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    Border Wars: an introduction to the Mycab Sector

    “Listen up boy, life on the Frontier is hard work, harder than you got it now in the Colonies. Sure, its wild, untamed, and ready for exploitation, but ya got to remember – there ain’t much in the way of serious protection; not like you got here, under the Collective’s rule. Let me tell ya...
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    D20 Future Mecha and Movement

    Good points and interesting feedback - thanks Arwink! That's sorta the "quick fix" I had came up with already (I gave "space Mechas" a "space speed" and "atmo speed"), but I'm still not 100% on how it will shake down in actual game play. One of those "looks good on paper, but..." ideas, I...
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    I'm working on a d20 future game

    Best suggestion I can give you is start small - a single organization, ship, colony, planet. Expand from there. Another good one is start with the "old tech" first. Sci Fi isn't just the "best toys" - old, worn-out but still used (and solid) tech can be easily overlooked. Also, I third the...
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    Mecha Power Cores RELEASED for free!

    Boom baby! Right on! Thanks again, Roudi. Peterson
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    D20 Future Mecha and Movement

    Okay, using a Large Mecha as the example. It's got a move of 30' per move action, and a top speed of 120' per round if it runs (forgoing feats and all that). A hoverboard has a Top Speed of 50 character-scale squares, which I understand to equal 250' per round. So, um, a dude on a hoverboard...
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    D20 Future Black Ops

    Ledded, my dear friend... I don't think you understand just *how much* D20 Future goodies I have partially completed, fully completed, or barely outlined. I'd say it's my hobby, but my wife has decided that my day job is my hobby - this borders on obsession. While I agree D20 Future stretches...
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    DarkMatter D20: Drunk Southern Girls with Guns ... UPDATED - 8/18/05!

    A very early April's Fools Joke? Knowing the (extremely) little I do, I wouldn't put it past him....or Flynn. Peterson
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    SWRPG: d20Modernizing the Combat Rules

    Heap(whatstherestagain), It's been a long time since I looked at the D20 SW rules, but here goes my first impressions. ONE: Autofire/ Firearms rules and feats. In keeping with the idea that Jedi can deflect blaster fire...merely have them choose if they want to make a Reflex check or a...
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    Integrated Mech Weaponry, Variable Charge, and attack actions

    Interesting. Had a similar situation pop up in my game too. First question you need to answer though is are you going to allow the Gadget System to be applicable to Mechas (starships, vehicles, etc). I think that it's a wonderful system and should be applicable to all, so it is in my game...
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    A Taste of Tesla's Legacy

    Just Pimpin'.... Neat. What about offering up some artwork for that rifle? Peterson
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    D20 Future Black Ops

    I believe that I may be able to scan the galaxy map in, but ya got to remember - I suck at drawing (my stickmen have three arms and four legs normally) and it's large - up too about 2'x3' when laid-out. I think all told there was 12 planets, 4 astroid belts, around 108 "dead" planets...
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    D20 Future Black Ops

    Old Drew ID! Hey man, nice of you to drop in - please point ledded in this direction, I'm sure he'd love to compare notes. ;) Well, the beauty of using the Aleerin species is that you can merely swap any cybernetics that you don't need for ones that you do from mission to mission. Of course...
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    D20 Future Black Ops

    What sort of details are you looking for? In my "To Play" folder, I have a homemade galaxy map, and few "mission" notes, but that's really as far as I got to take it before other things popped up on the radar. Still...I'd be interested in tossing down ideas with other readers if there's a...
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    D20 Future Black Ops

    Below is the player information for a short, mid-level game I plan on running in the near-future. Tossed it up here for you all to enjoy and/or groan! You’re part of a team of Aleerin Black Ops, tasked with not just keeping the status quo in a galactic power struggle, but also advancing the...
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    Dark*Matter: Gators Under Gary (Was Exit 23)

    LOL. Another dose of Aussie genius. Thanks guys! Peterson
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    X-PATH 2 : The Forge of F.U. (Completed 15 April 2005)

    Brillant. Simply brillant. Of course, Simon's line about how Bev looks at that angle was good too. Just wish I could've been there. For the climb up I mean. ;) Peterson
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    Zombies D20 Modern (Updated 8-12-05)

    Wow. What to say? How about Nice! Yeah, that's good. Great storyhour - really, and I love your inspirations (Medallions, Drunk Southern Girls, etc) Peterson
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    Medallions d20 Modern (Update Wednesday 09-20-06)

    I knew I liked Drew. That's all I had to say. ;) Peterson
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    [d20 Modern] Operating equipment: skill check?

    I actually had a scene fairly similar to this come up in one of my past games. The PCs were trying to stop a slightly mad ex-employee of a Wastewater Treatment Plant from mixing some highly volatile chemicals together. Well, the first stage was shutting off the flow to the outside pipes, so...
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    Blood & Fist (both of them) Questions

    I don't know whatcha talking about....I ain't addicted. No way. I can stop whenever I want....Oooh! Blood and Guts 2! /me runs off to happily purchase the next Blood and _____ installment, and proceeds to rock back and forth in the corner, while foaming at the mouth, while waiting for the...
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