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  1. Jack Simth

    Eschew Materials as a Metamagic Feat?

    As a DM? Sure. Eschew Materials is a feat that replaces half of a 5 gp item. The Ultimate Magus isn't precisely a strong PRC to begin with, the Fiend-blooded PrC isn't overly broken (for spellcasters, although it does lose a caster level at the wrong spot - it loses it at 10th, when it ought...
  2. Jack Simth

    Item that summons

    Get UMD. If you can reliably make the DC 20, you're fine.
  3. Jack Simth

    Summoning a specific Balor

    In 3.5 D&D, summoned critters reform if killed, called critters don't. So you Gate it in (a calling effect), kill it, and you're done. It'll cost someone in the party 1,000 xp, though.
  4. Jack Simth

    Item that summons

    Let's see... there are the Elemental Gems, although those are Large elementals. There's the Stone, Bowl, Brazier, and Censer, but those are all large/huge. Or you could, you know, get a Wand of Summon Nature's Ally II or Summon Monster III.
  5. Jack Simth

    What spells give resistance bonuses to saves?

    Resistance can be Permanencied, but is only a +1. Greater Resistance (Spell Compendium) is long-duration, and scales with caster level. The Protection From line (as well as it's rounds/level Aura line further on down) grants a Resistance bonus.
  6. Jack Simth

    new to DM-ing, help with incapacitating a Bronze Dragon in alternate form

    He maintains his Dragon type in alternate form, so regular Sleep and Paralysis effects are a no-go. However, if you're doing the "hit his head" bit, you can do that aspect rules-lite. Strength or Dex damage will incapacitate the strength-10, Dex-12 Alternate Form'd "elf" to the point of...
  7. Jack Simth

    Spell-like abilities at will.

    Here you go. No components.
  8. Jack Simth

    Assassin-wizards: The Broken Wands

    Forget the debilitation spells. If your opponent gets a save that matters (AKA, they'll shrug it off with something shot of a nat-20), you're doing it wrong. If you have a Ring of Invisibility where the command word is in Drow Sign, you simply stalk the target until they go to sleep of their...
  9. Jack Simth

    Trying to break flurry of blows lately...

    Oh, hey - if you can find a way to get three arms, there's Multiweapon Fighting (and it's continuing chain), then you have something interesting: A monk is not required to use his hands to attack. Meaning he can infinity-wield himself!
  10. Jack Simth

    Spell-like abilities at will.

    A Warlock or Dragon Fire Adept gets spell-likes. There's a feat out there - Innate Spell - that lets you sacrifice a spell slot... eight levels, I think it was? ... above the level of the spell you wish to have, to give you that spell as an at-will spell like ability. There's a few routes with...
  11. Jack Simth

    Assassin-wizards: The Broken Wands

    Oh... not hard, really. Silent Spell is a must, of course - don't want to be making sounds when you're invisible. A Rod of Silent Spell would also be very handy, for similar reasons. Invisibility (and it's various cousins), Teleport (and variations - Dimension Door, Greater Teleport, et...
  12. Jack Simth

    DM issued challenge

    Well, for one thing, the enhancement bonus on weapons is both to-hit and damage. For another, there's the assorted energy bits that add to damage.
  13. Jack Simth

    Ideas for Monk / Cleric gestalt

    I'm not the OP, but in his specific case, that might not be a good idea. See, he's the only Cleric in the party, which means if he doesn't go Cleric, they're going to be missing out on certain spells the game expects you to have - such as Restoration.
  14. Jack Simth

    DM issued challenge

    Oh yes, I'm very much aware of that aspect. I'm also aware of methods by which the Efreeti could take rather nasty revenge despite Wizard-20 paranoia precautions. However, not all DM's are, so a lot of players can get away with it. CL 11; Planar Binding is, unfortunately, a 6th level spell...
  15. Jack Simth

    Ideas for Monk / Cleric gestalt

    Hmm... yes, that does cut down somewhat on the power gaming. But then, you've already got a pretty good grasp on what you want to be doing - Your basic Monk//Cleric has a d8 hit die, all good saves, Wis-based full casting, Wis to AC, and quite a few class features (a handful of which are...
  16. Jack Simth

    DM issued challenge

    Yes it does, although it's easier at 11th (Planar Binding. Hello Mr. Efreeti! Three Wishes, please! Or would you prefer that you remain trapped in that Calling Diagram I Took Ten on while I pelt you with Magic Missiles and Ray of Frost until you die?) But generally, the broken wizard isn't...
  17. Jack Simth

    Ideas for Monk / Cleric gestalt

    Oh, this is probably the right place. A couple of things... depending on sources permitted, you might want to consider a Ninja (Complete Arcane) or Swordsage (Tome of Battle: Book of Nine Swords) as a replacement for the Monk levels, and you might want to consider a Cloistered Cleric (Unearthed...
  18. Jack Simth

    Put a Symbol on a shield?

    Not really - the spells let you attune them to any number of users during casting, it just makes it take longer. Additionally, if you use Permanency on a Symbol of Persuasion, it doesn't normally matter all that much if they're not immune. Assuming the caster isn't evil.
  19. Jack Simth

    Put a Symbol on a shield?

    If you know you're fighting a nymph, you're generally going to go with "Averted Vision", simply because Blinding Beauty and Stunning Glance are generally going to be known issues. It may never trigger.
  20. Jack Simth

    Put a Symbol on a shield?

    Ah, you've pretty much got it by RAW. But yes, it is wrong - in the "there is a loophole in the rules" kind of way, not the "this is against the rules" kind of way. If you want, you can rule that a shield doesn't qualify under the sentance: "To be effective, a symbol of death must always be...
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