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  1. K

    D&D 5E (2014) D&D is a drag race, think of climbing as a cantrip, and the rogue would be better at lock picking if it could only pick a few locks per day.

    In BECMI and AD&D 2e, a 2nd level MU/Wizard has 2 lvl 1 spell slots. In 3e, due to the bonus intelligence, the Wizard has 3, plus 1 if specialized. At level 6th, a BECMI MU has 3 lvl1, 2 lvl2, and 2 lvl 3 slots. The AD&D 2e has one additional level 1 slot. In 3e, it's 4 3 3, plus one additional...
  2. K

    D&D 5E (2014) D&D is a drag race, think of climbing as a cantrip, and the rogue would be better at lock picking if it could only pick a few locks per day.

    What if there is a Forbiddance on the other side of the chasm? Jump lasts 1 minute, how many did you prepare (or how many slots do you have)? Sending has a word limit (but a powerful inter-planar feature). This reminds me of the people in 3e that thought that Hide and Invisibility have a 100%...
  3. K

    D&D General New Interview with Rob Heinsoo About 4E

    Correct. But 3.5 does this just for the Barbarian, and as an example PF1e changed it to include rounds of duration. 3.5 doesn't have this concept as an integral part of the design like 4e does - but I understand I struck a nerve here.
  4. K

    D&D General New Interview with Rob Heinsoo About 4E

    True, but that was a limit of the time, with a novel type of mechanic, and they still bound it to the gameworld with the fatigue mechanic.
  5. K

    D&D General New Interview with Rob Heinsoo About 4E

    "Don't kid yourself" is not an answer about levels. I gave you a clear in-universe example. Monsters: No I am sorry. This is wrong on so many levels and dismissing it is part of what caused the initial negative reaction to 4e. We are repeating the same cycle here. If I am doing world-building...
  6. K

    D&D General New Interview with Rob Heinsoo About 4E

    The way we call that increased power is a game concept, but the power increase is not. I have a lesser chance to one-shot with a sword strike a level 2 character compared to a level 1. The increased vitality and resilience exists in-universe, WE call it level. That max HP limit in specific is...
  7. K

    D&D General New Interview with Rob Heinsoo About 4E

    I have to address this separately because I think is egregious. We are indeed playing a game. But this game also included world building and magic and mystery that go beyond combat. What I talked about when discussing the preview books and the bad job they did, I think one of the worst offender...
  8. K

    D&D General New Interview with Rob Heinsoo About 4E

    These were for others just things that people enjoyed. You kind of prove my point. Sorry to burst this bubble but the level is not really THAT gamist. People gain hit dice, which has an in-universe effect, which is mostly resilience and power, a closeness to the divine if you will. A greater...
  9. K

    D&D General New Interview with Rob Heinsoo About 4E

    The whole 4e campaign as a whole was borderline condescending. The atmosphere online back then didn't help, but that's not on the designers or wotc in general. But better to do not go there.
  10. K

    D&D General New Interview with Rob Heinsoo About 4E

    On top of that, it allowed for settings Wotc ignored for a while to persist. Say I really liked Vampires with age categories from a certain horror setting, which are also amusingly self-referential seeing who wrote those rules. Plus AEG. Tome of Horror. Plus stuff like Midnight that flipped 3ed...
  11. K

    D&D General New Interview with Rob Heinsoo About 4E

    Really? As you can read above, is not my favorite edition but between PH1 and Essentials, I would go PH1 without a second thought. it's overall more interesting and more... for lack of a better word, "confident" about its design principles. Thinking that the Essentials Slayer would be preferred...
  12. K

    D&D General New Interview with Rob Heinsoo About 4E

    I think that it entirely depends on the person. While for some it may be the case, and the PF2e observation makes a valid point, there's more. Many people just outright despised the mechanics. Melee players appreciated the use of immediate actions etc, but the weapons and combat were padded. No...
  13. K

    D&D General Less is More: Why You Can't Get What You Want in D&D

    The lack of restraints is less than you think, it only became a staple in certain circles, especially game forums. But I agree the authors should have been clearer. That's really on them and I can defend it up to a certain point. Class only skills ended in 3.5. Only 3.0 had "X" on the skill...
  14. K

    D&D General Less is More: Why You Can't Get What You Want in D&D

    I think those things are not all the same. Weapon variants are an overall great thing, it adds to the warrior's toolset. If you are worried (very justifiably) it dilutes weapon specific feats, just use weapon groups as in the SRD, or even without restrictions. New spells are overall a good...
  15. K

    D&D General Less is More: Why You Can't Get What You Want in D&D

    Is not subtract, is choose. You have a toolbox, sometimes you need an hammer, sometimes a screwdriver with that specific tip. I prefer to buy books with a lot of tools because even if occasionally I have to ignore or alter something, I have a framework for it instead of being 100% sure I am...
  16. K

    D&D 5E (2014) Why is There No Warlord Equivalent in 5E?

    Metabreath? Dragon-specific spells? Shadow Dragon with those rules (also in FR)? That book was a riot for the DM. Plus, the baby Black Dragon is so cute. Look at him! Both monsters and combat have been progressively neutered. I mean even in PF1e which I generally enjoy in many parts (the ones...
  17. K

    D&D 5E (2014) Why is There No Warlord Equivalent in 5E?

    Question - have you evere DMed using the 3e Draconomicon with its full "power" so to speak? Do you realize what 3e dragons could do with it? I mean from a certain point of view, my question is dishonest because 3e Draconomicon worked within the 3e framework. Which is basically the whole point.
  18. K

    D&D 5E (2014) Why is There No Warlord Equivalent in 5E?

    I don't really care addressing the usual Druidzilla rants I heard for decades, but I wish to point out at this because this is the reason why I stopped lurking in the first place. The first paragraph shows your general way to present things. See what you did here? You are not-so-subtly implying...
  19. K

    D&D 5E (2014) Why is There No Warlord Equivalent in 5E?

    This is again very subjective though. You accuse the designers of "stumbling" into what is for me an excellent result, while you present 4e as perfect (implied with "purposefully designed to be exactly what it was intended to be."), while for me, it was an abject failure. I mean, not only for...
  20. K

    D&D 5E (2014) Why is There No Warlord Equivalent in 5E?

    Hi Ezekiel, I don't think you have any intention to seriously engage on 3e (see as an example what you wrote about dissociated mechanics, which, like it or not, ARE a thing), I would waste my time and it would be off-topic anyway. I am sorry you have such axe to grind against 3e, but your...
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