Search results

  1. L

    CR of Modified Monster

    If PC's are 24 and you put the NPC's at 32 it might be worth something. If you're at 32 and you put the NPC's at 25 it's not worth anything either.
  2. L

    Advancing creatures and new CR

    Sometimes common sense takes over and you realize it would change by more then that. Sometimes by less then that.
  3. L

    True Strike and Disarm.

    FYI, how I do sorcerors is probably considerably more powerful then normal sorcerors from the PHB. More spells, earlier high level ones. 1st 2 2nd 4 3rd 5 1 4th 5 3 5th 5 4 1 6th 5 4 3 7th 5 4 4 1 Basically you get your level worth of spell's to learn. Spells per day...
  4. L

    True Strike and Disarm.

    It'll probably be an outdoor battle too. I was thinking of a decent sized pit trap in front of the Kobold... :) Maybe some flaming oil. Hehe. The party is all 3rd level, most have a +2 or +1 flaming or something weapon with no other magic items so they're fairly weak in that regard. I...
  5. L

    Poison prices... errata?

    I don' t like contact used this way. Don't bump your hand with it, careful to let it rub off on the scabbard, etc. Harder to manage long-term is my opinion.
  6. L

    True Strike and Disarm.

    Well, the PC in question has quick-draw and often switches between the longspear and a katana/short sword combo. I plan on making him pay by making his weapon go by-by. Make it have some drawback...
  7. L

    Poison prices... errata?

    I suppose because you put injury poison on weapons, and you put contact poison on doorknobs. At least that's the way I've always understood it. In combat it's harder to counteract the poison. You have a better chance of detecting the contact poison, etc.
  8. L

    Craft Skill - mechanically broken

    It says they're treated as masterwork for purposes of crafting times. I take that to mean that it's just 320 for a longsword since that's what a masterwork would cost.
  9. L

    Spell Criticals?

    Would you get twice as many HP back also on a vampiric touch.
  10. L

    Craft Skill - mechanically broken

    Actually, special materials like adamentine and mithril don't affect creation times. They're all considered masterwork for the creation time effect. It's in the SRD. Weapons and armor fashioned from adamantine are treated as masterwork items with regard to creation times, but the masterwork...
  11. L

    True Strike and Disarm.

    Those aren't the ONLY NPC's in the battle. Just the ones that I didn't know the rules to. It'll probably be a random encounter somewhere, I'm not sure. I just wanted a group of kobold socerors (it IS their favored class) who can either get up close and disarm or stand back with crossbows...
  12. L

    True Strike and Disarm.

    I figured someone would catch that. I use a different sorceror that has a bit wider spell selection.
  13. L

    Familiar recommendations?

    She's also from Baneta, so an Otter would be kind of slick.
  14. L

    Familiar recommendations?

    She's overt, the familiar probably would too. It'd probably be very vain and able to communicate. She's CG I believe? She has spectral hand and a wide variety of touch spells for her selection, so delivering spells isn't needed. More of a RP hitch then anything else.
  15. L

    Familiar recommendations?

    My brother is playing a human sorceress. I don't like a man playing a female, but hey - it's fun. Anyways he doesn't have a familiar yet, but he will get one when he finds something suitable. Any recommendations for a cute 19 yr old sorceress? She's pretty vain about her looks, likes to...
  16. L

    True Strike and Disarm.

    Well, the PC's are melee weak so disarming would give the leader more chances to unleash his spell selection before dying. With 16 dex, mage armor, and shield they'll have AC24 vs the AO's. The figher wields a mw katana and he has 14 str so it's only +7 to hit and 1d10+2 damage Kobold Sor2's...
  17. L

    True Strike and Disarm.

    The scenario in question would be four 3rd level PC's againt a Kobold Sor6, and 4 Sor2's. The Sorc 2's have true strike, magic missle, shield, and Xbows with small Quarterstaffs. I figure their job would be to run interference. Two of them with true strike attempting diarms, 2 holding an...
  18. L

    True Strike and Disarm.

    Is this a legal combo? It seems pretty munchy, but I guess if the wizard wants to provoke an AO it'd be okay with me. Does truestrike apply to this or only "real" attacks?
  19. L

    Rolling a 1 on a damaging saving throw.

    The only things listed are the hardness/hp of weapons. What about armor? How many HP does a suit of full-plate have?
  20. L

    Rolling a 1 on a damaging saving throw.

    What would be a medium sized metal hafted weapon? A longsword would be a medium blade right?
Top