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    "Railroading" is just a pejorative term for...

    Same here. Prof. M.A.R. Barker has published reams of material on Tékumel, but his ability to do that depended on the world first "living" in his mind. Even Ed Greenwood, whose Forgotten Realms have been detailed extensively by many other hands, does not (from what I have read) bury himself in...
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    "Railroading" is just a pejorative term for...

    Neither do I! As I have said many times (perhaps not in this particular thread), there is a feedback loop. There are, quite apart from preference, practical logistical considerations. And They're All Made Out Of Ticky-Tacky Also, it's a boondoggle to equate "contemporary RPGing" with D&D, or...
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    "Railroading" is just a pejorative term for...

    - double post -
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    Creepy Atmospheric Music suggestions?

    Old computer-game soundtracks using the SID chip (in the Commodore 64): "The Eidolon" by Charlie Kellner & David Levine "Forbidden Forest" and "Beyond The Forbidden Forest" by Paul Norman The Norman pieces tend to the high tension kind of creepy. If you have .sid files, then SIDPLAY can export...
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    "Railroading" is just a pejorative term for...

    I would say it was so from the late 1980s, if TSR's product line going into and on to the Second Edition era was in fact aimed squarely at an extreme majority of D&D play. At any rate, that stuff self-selected to be buying it those who either (A) happened to want what TSR was selling or (B) did...
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    "Railroading" is just a pejorative term for...

    That seems at first glance at odds with what I read at the Web page I cited. However, the assumption that there must be such a prior thing as "the adventure" or "the story" that requires certain outcomes seems to be very deeply ingrained in some quarters. It's rather silly from the "grognard"...
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    "Railroading" is just a pejorative term for...

    It cracks me up that the "No Myth Related Links" on that page include guides to plotting stories such as Lester Dent's formula for Doc Savage potboilers.
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    "Railroading" is just a pejorative term for...

    I checked out "No Myth" at the Web page No Myth Roleplaying Summary. As usual with Forge talk, I think we can substitute orders of magnitude fewer words: "Make it up as you go along." Yes, there is a whole raft of assumptions unstated even on that Web page -- and, I'll bet, at the Forge...
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    Sandbox gaming

    Celebrim, the essential thing if one wants to set up a full campaign is simply that one does not want to dictate the course of events. Having in the first place no outcomes to enforce, one has no need to enforce; with no need to enforce, one has no need for the tools of enforcement. Just go...
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    Why no low?

    IIRC, that is actually "in the same ballpark" as best 3 of 4d6 in order, as far as being able to field the rare classes. That was not among the "by the book" options, for what that's worth. ------------------------------------------------------------------------------------------------- With...
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    Tidally locked campaign world

    As to fantasy-genre inspiration, you might check out: Jack of Shadows (1971) short novel by Roger Zelazny (inspiration, methinks, for the original D&D Thief) White Dwarf (1995) TV movie
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    Why no low?

    One thing I forgot, regarding 1st ed. AD&D: A score of 5 or lower meant that there was only one class permitted to a character. As every player-character had to belong to a class, it was not permissible to start a p.c. with more than one score below 6. (I figure that's before age modifiers al la...
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    Is D&D (WotC) flaming out?

    Maybe WotC "flamed out" long ago, if all people are interested in is regurgitation of D&D and Magic The Gathering. Would you be interested in Dream Craft, Everway or The Primal Order? How about Diplomacy, Axis & Allies and Robo Rally? Heroscape? Alpha Blitz, Guillotine or Pivot? Can't sell...
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    Why no low?

    Although the original D&D Supplement I made ability scores more important than originally, the big impetus for skewing the distribution came in AD&D. AD&D's revised set of character classes from D&D supplements and magazines included some with prerequisites that would be very, very, very rare...
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    A rant on retro clones...

    "Use this published rules set instead." "Add house rules changing X, Y, and Z thus and so." Etc. That's groovy if it's what the OP is asking for, naturally! Otherwise, it's like the people at RPG.net who reply to anything by suggesting a switch to Savage Worlds (or Spirit of the X brand...
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    Design / Layout Question-Rule Book

    Excellent! For truly exceptional excellence, blind-test the final version. By "blind-test" I mean giving it to people to use without your being present to help them. These should be people who have not already been part of the design and development process. We want fresh eyes, that will see...
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    Design / Layout Question-Rule Book

    Either can work well or poorly for "spot" printing, depending on how you organize the material. In the "all in one section" approach, there might be too much rarely used material cluttering what we want for ready reference. Really, the demands of an ideal reference and the demands of an ideal...
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    Is D&D stifling your creativity?

    Maybe Stormonu could clarify just what was in mind. Is it just accidental "noise" that the reference was not to rules as a whole phenomenon, but to D&D specifically? Did Stormonu mean to imply what so many posters seem to infer, the abolition of all rules? There is a big difference between the...
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    Sandbox gaming

    If most are quite brief, then they probably cannot have as many instances of forced action. However, it seems to me that some DL scenarios allowed quite a bit of roaming (e,g,, through dungeons) in between required events. In proportion, DL might have "not as much Spam in it" -- but big, lardy...
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    Sandbox gaming

    It's certainly a long one, but maybe no longer so remarkable even for that. For sheer horribleness, I nominate Vecna Lives!. No escape! You can't even commit suicide, because it's not your time to die. "Woo-hoo! Cheat mode is on, baby!" No, actually trying to use the rule to play a game must...
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