Search results

  1. V

    Let's rant! When house rules get stoopid...

    1) These situations are always deadlier than they were before the "amusement" started. 2) I'm playing a heroic epic, not a Buster Keaton movie. If I wanted slap-stick, I'd play one of those games. 3) I've never seen a memorable gaming scene result from a combat fumble. Never. I've seen a lot...
  2. V

    [D20 Modern] Stargate SG-1 Conversion ideas

    The Stargate game died because they weren't allowed to keep the lisence. Spycraft is still going. In fact, Crafty Games is releasing the Third Edition in a year. If you've got the basic concepts, any edition of Spycraft ought to be able to deliver a fantastic Stargate-style game with only a...
  3. V

    Shodows of Cthulhu - conversion to d20 CoC?

    If you've bought it then you can check for yoruself, right? Doing the same, no it does not have an adventure in it. It is "just" an excellent guideline for running Mythos campaigns using the True20 rules. Which is all it claims to be.
  4. V

    Newbie questions for Mutants & Masterminds

    Batman is only mentioned in your posts, fire. :D You're the only one to talk about his PL. That said, Batman, like most other iconic comic heroes, has a large element of plot-device incorporated over the years. Different authors and teams treat him differently, and he interacts with the foes...
  5. V

    Newbie questions for Mutants & Masterminds

    Bad news for you is that some people never really get it. You may be one of those. That said, I hope I can help out. Note: I only know the second edition (current edition). From what I have gathered, I am greatful for that. First, there have been a number of threads about M&M, but most of...
  6. V

    Experiences with RPGObjects' Modern20?

    It's a really interesting system. I don't think I'd call it streamlined; there are too many knobs, buttons, and options for it to be simple. It is pretty slick; iterative attack penalties are based upon your weapon skills instead of BAB. Lethal damage is dangerous, way more so that non-lethal...
  7. V

    Star Wars Saga Edition / d20 Modern conversions?

    The base system is solid. The condition track can be wonky and unbalanced (especially a powerful Force Wizard with several uses of Force Stun) since it essentially gives all characters only 5 hp against certain kinds of attacks, but that's the only really "broken" spot. With the options in the...
  8. V

    Star Wars Saga Edition / d20 Modern conversions?

    I can completely understand being underwhelmed with the Saga combat manuevers. Most require a (hefty) feat investment, and still aren't worth the action expenditure. (Except for Bantha Rush; a free action after a successful attack to move the target 1 square in any direction, including off a...
  9. V

    My own take on d20: H20 [Help much appreciated]

    Why does flanking have to be eliminated? Can't you simply abstract it? Something like Savage World's "gang-up" bonus. "Attackers get +1 to attacks for each ally adjacent to the target. This counts as 'flanking' for abilities that key off of flanking." Obviously you'll need to tweak the...
  10. V

    Veritas, Legacy Weapon

    Try the [ code ] [ /code ] tags
  11. V

    Modifying the Trailblazer Fighter

    Devoted Defender first appeared in the 3.0 splat book "Sword & Fist". I really liked it, but it was weaker than going straight Fighter. I'm not sure when / if it showed up in 3.5.
  12. V

    Loss of an Eye

    1) Depth perception generally only matters out to about 20 feet. After that, objects are effectively infinitely far, due to the structure of the human eye. Among other things, this is why eye exams only need to measure how well you see at 20 feet. 2) The loss of peripheral vision is much more...
  13. V

    Iron Heroes questions

    I was going to add something and then the guy that officially answers questions chimed in. Welcome to the Iron Heroes fun. Feel free to leap upon the backs of wyverns, pin their wings, and drive them face-first into the ground. Afterward, you can take the head as a trophy and pitch the body...
  14. V

    A new skill system

    No. Wait, people don't expect superhuman action from characters that can fly at will? Where do these crazy people come from and why don't they expect superhuman results from characters that routinely do superhuman things? Seriously, level 10 is filled with tail-kicking, demon-slaying...
  15. V

    A new skill system

    Kerrick left a couple other potential Cons off his initial post. *Incompetent Heroes - If you, or your players, don't make them use their skills regularly in difficult situations then they will rarely or never advance their skills, allowing for high-level heroes that have less than twenty total...
  16. V

    Iron Heroes 2nd Edition

    They haven't decided yet, though it's getting it's own supplement instead of being part of the base book. Chime in, you might shape how it ends up.
  17. V

    Morality and Sanity (WoD/Generic)

    Granted. But my point of "people die as a direct result of shoplifting and it's associated effects" is in no way invalidated. Does all shoplifting kill? No. Do all gunshot wounds to the head kill? No. And shoplifting isn't "hugely immoral" (even in WoD). It's petty theft. "petty - of...
  18. V

    Morality and Sanity (WoD/Generic)

    You've apparently never seen a shoplifter a) killed fleeing the scene or b) executed as part of their sentence. You're a lucky individual, but that doesn't make you correct.
  19. V

    My Vitality/Wound System - Feedback Wanted

    Then Wound / Vitality isn't what you really want. That system has two goals: 1) most damage is cinematic, allowing the standard d20 attack / damage rubrics without breaking the "feel" of the game (action heroes almost never stop to bind wounds). 2) keep heroes mortal, where a single solid blow...
  20. V

    My own take on d20: H20 [Help much appreciated]

    A few quick comments on this goal. 1) Every time I see a system that doesn't explicitly state this, I assume that it is so integral that they forgot to mention it. I.e. Bad editing. 2) Every time I see a system that explicitly removes rule 0, I ignore that part and continue to use rule 0. 3)...
Top