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  1. J

    Mounted Arkery - I WIN YO... *I*... *WIN*

    Greenfield: Int(Zero) because taking actions are instinctive. IMO part of the mount's training is teaching it to "ready an action" to respond to its rider's instructions by default ... which is why they default to reacting on their rider's Initiative. Therefore I personally would have the...
  2. J

    Mounted Arkery - I WIN YO... *I*... *WIN*

    So? RAW states the listed tricks are merely examples of what can be taught with their suggested DC's. Besides IMO retreating/withdrawing from a perceived threat would be considered a defensive reaction per the Defend trick (DC20) which does not require the rider to issue a command.
  3. J

    What does Remove Curse reveal?

    I agree with irdeggman... Remove Curse merely suppresses the cursed object's effect long enough for the owner/wielder to remove it from their possession; after which it remains cursed, awaiting its next victim (which could be the same individual who just released it).
  4. J

    Mounted Arkery - I WIN YO... *I*... *WIN*

    I must be overlooking something ... RAW states normal animals/mounts can be Trained so its simply a case of the elven rider using his action to attack then speaks a verbal command (free action) causing his mount to respond as previously trained to move in the desired direction using its own...
  5. J

    Anyone familiar with Keyed Spell Items?

    Havent had them come up yet, but sounds balanced at first glance since your essentially allowing on-the-run memorization of a equal spell-level as needed. Your Sor/etc using UMD(druid keyed item) seems reasonable since Monte specifically created Universal Keyed Items allowing any caster to...
  6. J

    Question on Poisons

    Even with a high DC, poison remains subject to the victim's immunity and access to Neutralize Poison making it even less attractive/useful option, esp at higher CRs.
  7. J

    Designing an aquatic setting (Part 2, the automaton and lycan races)

    given Automatons are incapable of swimming in an aquatic setting, whats typical water-depth/terrain between islands?? IOW presumably they sink/walk between islands so presumably crushing water-pressure and impassible undersea terrain (ie chasms/mountain climbing) are critical issues in their...
  8. J

    D&D 3.x 3.5 arcane friend or foe marking

    Greenfield ... correct, however I can't think of any way of using it to target subsequent spells so the effect ONLY hits/avoids the marked subjects like RedTonic desires. My suggestion would be an in-house metamagic feat doing so. Offhand it seems as useful as Maximize or Widen; which apply a...
  9. J

    Economic game changers: Replicators

    Not really. Looking past the techno-babble reveals they are SAME machine with "teleporter" and "replicator" merely terms of convenience to differentiate whether the source-code is supposed to be deleted post-replication (teleporter) or not (replicator). Startrek's clone-n-kill ethics are...
  10. J

    need military weapons help for Nexus D20

    Unfortunately Guardians of Order ("GOO") went bankrupt during 2006(?) because of various reasons and it appears their website expired sometime thereafter ... however they released their d20 Mecha construction rule chapter as a free SRD; which remains available around the net including here...
  11. J

    can a Simulacrum craft for you?

    easy ... the various portals all arrive at a well guarded, easily defended underground chamber forming a choke-point location well AWAY from the desired end-point; with an additional single portal from there to the final destination. Should enemy forces breach the hub-point, defenders provide...
  12. J

    Economic game changers: Replicators

    Another thing to consider is StarTrek/etc depicts the "daily" life aboard Federation military installations with little (if any?) depiction of life outside those constraints. IOW while monetary transactions are not shown outside of the STNG's poker game and Quark's casino, the implication is...
  13. J

    need military weapons help for Nexus D20

    d20 Mecha Compendium Deluxe and its companion provides a good basis (ie uniform) for developing such things; many of which are likely in its companion book, d20 Military Vehicles. Both are on drivethrurpg and IRC most of the design chapter was available on GOO's website as a free srd.
  14. J

    CORELINE (D20 Modern/D20 BESM Setting).

    time for a bump.
  15. J

    can a Simulacrum craft for you?

    Of course the other thing to keep in mind is the PC must be at least 13th level to cast Simulacrum, by which time it should be far more expedient to simply travel to a sufficiently large metropolis to purchase whatever item he's seeking; likely at a hefty discount as since the much lower-level...
  16. J

    Thoughts on non-adventurer spells

    Personally, I view the focus on adventurer-magic is simply because that’s what we’re expecting/need to Adventure. That said, the amount and variation of day-to-day magic would greatly depend upon the local economy, with major metropolitan settings having access to far greater variation than a...
  17. J

    poison in the forgotten realms?

    Actually I would suspect many (most?) settlements would be similar to our own, with the expectation MOST people simply have no need to carry offensive weapons of any sort within the community because the city guard is paid/expected to handle any trouble. Therefore ALL offensive weapons/etc are...
  18. J

    can a Simulacrum craft for you?

    Correct. The simulacrum HAS xp because RAW states you must have xp within a given range to be an #th level whatever ... making the question whether your gm defaults to the bottom, median, or top of the range (and thus setting the available xp pool). Of course, even if the simulacrum is NOT...
  19. J

    can a Simulacrum craft for you?

    To answer Rumbletiger’s original question, the spell’s description says the simulacrum has half of the original subject’s level with the appropriate feats/skills/etc and thus would be able to craft anything the original subject could have done at the adjusted level; with the same corresponding...
  20. J

    Order gone overboard

    Beaucraticy and its accompanying forms/laws are attempts to force order upon an individualistic society to prevent chaotic anarchy and thus are simply unnecessary for a society truly infected with Order. Therefore there would be visual evidence of such conventions having once been used, none...
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