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    Arguments and assumptions against multi classing

    Many good points. Let me start with this: "Gamesmanship is the use of dubious (although not technically illegal) methods to win or gain a serious advantage in a game or sport. It has been described as "Pushing the rules to the limit without getting caught, using whatever dubious methods...
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    D&D 5E (2014) What DM flaw has caused you to actually leave a game?

    This is completely true. You cant interfere at the table, that undercuts them. Simple things like "remember you get to attack with advantage there" are just clarifying things and helping out. But otherwise yes, you have to work together off the table.
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    Burning Questions: What's the Worst Thing a DM Can Do?

    I see the disagreement with Iserith. I have never played with Iserith so I don’t know, but he/she is clearly rules intensive to a fault. You however appear to be less strict rules oriented and more “flow of play oriented.” I am more along the flow of play group. If you tell me you opened...
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    Burning Questions: What's the Worst Thing a DM Can Do?

    I get what you are saying but the rule book also gives the DM unilateral power to change any rule as he sees it. All editions have. When you play the games you mentioned you are in direct competition with the players, and those rules sets are set for fairness to all. The DM is NOT in...
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    Table Rules

    A “rule” that my group uses is to use sportsmanship not gamesmanship. The spirit of the rules matter more important than anything else. This mostly comes into play because the DM has more to do then any PC does so as a player you need to assist him. If the DM forgets that his creature should...
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    Arguments and assumptions against multi classing

    I think Paladins are very good and great fun to play with the right DM. By right I mean enforces your Oath and alignment and pushes you into moral dilemmas for which you need to find creative solutions for or are stripped of powers and forced to quest to atone for ( a personal dangerous adventure.)
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    Arguments and assumptions against multi classing

    The way I see it is this: You - “Hey DM I got a PC concept. Ok what I did was reflavor Paladin so it’s divine smite and divine spells are from a non-divine source, so I changed that, however they keep their effectiveness. I am leaving that class after I get the level 2 features that are...
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    Arguments and assumptions against multi classing

    I have tried over the years, most just are not interested. The same type of personality that breeds the die hard power gamer also makes them resistant to any outside influence, it’s socially dominant authoritarianism. They consider the DM “against” them as opposed to referee and theatre...
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    Arguments and assumptions against multi classing

    Some just do and its great! As DM they should be encouraged in every way, especially if they build in a draw back to use as a hook for development and adventure. But there are some who just do it strictly to exploit the rules in some way shape or form and will brook absolutely no other...
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    Arguments and assumptions against multi classing

    Divine and Arcane do plenty, but I guess your DM doesn't care about it. Its all over the books as being from a different source, doing different things, etc. I would like hand wave DM too, I don't have that nor am I like that either. As far as a strict sentence in the rules regarding the...
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    Arguments and assumptions against multi classing

    Remember though these MC are carefully chosen and designed to be better on balance then getting those things through a single class. The Optimization forum is full of the analysis. That's why its done, and having something well thought out and planned should be encouraged and worked out with...
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    Arguments and assumptions against multi classing

    Yes they do, read the PHB chapter. Now if you ignore every single thing that doesn't fit in like this statement "By 2nd level, you have learned to draw on divine magic through meditation and prayer to cast spells as a cleric does." (which to me indicates Paladins cast divine magic as a cleric...
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    Arguments and assumptions against multi classing

    While what you are saying is true about the English language, under Warlock it specifically states that Patrons are not gods. Since they are not Gods, they cant grant divine powers, which is what fuels Paladin powers. From the PHB: "A paladin swears to uphold justice and righteousness, to...
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    Arguments and assumptions against multi classing

    How is your Paladin getting his special Paladin abilities from The Fiend? It seems to me you are so desperate to get in a Paladin/warlock combo you took it upon yourself to fluff The Fiend into a divine entity to support your Paladin or for the Fiend to be able to grant divine Paladin...
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    D&D 5E (2014) What DM flaw has caused you to actually leave a game?

    None. Inexperienced DM are not a problem, you as a player need to recognize that and help them out both at the table and with advice away from the table.
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    D&D 5E (2014) Mitigating players spamming Help, Guidance, Bardic Inspiration, and oh I’ll roll too?

    As far as timing of actions like guidance or bardic inspiration I just assumed everyone knew you had to declare its use before any check was made. It’s the only way it would apply. Also for help action to prevent the familiar spam remember intelligent creatures know what is going on and...
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    D&D 5E (2014) Mitigating players spamming Help, Guidance, Bardic Inspiration, and oh I’ll roll too?

    If players are spamming bardic inspiration you might be giving out to many rests. Good gameplay is about making the right choices. If your game has so many rests that the choice to use bardic inspiration isn’t really a choice ( because it’s always available) then maybe you need to add in a few...
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    Arguments and assumptions against multi classing

    Well, your statement clearly indicates that you believe the PC is a pawn with a clear implication that if the PC/Pawn does something to oppose the patrons cause then the patron is in the position to and will react accordingly. That sounds like the DM, who controls the patron, determines what...
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    D&D 5E (2014) Mitigating players spamming Help, Guidance, Bardic Inspiration, and oh I’ll roll too?

    First off, the bad guys get all those benefits also. Those useless minions can all take the help action to make sure all the heavy hitters attack with advantage. Make sure they do so. The greatest example of Guidance in use is Chirrut Imewe in Rogue One. "I am one with the Force. The Force...
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    Arguments and assumptions against multi classing

    Pemerton, Which part is antithetical? Do you believe players should run over the DM, or that I am to liberal with MC if the players puts in a good effort?
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