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    [XPH] Expanded Knowledge and magic spells

    The expanded knowledge feat allows you to take one additional power from of any level less than the highest you can manifest, even from a different list or class. From a different list is pretty simple, it is already in the format of a power. How does one learn a magic spell (arcane or divine)...
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    D&D Wargaming-- Good vs Evil [Waiting List Recruitment]

    I eagerly await Tonguez's segue into the big crunch so I may smite the unholy horde.
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    Gestalt Terror and Blasphemy (Group I)

    OOC: It's Lex, actually. He's a lantern archon, so he continually radiates a Magic Circle Against Evil to 20 feet.
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    D&D Wargaming-- Good vs Evil [Waiting List Recruitment]

    I'm not looking forward to fighting that dragon for the third time. *wince* It seems that we're pretty much all ready to rumble, I want to get down to my war room and start banging out some tactics. You're gonna regret crossing the armies of good, Lich King!
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    Gestalt Terror and Blasphemy (Group I)

    "I suppose I can't give you a reason to trust me, beyond your faith. My appearance, however, is no trick, verify it with magic if you must. I have taken a vow to spurn all worldly possessions." [Diplomacy +15 (+17 against good)] "Many seasoned adventurers would certify me insane for challenging...
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    Beat Spell List for an Evil Cleric?

    I imagine that this is an NPC, and has 13 levels of Cleric on top of everything else. CR 3 Doppelganger +1 CR for half-fiend +2 CR for 4 nonassociated levels of cleric +9 CR for 9 more levels of cleric = 15 CR. That sounds about right to me. I agree that Knowledge and Trickery are probably the...
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    Gestalt Terror and Blasphemy (Group I)

    Carefully stepping over the rubble left from the recent fight, Scourge enters the antechamber, flooding the room in soft light. He wears only a flaxen hooded robe. Seeing Garrick look back, Scourge raises an open palm in greeting. In a musical voice like a windchime, the lantern archon floating...
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    Gestalt 13th Level "Terror and Blasphemy"

    Am I playing, then? And should I just jump IC as if I know the group and am lagging behind?
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    D&D Wargaming-- Good vs Evil [Waiting List Recruitment]

    I just want to say that the big squash idea sounds magnificiently fun. =] I'll put my faith in Wrahn as the new DM afterwards, also.
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    Gestalt characters in a normal game

    Generally the classes are fairly balanced against each other. The abilities stay separate, but there are a handful of things I've found that can synergize and possibly be unbalancing. One that immediately comes to mind is the Arcane Strike feat from Complete Warrior. It's normally impossible to...
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    Gestalt characters in a normal game

    Thanks for the suggestions, all. I'm more looking to put in Gestalt characters as an option to represent a different type of hybrid archetype, not as a theme campaign. Mainly for spellcasters. Looking at non-Gestalt options for hybridization, I can see Eldritch Knights, Mystic Theurges, and...
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    Gestalt characters in a normal game

    I'm wondering if anyone has experimented with allowing Gestalt characters from UA into a normal game. I think it's a mild oversight that there is no LA determined for Gestalt characters, as the level of power gained is pretty consistent over all levels. My first ad hoc instinct is to say +2 or...
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    Character Creation Rut

    Basically, you have 10 "levels" of Outsider which gives you +10 BAB and +7 base saves in all categories. And on top of that you have a 6 level adjustment, in the same way that the drow/half-fiend has a LA. You'll get the natural armor, the natural attacks, the special attacks (including...
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    Character Creation Rut

    I propose that you do something really off the wall. I played a Gray Slaad for a one-shot once, and it was simply a blast. They are ECL 16, so you could be a Gray Slaad with a first level in a prestige class, the new Divine Champion is my pick. Treat the character as chaos incarnate, come to...
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    Hypersmurf's Rules of the Game Thread

    This interpretation has more consequences than just allowing personal spells with a duration to happen. Technically, instantaneous spells with a personal range could happen. A teleport/dimension door always has line-of-effect to the caster, and does not require line of effect to its destination...
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    D&D Wargaming-- Good vs Evil [Waiting List Recruitment]

    Your territory rules look pretty cool, but I (for one) am not as interested in playing that type of logistically-minded game. Marking territories and reducing movement to turns or spaces (instead of miles) is simply a little too much of an abstraction in my opinion. I'd be comfortable in saying...
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    New Spells: Crystal Blade, Crystal Wand of Power(Edited)

    Both spells are pretty interesting. I think Crystal Sword is a little too weak for its level, and Crystal Wand is a little too powerful. If I were to remake the sword, I'd raise the duration to 10 minutes per level. I'd also give the caster automatic proficiency in the blade's (but no other...
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    D&D Wargaming-- Good vs Evil [Waiting List Recruitment]

    The rules say that you need two things to support big units: equal points spent, and individual numbers equaling the points spent. At 1/7 CR, you can get 490 ravens for 10 points, which pretty much nixes the requirement on numbers and limits it to points spent. While technically legal, those...
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    Do you use miniatures

    I'm surprised that so many people use actual minis. For years, we've just used dice, coins, pretty much whatever we had on hand that was smaller than a grid square and doesn't blow away from flapping books. Isn't anyone else cheap and poor like us?
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    [XPH] Help with Swift Action

    As far as I can tell, Swift actions are free actions, but you can only take one Swift action per round, similar to a quickened spell. It still needs to be your turn to use a Swift action, you just get to do it without sacrificing any of your other actions for the round. For example, you could...
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