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    The Essential Knight

    Plus, anything that encourages the player from not charging across the board, away from his allies, is OK in my book.
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    Daily powers replaced with class features for Fighter & Ranger

    That is one of the things I miss about the old fighter. Sometimes you just want to play a character that doesn't take any real thought. Don't get me wrong, I love that every class having meaningful choices during combat is the gold standard. It will just be nice to have a simple lazy build to go...
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    Class Acts: Seeker and Infinite Damage

    Here is a rules quote.
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    Essential Mage: The return of schools

    You're out of the loop. MM was errata'd to this version this month.
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    Essentials Cleric

    The essential classes are different to the builds you are used to. The essential clerics loose ritual casting & healers lore & switch to a weaker channel divinity power. The essential clerics gains shield proficiency (light & heavy) & domain class features (1/5/10). Also, depending what domain...
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    Goliath Warden Build Help

    Take a multi-class Fighter feat.
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    D&D 4E Essentials isn't 4.5e, but is 4e as we know it over?

    Sure, when you take sentences out of context you can make them mean whatever you want them to. If you read those sentences, in the context of the information released so far, I don't see how you can possibly come to the conclusion you have. Like you said though, time will tell.
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    D&D 4E Essentials isn't 4.5e, but is 4e as we know it over?

    That's quite the leap in logic. From everything we have seen so far, they are only changing class design philosophy. Which amounts to new options without necessarily invalidating the old class options. The core of the game is remaining unchanged as far as we currently know.
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    First Dark Sun Excerpt!!!

    In Athas they are.
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    First Dark Sun Excerpt!!!

    1: Who is Frank? 2: Can I still be Abyssal?
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    Multi-attack actions = one attack or three?

    An alternate theory is that WotC started making more monsters with melee/ranged multi-attacks because a common complaint from players is that their DM's never violate their defender's marks. These powers would give the DM a good incentive to violate the mark(compared to a single attack power)...
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    Question About Reach

    You might know where he is, but you still can't see him and have to target the square.
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    July Errata is up

    So it's like Tumble, but better. I'm not seeing the problem.
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    D&D Roleplaying Game Starter Set (4th Edition)

    Is this thread really necessary?
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    Question About Reach

    Bieber is correct, except on one point. The Charge rules have been updated. A creature with reach 3 can stop his movement adjacent or up to 3 squares away from his target as long as he moves at least 2 square and each square of movement brings him closer. You no longer have to make the attack...
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    Question About Reach

    Yes, you would still be hit. You need to completely outside of their reach.
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    Proposed Wager with DracoSuave - Blurred Step

    Obryn, that is just mean. I love it. *Points at DracoSuave* Hehehehehehe:p
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    www.play-board-games.com blogs about How DnD 4th Edition is like a board game

    Agree'd. I've been playing DnD with miniatures so long, since 2e, that when people were complaining about having to use miniatures for 4e I was confused. I couldn't understand how you played without them.
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    Shaman's Spirit Companion and OA's

    Only creatures provoke OA's and SC is not a creature. Here is a link from the WotC forum that will help with any other question you have about SC. Shaman Spirit Companion FAQ
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    July Errata is up

    Specific beats general?
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