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  1. robberbaron

    Necromancer Optional Rule?

    IME familiars are only chosen to give a small skill/save bonus (many MU characters I've seen didn't even bother summoning one in the first place) so I'd argue against swapping familiar for rebuke. One of my players wanted his sorcerer to be allowed to swap his familiar for fast metamagicking...
  2. robberbaron

    Is railroading sometimes a necessary evil?

    What I think of as railroading is something I don't want to do. I mean, steering the party from encounter to encounter without giving them any options. Over the years I have planted plot hooks in their path - some they have taken, some they haven't. Some they have given up halfway through and...
  3. robberbaron

    Plug my hole! (my players stay out!)

    If your main concern is the players staying in this demiplane then give them something else to do. Have them hunt down a fabled army-destroying magic item or somesuch thing. [Edit] They don't actually have to find it :D
  4. robberbaron

    Your First Character and their impact

    I can't remember my first character. Back then it was my best mate running a White Box game for me so I had 4 or so characters. I think they died a lot while I was getting into the game and I can't even remember any names for the first couple of years' characters. Then I got 3 or 4 characters...
  5. robberbaron

    How do I deal with a rule lawyer?

    Some players whinge that NPCs are too powerful because they simply want their character to be the biggest fish in the pond. They need the ego boost. I guess they are a bit sad in RL. We've got a player like that in our group. Back in the day, when we'd all run games for each other in the same...
  6. robberbaron

    Why keep adventuring?

    BBQ baby back ribs. Yum. Too much fat on a baby for stew.
  7. robberbaron

    Why keep adventuring?

    So what do you do, wait for the monsters to come to you, bringing their treasure with them? We must be playing a different game.
  8. robberbaron

    Cluebat and the Hand of Fate (Parodying a popular RPG and show cliche, one of many)

    When I read 'Cluebat' I envisaged a weapon which forced the victim to make a Will Save or blurt out part of the plot. Kind of: WHOMP (rolls low) "I'm trying to infiltrate the Thieves' Guild" WHOMP (rolls high) "You'll never get the location of my treasure" WHOMP (rolls low) "Look behind the...
  9. robberbaron

    Race?

    Speak to your DM. He/she'll let you know what options you have.
  10. robberbaron

    Houseruling Raise Dead spells

    I'd much rather lose a level than 4 Con. Even at 2 Con it is a difficult decision.
  11. robberbaron

    What options have you regreted allowing in your game?

    Hmm. Interesting question. I haven't allowed much outside the 4 main core books but I think the worst decision was allowing templated characters. Not that they cause me trouble with power, just their being too obviously out of place in the world. I've also ruminated upon my decision to include...
  12. robberbaron

    Starting gold for your PCs

    Random roll as per PHB for 1st level characters. Wealth as per DMG for advanced characters.
  13. robberbaron

    Computers at the gaming table

    I have found my lappy to be indispensible for GMing 3.5. I may not have bothered running a game at all if it wasn't for DMGenie. When I play I print out my character and leave the lappy in its bag. A few years back, when there were fewer of us and we played at a bigger table, 2 of us used...
  14. robberbaron

    Is this legal?

    Let him have it (at 30% reduction) but only if he crafts it for himself, or if he gets another Neutral Drow to craft it for him. Makes sense to me that you can't craft an item if you are prevented magically from using it (i.e., not the same as being non-proficient). Or, have the mage crafting...
  15. robberbaron

    A simple, brilliant fix for the Monk

    I disagree with the basic premise that Monks are underpowered. Perhaps, compared to some of the revved-up twink classes around, but not compared to the core classes. Granted, BAB and HPs don't keep pace with the fighter but the Monk will get other stuff to balance this. How useful is Poison...
  16. robberbaron

    An Evil party... Troublesome?

    Now, this is the kind of thing that would really piss me off as DM. I work to put the game together and then some player decides to be a nob and have a go at his companions 'because he's evil'. Evil doesn't mean stupid or uncontrolled or psychopathic. OK, maybe it does in your game. We have a...
  17. robberbaron

    Darth Vader: Alignment

    Darth Vader = Lawful Evil. He does the Emperor's bidding (Emp's NE) without question, right up to the end. The Evil bit is killing anyone who gets in the way of him completing his mission. Mind you, he was definitely at least Neutral Evil (maybe CN) when he fell under Palpatine's 'spell' and...
  18. robberbaron

    An Evil party... Troublesome?

    I see Belkar as NE, i.e., selfish. My players play good characters and they play evil ones. When they are being evil they don't play that much differently from the way they play good. The one who creates generally ineffective characters is still generally ineffective, the greedy powergamers...
  19. robberbaron

    I think we need a new DM

    Point 1 makes me think that this DM is REALLY stoked over his plot. Either that or he thinks his players may not be smart enough to figure stuff out for themselves. Definitely compete as DM. Show your group how you'd do things. Don't sweat it if he whinges about your style; if everybody else is...
  20. robberbaron

    How do you deal with canon fanatics?

    Never had this kind of trouble, even when my Star Wars party contained a complete SW nerd. Then again, he doesn't always pay attention to what's going on so maybe he's just missed the changes. I haven't bought a Campaign Setting either but, if I did, I would change the bits that I didn't like...
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