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    D&D General Self-Defeating Rules in D&D

    You're disagreeing with something I didn't say. GP = XP doesn't make the game about getting gold. It (without a corresponding weight of kills = XP) makes the game about solving the dungeon without necessarily fighting the dungeon. I agree that the rules (and the benefits from levelling up) are...
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    D&D General Self-Defeating Rules in D&D

    I agree that these things are vesitigial now, and have been vestigial for a long time (certainly back to 4e, and probably 3e to a large extent as well). I don't agree that 'kick down the doors and fight the monsters, lather rinse level up repeat' is what D&D has always been about. I don't...
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    D&D General Friday Fun: Ruin A D&Dism By Changing One [thing]

    Existing things redefined literally: Dust of Disappearance ('Oh, it's gone') Turn Undead ('Brains...') Cloudkill ('Take that, you dirty cumulonimbus!')
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    Roll for Effect or Intent?

    I understand all of this. I was trying to characterise what strict TR looks like in response to someone who broadly denied it existed.
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    Roll for Effect or Intent?

    Yes. It doesn't have to. The GM in my example has been my regular GM for a long time and isn't normally like that (hence why I remember it). But for sure task resolution/rolling for effect privileges the GM's vision/editorial control in a way that helps/enables some playstyles but hurts/blocks...
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    Ben Riggs: 'The Golden Age of TTRPGs is Dead'

    For me roleplaying is quite a personal thing that you do with friends. I've been to loads of cons for wargaming and MtG, some of which have had large areas dedicated to roleplaying, and never once been interested in playing anything. I even remember walking past Gary Gygax at UK Gencon one year...
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    Roll for Effect or Intent?

    I have read you at various points as saying that D&D does feature rolling for intent instead of rolling for effect. What I'm saying is that i) I don't think this is true. I don't think D&D seeks to resolve intent or goal at all. ii) If it were true, there are a whole set of direct...
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    Ben Riggs: 'The Golden Age of TTRPGs is Dead'

    Golden Age 2: Gold Harder
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    Roll for Effect or Intent?

    There's a ton of player-defined stakes games out there (including one I wrote) and they all tend to have a big discussion about this stuff, including guidelines for what may or may not be permissible stakes, how to navigate different expectations, etc. This solves the 'I persuade the king to...
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    Roll for Effect or Intent?

    Having players express the desired goal and then have that be the expected outcome of a successful roll. How is that not player determined stakes?
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    Roll for Effect or Intent?

    No. In a conflict resolution game this would be something you can do. Please explain to me the difference between conflict resolution and rolling for intent.
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    Roll for Effect or Intent?

    I'm going to stop engaging with you now.
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    Ben Riggs: 'The Golden Age of TTRPGs is Dead'

    You write an essay about it and watch the forum discussions it prompts, is my guess.
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    Ben Riggs: 'The Golden Age of TTRPGs is Dead'

    Have you looked at the internet lately?
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    Roll for Effect or Intent?

    Hit points (and equivalent) are in part a measure of mental health and exhaustion. You can take psychic damage from magical mockery. 'I skip a stone across the lake like we used to do when we were kids, to cheer my sister up [and thus heal her a bit]'. Conflict resolution, the subject of the...
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    Ben Riggs: 'The Golden Age of TTRPGs is Dead'

    Presumably, the internet is one of the things that thus enables the golden age to come about, by removing barriers that stop people being able to share their works.
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    Ben Riggs: 'The Golden Age of TTRPGs is Dead'

    Why does it have to be measured?
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    Roll for Effect or Intent?

    Can I throw a stone to heal someone? That's possible in a CR game.
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    Roll for Effect or Intent?

    Games that actually factually have player-determined stakes of rolls, such that they are binding on the participants, also include text about how to negotiate those stakes and how binding they are. I can't find this section in my PHB, can anyone help me out?
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