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  1. Zardnaar

    D&D General Forgotten Realms - why do you still like running games here? +

    Various reasons. 1. Why not? 2. Generalllly whatever the current edition is doing. 4E exception Golarion filled the hole. 3. Off and on late 90s. 4. Faith's and Avatars trilogy, 3.0 FRCS, Serpent Kingdoms 5. Yes. Generally Elaine Cunningham ones and War of the Spider Queen. I don't use...
  2. Zardnaar

    Spoilers Star Wars: Andor season 2

    Well Deedra as villain primary antagonist spin off i think is the main point lol. Hiding out with one of the imperial remnants is obvious. First Order probably wont want her.
  3. Zardnaar

    Spoilers Foundation Season 02 (Apple TV+) - SPOILERS

    Each season seems better than the last? S1 was rough, S3 was good.
  4. Zardnaar

    D&D General 5.5 PHB Species Options

    Power doesn't equal popularity. Newbies also don't know. They see breath weapon and resistance and think kewl. Damage is meh vs 5E hp scales poorly. Resistance is situational.
  5. Zardnaar

    D&D General Kitchen sink setting or narrow genre focus for long-running campaigns (2,5,10+ years)

    Pretty much. It has some advantages. 1. Its executed well. 2. Its available and Greyhawk has been more or less dead for decades. 3. Hasn't been blown up as much as FR (not sure about PF2).
  6. Zardnaar

    D&D General 5.5 PHB Species Options

    That effect on a race that's not a gnome would still be iffy.
  7. Zardnaar

    D&D General 5.5 PHB Species Options

    Wisdom saves are generally 1st or 2nd best to have. Constitution being the other one if you're a spellcaster.
  8. Zardnaar

    D&D General 5.5 PHB Species Options

    That's you throwing them at PCs every encounter. I highly doubt that's representative. Published adventures its not every fight or even 2 fights.
  9. Zardnaar

    D&D General Kitchen sink setting or narrow genre focus for long-running campaigns (2,5,10+ years)

    Well the key difference is GH gas a NG sun god named Pelor. From has a NG sun god named Lathander while Golarion has a NG sun god erm nevermind. GH death god is NE Named Nerull while FR original one was Myrkul who is NE and ... erm nevermind. Golarion does lean a bit more towards GH.
  10. Zardnaar

    D&D General 5.5 PHB Species Options

    Gnomes are small regardless of mechanics theyre nit that popular. Dragonborn sucked in 2014. Better in 2024 but not sure theyre better than say fizbans.
  11. Zardnaar

    D&D General Kitchen sink setting or narrow genre focus for long-running campaigns (2,5,10+ years)

    Its essentially GH or FR with different flavor.
  12. Zardnaar

    D&D General 5.5 PHB Species Options

    Aware we are at level 11. And yes I target those saves. You would have to target them alot though. Its clutch when it fires but its also completely useless when its not. I doubt you're getting hit thefe 50% of the time in encounters.
  13. Zardnaar

    D&D General 5.5 PHB Species Options

    Always on but potentially little used. I doubt you're getting hit with stuff targeting those saves every encounter. That's what they're competing against. Situational defensive ability.
  14. Zardnaar

    D&D 5E (2024) 5.5 Fighter Best Eince 2E

    Yeah. That and focus on white room theory crafting for damage. My monk was fun and didn't feel left behind but I wasn't running with powergamers. 5E mobsters are so easy that Monk, dualwielder or whatever deals with them fine. At levels peopke actually play the good Monks were fine. The...
  15. Zardnaar

    D&D General 5.5 PHB Species Options

    Its not always on as such. Its a situational advantage with no player agency to use it. You might not even encounter those saves or rarely. Same with dragonborn energy resistance. You can go several levels without having to use them. Halfling luck is essentially always on. Every time you...
  16. Zardnaar

    D&D General Kitchen sink setting or narrow genre focus for long-running campaigns (2,5,10+ years)

    I don't think it matters it depends on the group. My campaigns tend to go for 12-15 months. We switch things up.
  17. Zardnaar

    D&D 5E (2024) 5.5 Fighter Best Eince 2E

    Monks 2014 big problem was the -5/+10 feats existing. Sword and board and dual wielding had similar problems. I liked them lvl 1-4 and 14+. That middle bits the hard part.
  18. Zardnaar

    D&D General Nentir Vale In Other Settings

    Geographically anywhere remote. The pantheon s the issue.
  19. Zardnaar

    D&D 5E (2024) 5.5 Fighter Best Eince 2E

    I've seen an AD&D fighter solo an adult dragon in 2E. In 1 round.
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