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  1. N

    D&D Wargaming: Good OOC

    I can heal once per day for 100 damage (Will save half) and lay on hands for another 117 damage, and then throw some cure critical wounds if it somehow survives. Any undead that is a reasonable CR won't have enough hit points to take that much damage. The original dragon had 13 HD, which means...
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    D&D Wargaming: Good OOC

    It's undead? I can probably kill it in one touch with my Lay on Hands. =D
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    Good vs Evil: D&D Wargaming

    "I know what to do," says the Archon watching Lowgate (one of two, for added security at the already endangered city). Seeing the catastrophe unfold, the archon present at Lowgate teleports to the Skylance to sound alarum. "Lowgate is under attack by a ghostly dragon!" In one instant, This...
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    Good vs Evil: D&D Wargaming

    For Axorius's remaining hours (while all the magical doodads are being installed), he will make sure to finish loading up all the supplies he needs for the army. While he waits, he will send alternating shifts of Lantern Archons on 2 minute intervals to patrol key points in the kingdoms of good...
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    D&D Wargaming *ARMIES OF GOOD*

    Here is the update for my army with casualties and new recruiting. Everything as before, with 44 lantern archons (6 were killed). Axorius goes from a CR 15 to 16 as follows: Old CR before rule applications: 18.98. Add 0.2 CR for archon's (Su) Greater Teleportation ability at will. Add 0.8 CR...
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    Good vs Evil: D&D Wargaming

    (ooc: I'm going to roleplay the Seraph awarding me the CR, because I'm using part of it to improve Axorius with abilities an Angel might possess.) The Seraph responds to Axorius's request, "Your efforts have been cunning indeed. The Angels would be delighted to join the war effort. But they...
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    What's the best direct-damage spell to use against a foe with uber saving throws?

    Telekinesis can do 15d6 with no save if you hurl a dense, heavy object, like a boulder. And unlike Scorching Ray, it allows no SR, no DR, and no energy resistances (which apply triple to Scorching Ray). In a favorable situation, telekinesis can hurl a bunch of dangerous things like greatswords...
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    D&D Wargaming: Good OOC

    That tactic is questionable in any case. "Deities and unique beings are under no compulsion to go through the gate." ... "Deities and unique beings cannot be controlled in any event." Any specific target is undoubtedly a unique being, and I would argue to my grave that any specific target is not...
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    Ramifications of a land world?

    I say you should do something exotic. All the rivers and freshwater lakes empty into big, steaming whirlpools of saltwater that goes beneath the crust of the planet. The salt mysteriously disappears when it goes beneath the waves, and the water comes back through the mountain ranges and...
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    Good vs Evil: D&D Wargaming

    "We must meet with the other lords before we decide on a course of action. Bring your army to the Spire, we will meet and embark from here," Axorius responds to Zedrihar. Now that the enemy has seen his face, his stronghold, and has the means to return, Axorius takes measures to prevent any...
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    D&D Wargaming: Good OOC

    I took that passage to mean that you could see creatures that are ethereal, or astral, or shadow, or whatever other plane they could be on while you look at that spot. For instance, an ethereal cleric in the middle of your stronghold might be visible if you wanted to look at the ethereal in that...
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    D&D Wargaming-- Good vs Evil [Waiting List Recruitment]

    I'd rather not turn back the clock. Sure, there's some things that I'd do differently, but most of us have unallocated resources remaining and now is a dandy time to spend them to fortify against more surprise attacks. And getting a little more strict on the divination/teleportation magics will...
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    Good vs Evil: D&D Wargaming

    As the battle ends and the lesser minions are demoralized and defeated, lantern archons begin to pour back to the Skylance where Axorius awaits. The first of the archons have gone to sound the reveille (sp?) for the troops to come to the main deck of the ship where the remainder of the evil...
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    D&D Wargaming *ARMIES OF GOOD*

    Makes me kind of glad I used the method of transport that I ended up choosing. I guess I'll still need to ward my ship against dimensional travel and scrying, though.
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    D&D Wargaming: Good OOC

    Yes, also the earthquake would need line of effect, otherwise it can't affect anything past the wall of force.
  16. N

    D&D Wargaming: Good OOC

    I'd be amenable to keeping a larger portion of my archons alive and saving some mephits at the same time, if that would make it a little less severe. Ideally, they were going to be surrounding the dragon, so unless he managed to get away from all of them, no more than maybe 1/3 would be in the...
  17. N

    D&D Wargaming: Good OOC

    I reccommend Chain Lightning instead. Reflex saves are both the Dragon's and the Druid's weak point. Plus, it won't hit any friendlies and will kill a bunch of secondary enemies at the same time. Empower the Chain Lightning and it'll really put a hurting on them.
  18. N

    Good vs Evil: D&D Wargaming

    I don't want to argue, I'm just uncertain of how it was at all difficult for the archons to kill just one mephit. Did they mostly miss? Each touch attack (+4 total attack bonus) does 1d6+1 with a range of 30' and ignores DR of all types. I imagined it would be a slaughter with all those beams...
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    Good vs Evil: D&D Wargaming

    "We have started a skirmish on the enemies' home turf. Attempting to destroy their portal now. Rally your troops, more information coming in moments."
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    Thoughts on Prestige Classes and Feats

    As GM, I let my players take any PrC they qualify for, presuming I don't veto or alter it on game balance (which I have only done with 3.0 material, especially when porting it to 3.5). I have to run the risk of them making characters that are inappropriate to the game, but the PrC doesn't make...
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