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  1. M

    D&D 5E (2014) Hit Point Recovery Too Generous

    To be fair, that's true for most Reaction abilities that trigger after a roll too - like Shield. The DM says you got hit and the Player (not the character) looks at his sheet and decides whether or not to tell the DM, "Nope." Same thing with Lucky and I think the "Defensive Duelist" feat as...
  2. M

    D&D 5E (2014) Where does the punitive approach to pc death come from?

    Death penalties (punitive mechanical consequences like lose a level, lose Con, roll a new level 1, etc.) exist in direct relationship to the idea that people are "keeping score" in a game. Hedges against characters dying pointlessly to random neck-arrows and "crit happens" events are all well...
  3. M

    D&D 5E (2014) Potent Cantrip replacement

    Yup, I noticed the same thing. That's why my wizard that likes to use Evocations took Adjuration as his specialty instead of Evocation. Mage Armor, Shield, and Dispel Magic are always useful and the specialist abilities are actually relevant. Marty Lund
  4. M

    D&D 5E (2014) How far can you nerf spellcasting and still consider it DnD5?

    You can play 5E without using any of the casters. Handicapping the casting classes themselves strikes me as rather unnecessary, though. They are balanced for what they can do. If the theme of your campaign and party doesn't jive with a certain kind of caster or a certain degree of spell-casting...
  5. M

    D&D 5E (2014) Hit Point Recovery Too Generous

    13th Age has a better handle on things is that "daily" spells and other powers are all pinned to the "full heal-up" mechanic, which can be adjusted to suit your campaign's pacing. Frankly, this should hold true in D&D as a matter of design if you start to monkey with the time frames for short...
  6. M

    D&D 5E (2014) Hit Point Recovery Too Generous

    I really don't see a problem. A character with 1HP moves as fast and hits as hard as a character with 100HP. Characters that haven't failed a slew of death saves or gone to -MAXHP are one rushed first aid treatment or one lucky roll away from being at 1HP. If I have to put it to something...
  7. M

    D&D 5E (2014) What's the point of gold?

    CR 15, OK, so you're either splitting that 4-6 ways else you're basically a demi-god capable of subjugating your own petty kingdom. Cut 30,000 GP 5 ways yields 6,000 GP, enough for two people to live the "comfortable" lifestyle for 1500 days, a little more than 4 years - assuming they don't have...
  8. M

    D&D 5E (2014) What's the point of gold?

    The other thing to keep in mind about the "price" of magic items is that price has to do with what someone is willing to pay. An adamantine +1 longsword (as opposed to a non-magic longsword) is phenomenally valuable to a fighter-type in some editions of D&D, but if you think of its worth to your...
  9. M

    D&D 5E (2014) What's the point of gold?

    Actually, I think Wizards dropped the ball yet again on Gold Pieces. They are ridiculously inflated vs. proper scarcity in D&D in terms of daily earnings of dirt-farmers and burghers and lifestyle expenses for nobility / aristocracy. An aristocrat living in a city without the benefit of...
  10. M

    D&D 5E (2014) What's the point of gold?

    Hey, there's obviously a non-niche market for that sort of thing. With the way some Char Op board arguments go these days, you'd probably have some takers. ;) Why Heaven forbid it? Different people want different scales of gear progression and access. Sounds like modular content to me. Heck...
  11. M

    D&D 5E (2014) What's the point of gold?

    And all is right with the world. I'm simply of the mind that leaving purchase prices for Magic Items out of the Core Rules is not a bug in the product, but rather a feature. Sure. Permanent Magic Item Crafting just happens to be an outside-the-three-pillars premise that I don't want to touch...
  12. M

    D&D 5E (2014) What's the point of gold?

    I think he understands the argument just fine. I think the point is he finds a conflict between what those posters want and what other people want. The outcome of what earlier editions did and Pathfinder does is, in my opinion, terrible. In Living Greyhawk I suffered through the historical...
  13. M

    D&D 5E (2014) What's the point of gold?

    I still love how Legend of the Five Rings handled magic items. Permanent magic items become so because of the spirit inside the item. Its awakening and nature is based on it acquiring this soul from its creator and / or wielders. Magicians do not run around "making magic swords" or wands etc...
  14. M

    D&D 5E (2014) What's the point of gold?

    Uses for gold: - Fabricating claims on choice counties or duchies - Hiring Mercenaries - "Gifting" to approve vassal or liege opinions - Creating or usurping Duchy and Kingdom titles - Buying a Papal Indulgence - Building additional holdings in your demesne I mean, you're looking at like 600...
  15. M

    D&D 5E (2014) Can thrown weapons be used for sneak attack damage?

    I think Mearls hit the nail on the head. If there's no subversion of the mechanical boundaries going on there's no reason to force someone to use their short-bow or dagger to get their Sneak Attack when it would be much more germane to the scene to be throwing a hatchet, a chamber pot, a brick...
  16. M

    D&D 5E (2014) Motto for Thieves' Guild

    I prefer to go with something traditional, like, "Your GP or your HP!" Marty Lund
  17. M

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    13th Age took a really solid approach to handling the previous generation d20 caster's primary design flaws. Yeah, he's largely "handcuffed" compared to the Quadratic Wizard of Olde, but they gave players a lot more flexibility with how they use their spells than the Pseudo-Vancian casters ever...
  18. M

    Greg Tito Is UHURA!

    I disagree. Removing two editorial staff after the initial Big 3 and adding two brand management staff seems very promising to me. I think a model of continuous 1st Party Publisher splat-churn is terrible for the RPG, while I think external licensing of the RPG system is the most urgent issue at...
  19. M

    Greg Tito Is UHURA!

    He's in the Marketing department, with a mandate to spin everything to make the company look good. His new position has nothing to do with journalistic integrity or whatever. He's now acting in professional capacity as a shill, so shouldn't everyone be happy now? Marty Lund
  20. M

    [Updated] Chris Sims & Jennifer Clarke Wilkes Let Go From WotC

    Pirates, and maybe some sort of weird enterprise software licensing deals with the mothership, I suppose. Seriously, even hackers don't want to touch Silverlight code. Your content is safer in that medium because people would rather gouge out their eyes with a melon-bowler than look at how that...
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