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  1. TheGM

    RPG systems you liked -- much to your surprise

    3E/D20. I was certain they went too far and ruined the game. I still don't like the "magic everywhere" feel of it, and struggle to control that in my games, but I do run a regular 3.5 game these days. HackMaster. Walked past it at GenCon before I finally picked it up at the next one. The parody...
  2. TheGM

    Want to play some OLD SKOOL D&D?

    Yep. I do, actually. Sometimes. It's still fun, the release of new editions doesn't blank out the enjoyment of the old game.
  3. TheGM

    Whole lotta lurkin' goin' on

    You know, I came out and read often, but only in the last few months have I bothered to start posting on any of the boards other than Kenzer & Co's. Mostly because I run a prolific message board/chat for my primary world, so there are plenty of us out there going back and forth. When the summer...
  4. TheGM

    The CORE of the Matter

    I severely limit the options in my world, making all core classes available, and few prestige or non-core classes. So I voted for my players.
  5. TheGM

    Do your players name their group?

    Each and every group I run for does after several levels. But in my primary world, the group name gets famous if they live long enough, so there's a motivation for them. I had to take a name away from a group a week or two ago... After a TPK the players wanted to keep "The Silver Talons". I...
  6. TheGM

    One DM for the campaign please

    I couldn't agree with this more. I have been primary GM for my groups for a very long time. Twice I have allowed others to run in one of my homebrews. Once went horrendously and we stopped it after two sessions, the second time went stupendously and I'm recruiting the player to run regular games...
  7. TheGM

    Rate your geekness

    :p You qualify. The woman part might be a stretch, but I've got 5 females in my groups (out of 35 total players). The stereotype should change because we all got older... I think that it could now read "Successful person who spends an abnormal amount of time on gaming, and tends to bring...
  8. TheGM

    eliminating hit points

    There are systems that do something similar, though less severe - 7th Sea comes to mind. The way you're thinking of doing it might be grittier, it will likely be a cascading death trap though too if you're not careful. Characters aren't like normal people for a reason - they get hurt too much...
  9. TheGM

    If you could revise Rolemaster?

    Significantly reduce or eliminate prep rounds for spellcasting. Sure, if you get high enough level they go away, but man to survive when you have to stand there and chant for four rounds to get a spell off is tough unless you've got some tanks around to protect you. The negatives of that part...
  10. TheGM

    Annual Salary?

    Yep. We're to the point where we calculate the amount more per week, compare it to our weekly income, and shrug. It no longer seems to make much difference, even for a large raise. Oddly, we both still want raises though. :D
  11. TheGM

    Annual Salary?

    Read this. Believe this. My wife and I went back for our Masters degrees at the same time, and our employers picked up the tab for nearly all of it. Even if you don't see a pay raise from it, the investment in your self-esteem is worth it.
  12. TheGM

    Response to TheGM's HARP question

    Man, you guys are killing me. Here I'm supposed to be getting ready for my first C&C campaign, and I'm thinking about pulling the HARP books back out and see if I judged too hastily. So many games, so little time...:D
  13. TheGM

    Donate Gaming Supplies to the Troops!

    I'm in. The Gnome Games chain here in Green Bay does the same - a percentage of every dollar spent can be donated to the "troop fund". Every month or two they put together "care packages" and ship it out to the troops. I do not know, but I strongly suspect that the value of goods shipped is...
  14. TheGM

    Close This Thread

    I don't know why, but this got me to laughing about writing a book that jarringly ended halfway through the story because of a TPK.:D I'm guessing it wouldn't be popular.
  15. TheGM

    Response to TheGM's HARP question

    I can see why you'd do that, and bringing the two groups together is a good use for it. But once you know the RMFRP rules (I loved the detail in the original "Law" series, but RMFRP is a much more solid system), you may as well use them. There's honestly so much overlap in mind-set between that...
  16. TheGM

    Response to TheGM's HARP question

    :uhoh: Who me? I actually like the game, but since I play RMFRP (only game I'm a player in), it feels like someone tried to simplify RM and, while they were successful, it's not as simplified as it could be. I own all the HARP books, just don't know that I'd ever run a campaign. At that point...
  17. TheGM

    Close This Thread

    Agreed. I don't think I've ever had a "reused" adventure turn out the same twice, because of the difference in character personalities involved. But the core plot points remain. When I write fiction, the outline survives at most half-way through the book, but again the core plot points remain...
  18. TheGM

    Close This Thread

    Tack on to this the caveat that it is not an equal contribution, and I'll give it to you. My players decide the direction of the game, and many put lots of time into their characters outside of play (logging, working on history, building personality, etc.), but the contribution on the part of...
  19. TheGM

    Close This Thread

    Okay, now I'm starting to 'get' the gist of your argument. For the most part I agree with you on this point, but there are some things that are indeed story-like. Certain NPCs are placed somehwere with information, the location of lairs and monsters are known ahead of time to the GM, etc. The...
  20. TheGM

    Close This Thread

    Really? I would have long since quit the game if that was my style, it would get dull for everyone. I like to create the situation and throw the PCs into the middle, with well-though-out NPCs that I can figure out what they would do even as events unfold. Occasionally there are plot points...
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