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  1. TaranTheWanderer

    (OOC) The Dog Days of Doom

    Huh, I guess I technically didn’t do the zombie movement correctly. They should have waited until their next turn to retreat. I’m going to leave it as is, if that’s okay. I don’t think it negatively impacts you guys very much to have them run away “off turn”
  2. TaranTheWanderer

    (OOC) The Dog Days of Doom

    Anson, Benny and Stratus can now go. Also, Havoc, Anson, Stratus and Caer all get AoO on variety of zombies. Note that damaging a zombie will ruin the turn. If you have proficiency in Religion, you know that automatically. If you don't have proficiency in religion, I'll let you decide if you...
  3. Crypthord.jpg

    Crypthord.jpg

  4. TaranTheWanderer

    (IC) Dog Days of Doom!

    Caer and Havoc destroy the undead remains of Meldin but the other undead shamble towards the group, teeth gnashing and claws slashing. Despite the horde, only two manage to hit anyone: one hits Anson and another claws Havoc Then Deidre strides forward and invokes her god and several of the...
  5. Crypt combat rm 3.jpg

    Crypt combat rm 3.jpg

  6. Crypt combat rm 3.jpg

    Crypt combat rm 3.jpg

  7. TaranTheWanderer

    (OOC) The Dog Days of Doom

    Double post @Kobold Stew 1. yes you can have telepathy up 2. If by wary, you meant sneaking, just roll a stealth next time and I’ll consider it. Maybe they would not have noticed you. I just read everyone’s post and tried to figure out how far people were in before the first person coming...
  8. TaranTheWanderer

    (OOC) The Dog Days of Doom

    Yeah, I get it but it’s just that you failed to notice them. Plus they were in dim light as you were coming in so you had disadvantage. Sorry about that!
  9. TaranTheWanderer

    (IC) Dog Days of Doom!

    As Anson and Stratus move carefully into the room, it isn't until Havoc and Caer move in and shout an alarm that everyone sees the crouching shadows of zombies. These zombies are much more in shambles, obviously having been dead for a long time. Unlike Meldin, who's fine clothes and fresh body...
  10. Crypt combat rm 3.jpg

    Crypt combat rm 3.jpg

  11. TaranTheWanderer

    (IC) Dog Days of Doom!

    Caer, sifting through the bones realizes that several skeletal figures lay here, their bones broken and destroyed as if they'd been fighting. If they wielded weapons, they are no longer here. It's obvious that the remains had been animated and destroyed by someone. In the next, huge room...
  12. crypt r3.jpg

    crypt r3.jpg

  13. TaranTheWanderer

    (OOC) The Dog Days of Doom

    I will have a post up within an hour. I was almost done crafting it but I just had to run an errand before I posted.
  14. TaranTheWanderer

    (OOC) The Dog Days of Doom

    The brazier won’t light with druidcraft since it’s a magical flame. You were given magical striking sticks. It takes 1d3+1 (rolled secretly) rounds to light it this way. If you focus your ‘life force’ into the striking sticks(spend 1hd) it lights with a single action. I posted this at the...
  15. TaranTheWanderer

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    So the purpose is to allow for a second attack and to free up people’s bonus actions (which is handy for a rogue…and a lot of classes, I guess. ) I will read the thread to get more clarity.
  16. TaranTheWanderer

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    I thought it gave you a free attack but I might be reading it wrong
  17. TaranTheWanderer

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    [/td] [/TR] [/TABLE] [/spoiler] Merrick translates while trying to catch his breath. He collects his javelin from the remains of the creature. Then he wonders...is there anything valuable or any clues within the rubble. He signs to Urgan to help him check it out
  18. TaranTheWanderer

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    moved this to OOC. It's the primary weapon that triggers the nick property. So, if you dual wield, you can get 3 attacks: Primary, nick triggered weapon attack, bonus action off-hand attack.
  19. TaranTheWanderer

    (IC) Dog Days of Doom!

    A large stone door with no handles stands to the north, with a large brass lever on the wall beside it. When the lever is pulled, a disturbingly loud scraping sound rings out. Dust billows as the thick stone door slides upward, revealing the area beyond. A magical torch around the corner of the...
  20. cryptpart2.jpg

    cryptpart2.jpg

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