something completely alien to you (do Mage's towers have crossbow shooting training...
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    [L&L] Balancing the Wizards in D&D

    Cantrip as at-will: good! I hate crossbow wizards as they don't really feel magical. Keep spells under control: good. This should extend to any kind of ability. Nobody should be able to shut down encounters regularly with a single tactic. Reducing total spell slots: once again good. Wizards...
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    Avoiding "Glut" (Maneuvers, tricks and other options)

    I have nothing against power bloat as long as the quality of the material is good. And I damn want powers for martial characters in 5e.
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    D&D blog: goblin care only about your axe

    For simple fights like this one I agree with you. An assassin doesn't need a grid to kill a single sentry. But what about a big fight with 5-6 pcs, a boss, two or three other monsters plus a handful of minions/lackeys. When my fighter moves do I have to ask where I stand compared to each...
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