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  1. M

    Pathfinder 2E Exploration, Encounter, Downtime modes

    I suspect that the Pathfinder 2 downtime rules will look pretty similar to the downtime rules found in Ultimate Campaign... Updated to be made transparent with the rest of the P2 stuff, of course.
  2. M

    What is *worldbuilding* for?

    Further, if the player has a belief for his character such as, "My own personal ambitions are more important the the plight of the downtrodden." Then the DM must introduce such scenes in order to bring that player belief into conflict.
  3. M

    Do you practice Thread Necromancy?

    I don't think the comment was intended in this way. I have seen on other forums cases where a poster has been chastised for starting a new thread about a topic that has been covered before, even though that thread has long-since been abandoned. For those to whom thread necromancy seems like the...
  4. M

    D&D 5E (2014) Feats: Do they stifle creativity and reduce options?

    I would personally be super happy if most feats (and backgrounds) were rewritten to say something along the lines of "When you use X (ability or proficiency) to do Y (thing that anyone could do with X) you gain Z (additional benefit)."
  5. M

    Do you practice Thread Necromancy?

    Are you sure that you aren't?
  6. M

    D&D 3.x Skill Challenges in D&D 3.5

    I think that because of the way that skills progress in type III D&D, a flat add is not going to be useful. You may need a table, with for DC by CR, where maybe CR 1 is 15 and CR 2 is 18, and CR 3 is 22 and so on (I too am unsure about the specific numbers). You might have different numbers for...
  7. M

    When you give up on RPGs because you hate the system.

    A little of-topic, but this seems like it could be a mistake. It is pretty well known that as we get older, our friend circles will naturally shrink, due to diverging circumstances, deaths, etc. Meeting new people and making them into friends is something that we need to actively pursue in...
  8. M

    What is *worldbuilding* for?

    Under the following assumptions, the answer is yes.... That you are the DM in a DM-facing game or that you are a dm or player in a player-facing game where the scene is framed such that establishing such elements in the narrative space makes sense. That your front garden has been established as...
  9. M

    D&D 5E (2014) Is acting on player banter a dick move?

    I have never been fond of the 'all talk is in character' table rule that some use. Personally, I prefer all talk to be out of character. For instance, when referring to an action that I want my character to take or dialogue that I want my character to say, I always prefer to say "[my character]...
  10. M

    Discovery Trailer

    I think the least we can do is not cast aspersions on the creative team...
  11. M

    Baby-Faced Jan 2018 Edition!!

    I just finished reading Mary Shelley's Frankenstein. I am going to be starting on Bram Stoker's Dracula this week.
  12. M

    I draw the occasional D&D map

    Assuming that those are ten-foot squares, that's about 434 disintegrate spells.
  13. M

    D&D 5E (2014) How to Handle Characters That Can't Speak Language of Friendly Humanoids

    Have the characters talk slower and louder. That always seems to work.
  14. M

    View From The Rifts: Looking At Palladium's Rifts Role-Playing Game

    The problem isn't so much that a thing is included in the book. The problem occurs when the thing is included in the book and *some* but not *all* of the players want the thing included in the campaign. If *none* of the players want the thing included in the campaign, that is fine. If *all* of...
  15. M

    D&D 5E (2014) Players Self-Assigning Rolls

    It seems more likely that the player's approach was entirely reasonable to them, but that their expectations (as to what is or isn't reasonable) do not match up with those of the DM. Assuming that the player is acting in good faith, it seems unduly harsh to simply Nope any chance of success...
  16. M

    D&D 5E (2014) Players Self-Assigning Rolls

    So, in my symbol of Zuggtmoy example, assuming that the response to, "Is that symbol something [my character] might recognize?" (ignoring the dice roll for the time being) was something along the lines of, "what part of [your character's] background might have given him previous exposure to that...
  17. M

    D&D 5E (2014) Players Self-Assigning Rolls

    I don't have any problem with all of the players checking to see if they know the thing. Also, I don't have any problem with my encounters being trivialized. At least partly because the style of game that I most often run is more interested in what the characters do and why or how they do it...
  18. M

    D&D 5E (2014) Players Self-Assigning Rolls

    Some have done so, mostly obliquely, by calling it, "creative dice rolling" or something along those lines. Also, the dice roll is only a tool that might be used in the adjudication. The question (or a statement of action and intent) is what requires adjudication. It would require such with or...
  19. M

    D&D 5E (2014) Players Self-Assigning Rolls

    Whereas I would most likely say something like, "Is that symbol something that [my character] might recognize?" And then my tendency would be to throw a die towards the middle of the table and wait for the DM to tell me what modifier to apply to it (which for many of the people in this thread...
  20. M

    D&D 5E (2014) Players Self-Assigning Rolls

    That was the next thing that I was going to ask about (would also like to hear from iserith about this). How do you handle adjudicating whether or not a character knows about or recognizes a thing in the fiction? For example, in a game that I'm currently running, the characters have...
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