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  1. Archade

    Grappling Fix - Denying Size Modifiers

    Hey ... you could just require a Concentration check to maintain a grapple ... Where would I exactly find the AE rule for escaping from a grapple (what page please?) that negates the size penalty?
  2. Archade

    Magic Items for Lycanthropes

    Hey all, We have a player in our group who is playing a lycanthrope, and he feels he is hampered by the use of command-activated magic items. He has asked me what options are available for having a magic item built that can be activated while in hybrid or animal form by a growl, or similar...
  3. Archade

    My Homebrew Pantheon - Please Critique

    Okay, here's my pantheon (version 2.0) Aanyar: god of storms, lightning, and the sea. He is worshipped, or his name is invoked to avoid poor weather, by farmers, sailors, foresters. As well, he is seen as a healer and a giver of life by brining rains and rivers to the land, and wells often...
  4. Archade

    My Homebrew Pantheon - Please Critique

    I am loving the input guys -- you are making my world a better place - thanks!! Hmmm ... maybe. How about this? Tallea is the temptress of the gods. She is the goddess of lust, desire, and greed. Her church is known as the Red Temple, and they believe in acquiring as much wealth as they...
  5. Archade

    My Homebrew Pantheon - Please Critique

    In my 2nd edition AD&D game, we had a cleric of Asmodai running around -- everyone assumed he was a paladin, until he really got into the "eye for an eye!" thing and started taking hands off of petty thieves. He's got a very solid backdrop developed in my game, and is one of my favorite deities...
  6. Archade

    My Homebrew Pantheon - Please Critique

    The Malacisti are a southern people who maintain city states at one end of the Western Marches -- they are refined, cultured, but fight amongst themselves and engage in politics, religion and other unsavory pastimes. The Marchlanders are pragmatic, reserved, and stubborn as a people. The...
  7. Archade

    My Homebrew Pantheon - Please Critique

    I am trying to do a lot with all the gods. I would like to avoid "Fred, God of Fire", or "Herbert, God of Magic" that is prevalent in a lot of D&D sourcebooks. If I make The Iron God (of whatever name he gets) the god of things created, I get to play up that magic in my campaign, specifically...
  8. Archade

    My Homebrew Pantheon - Please Critique

    You got it exactly! That's what I'm aiming for. Except, without the unifying deity, people have fallen to worshipping saints, angels, devils and cult deities and the like. I'm also playing strongly with the concept that worshippers can shape the deity - Asmodai was an angel, and is now a...
  9. Archade

    My Homebrew Pantheon - Please Critique

    Excellent point - I am trying to round out gods to be more inclusive of society (like my death god also covering nightmares, rather than being another undead lich guy). I'll rework my weather god. Yes, I'm looking to make Hirax a stalwart defending paladin kind of god, as well as make him a...
  10. Archade

    My Homebrew Pantheon - Please Critique

    I appreciate the ideas guys, thanks! I'm not aiming for a christian mythology, but I am aiming for gothic (or at least Victorian) overtones. In my campaign world, rather than have the devils be fallen angels, the devils are former servants of a monotheistic deity that have been reinterpreted...
  11. Archade

    Grappling Fix - Denying Size Modifiers

    I think size is important -- especially on a big creature. Keep in mind that a grappled big guy loses his dex bonus to AC (and is vulnerable to sneak attacks) unless he takes a -20 to his grapple check. As well, it really promotes the use of the Escape Artist skill. That being said, big...
  12. Archade

    Spells that specifically shift alignment

    If I recall, there is a spell out there that turns the subject evil ... it's either in Complete Divine or Lords of Madness ...
  13. Archade

    My Homebrew Pantheon - Please Critique

    I would appreciate some input on my 80% finished pantheon for my homebrew campaign. Religion of the Marchlands Aanyar – god of storms, lightning, and the sea, and all manner of poor weather and disasters that come from weather, such as forest fires, floods, famine, drought, earthquakes, and...
  14. Archade

    need a more powerful elven race

    If you are looking at tolkein elves, a game system that did a great treatment of them was Harnmaster, callling them the Sindarin (gray elves). As I recall, they had the equivalent of bonuses to Intelligence, Wisdom, Dexterity, and Charisma. They had skill bonuses to spot and listen. They...
  15. Archade

    TS' Tome of Collected House Rules up for Download!

    I've read through the house rules, and there are a number of things I'm going to use. 1) I really like the idea that half-elves get a bonus feat, but it's limited to a +2/+2 feat. It's a bit flavorful towards the character's human heritage, but not unbalancing. 2) I like the skill focus feat...
  16. Archade

    Alt dying rule

    Not bad! I like your approach far more than the 'try 4e in your game' rules posted by WOTC. However, the dying character not being subject to damage seems a little off to me. I'd suggest that any character who is dying that takes damage has to make an immediate Con check equal to the damage...
  17. Archade

    Archade's 3.75 Rules

    Here's what I finalized for retraining characters, a la PHB2, only in a more subdued manner ... TRAINING YOUR CHARACTER Characters who study, research, train, or meditate may gain 1d6 x (Int/Wis/Cha) Modifier (whichever is highest) experience points per week. This is good for advancing...
  18. Archade

    New Skill Tricks

    And here are the others I have ... ARMED AND DANGEROUS [INTERACTION] When you wield a weapon, you can threaten your opponent effectively. Prerequisite: Intimidate 5 ranks. Benefit: When you wield a weapon, you can make an Intimidate check in combat on a foe that you threaten. When...
  19. Archade

    D&D 3.x What impact would 4E movement have in 3.5

    Back when 3.0 came out, I did outdoor encounters with measuring tapes and my Warhammer terrain ... it didn't work too badly. I had to eyeball threatened areas, and I gave people saving vs templated effects a +2 if they were only partially in the blast zone, but otherwise, it was fine.
  20. Archade

    New Skill Tricks

    Hey all, The grapple/human shield thread in the 4e forum gave me an idea for a new skill trick. Has anyone developed their own skill tricks? I have a few more I'll post if there is interest. First new skill trick ... Foe Shield [Manipulation] Prerequisite: Escape Artist 5 ranks Once per...
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