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  1. DM-Rocco

    Thieves guilds and Assassins guilds 1E era

    You beat me to this answer. While it is more of a module, it does take place in a thieves guild. It gives great ideas too.
  2. DM-Rocco

    The Wheel of time has ended...

    I am indifferent on this whole matter because Jordan was 5 books into his series when I first heard of him and I wasn't a big reader back then. In later years I finally picked up Terry Goodkind even though he was 7 books into his series and loved it so I really want to give Jordan a chance. I...
  3. DM-Rocco

    Character Generator

    Oh, and check out DM Genie at www.dmgenie.com It is not perfect, but you can try it out for 30 days and you can alter things in the program yourself to fit your needs, including making your own classes, feat, skills, etc. For 95% of your needs, it will be perfect.
  4. DM-Rocco

    Character Generator

    I'm with you and you are not alone. D&D will get a new audience with on-line content, but I fear many people will abandon the game or stick with older versions because they don't want to look at e-books or pay monthly for a game they already bought. Stick to your guns.
  5. DM-Rocco

    What do you want to see in a new magazine?

    In case people are wondering I am posting Newsletter #0 here. Something wonky happened in the formatting when I sent it out to those who signed up on the web-site. So, it is better formated and ready to read. Enjoy.
  6. DM-Rocco

    Inquest Magazine - Dead after September

    Well, allow me to toot my own horn and also mention our magazine, Dragon Roots. It doesn't cover CCGs, mainly because the writers focus on role-playing games, but we are not opposed to such articles. I agree with Wolfgang, give printed magazines your support. On another note, I like to...
  7. DM-Rocco

    What do you want to see in a new magazine?

    I don't know if it was in this thread or another, but I did mention thanks to Wolfgang. I spoke with him over the phone and he saved me a ton of time and money by answering a lot of questions he didn't really have too. In fact, he is our first subscription subscriber, even though I don't have...
  8. DM-Rocco

    What do you want to see in a new magazine?

    There were 13 people who weren't confirmed. It is a strange process that is beyond the scope of this thread. You may have been one of those. E-mail me at c.e.rocco@comcast.net and I will make sure you are in and get the first newsletter.
  9. DM-Rocco

    What do you want to see in a new magazine?

    Normally I guess I would be offended that you would mention the competition in my thread, but I guess since I have a link to their site on my web-stie, it is hard to berate you. :D :p :lol: Kobold Quarterly is good, better than I would have thought. I guess Wolfgang's years of working for...
  10. DM-Rocco

    What do you want to see in a new magazine?

    Cool, glad I finally got that working. Sorry however that the formating got a bit wonky on the first newsletter. Just one more issue to work through. As a powerful and wise wizard once said: "Nothing is every easy." - Zeddicus Zul Zorlander, Wizard's First Rule
  11. DM-Rocco

    Game Balance: what does it mean to you?

    I agree with pretty much everything written on this 2nd page. And I do love Majoru Oakheart's signature. Pretty much sums up everyones paranoia when confronting NPCs :)
  12. DM-Rocco

    Game Balance: what does it mean to you?

    Hmm, my first thought from reading a few of those links is that is just insane. But it does look interesting and I really have to reserve further comments on that until I could properly read such rules. Thanks for opening my eyes on that subject. I was completely unaware of such a system.
  13. DM-Rocco

    Game Balance: what does it mean to you?

    I understand that, but it is really beyond the scope of this thread. Or atleast I didn't want to turn it into that :D :lol: Anyway, I'm sure min/maxing is is far from over, but if it makes you feel better, I agree with you :) ;) :cool:
  14. DM-Rocco

    Game Balance: what does it mean to you?

    I don't really wish to comment on this. I understand that every edition has had min/maxers, but it seems that, IMO, that you have it more so in more current editions. I never planned out my character in AD&D to 20th level before I even got in one roll of the die at 1st level. I do in the...
  15. DM-Rocco

    Game Balance: what does it mean to you?

    Please elaborate on this card character creation method please. I haven't heard of this.
  16. DM-Rocco

    Game Balance: what does it mean to you?

    What makes you think I was dropping the Con scores? If you are a fan of standard hit points each level, let's say the cleric gets the above average score of 5 out of 8, so the game is now 5 hit points a level for a cleric. Of course, if you favor standard hitpoints across the board, then there...
  17. DM-Rocco

    Game Balance: what does it mean to you?

    It is not my intent to edition bash or have an edition war, but I tried to write it out 4 different ways and I didn't come up with anything that would make you beleive otherwise. Anyway, one of the things I was trying to figure out with this thread is why people feel they need max hit points...
  18. DM-Rocco

    Game Balance: what does it mean to you?

    When I speak of individuality I am not refering to personality in this instance, I am talking about characters and their ability scores. If every 5th level cleric has 40 hit points, doesn't that make the game seem static and stale? While you can calculate your chances of hitting with every...
  19. DM-Rocco

    Game Balance: what does it mean to you?

    You and I think a lot alike in this regard.
  20. DM-Rocco

    Game Balance: what does it mean to you?

    Yes, but other than fixed hit points after a certain level, Gary designed the game to not be fair. Fighters where the only one to gain a bonus from a STR over 18 and a CON over 16. Only Clerics got bonus spells. There were a lot more save or die effects than there are now and you only got a...
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