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  1. dave2008

    D&D General 6E But A + Thread

    I'm not Ruin, but they responded to my post on the subject, so...I don't consider spell slots metacurrency. They are, IMM, a simple game mechanic to describe how magic works.
  2. dave2008

    D&D General 6E But A + Thread

    I think that is hard because "best" is subjective. However, I would say the original i-phone was intended to be the best phone and also commercially successful (which it was). Maybe similar with the first 2 generations of Chrysler/Dodge minivan. Architects (my profession) are often struggling to...
  3. dave2008

    D&D General 6E But A + Thread

    Metacurrency is not my thing either. I can see it being a part of D&D, but I prefer it as an option or variant. The core rules should work without any metacurrency IMO
  4. dave2008

    D&D General 6E But A + Thread

    We could, but what would be the point. I am not trying to defend Hasbro (never have) so it best to just drop it. Besides, no good thread can escape some tangents.
  5. dave2008

    D&D General 6E But A + Thread

    That was my memory as well, but I wasn't sure so I didn't add that bit
  6. dave2008

    D&D General 6E But A + Thread

    I agree, I don't think you need to do anything to 5e to make it modular other make the specific modules. The fact that many people are still unaware of all of the variants and options in the 5e14 DMG makes it clear there is not the market for it hardcore gamers would like. I am guessing that is...
  7. dave2008

    D&D General 6E But A + Thread

    I guess I just think your being dishonest or misremembering (I could be too). I think you are putting a lot more importance and specificity to an idea than was ever discussed. I also think it a bit ridiculous to expect anyone, and particularly an overworked design team, to explain every twist...
  8. dave2008

    D&D General 6E But A + Thread

    Well the never informed us it was gonna happen or even what exactly that meant to them. It was discussed in some blog posts, that was it. Did they discuss moving away from that idea. IDK. However, it never made it into any of the playtest documents and that is where I would expect them to show...
  9. dave2008

    D&D General 6E But A + Thread

    You could also have Hasbro sell the game to someone else.
  10. dave2008

    D&D General 6E But A + Thread

    I think that would be dishonest because they did not ever intend for it to be a modular design. It was a discussion and a hope at one point, but that is it. It never got to be an intention when they did the serious work of design IMO. It was never a part of any of the playtest packets. That is...
  11. dave2008

    D&D General 6E But A + Thread

    I was just poking-some-fun, thus the winking emoji.
  12. dave2008

    D&D General 6E But A + Thread

    I agree with your goal, but I think you can achieve and still have proficiency. You probably need tiers of proficiency, but it would be easy to do IMO.
  13. dave2008

    D&D General 6E But A + Thread

    Same. I have thought about doing something like this sever times and always come to the same conclusion.
  14. dave2008

    D&D General 6E But A + Thread

    I agree, but i think it should be 5.2e ;)
  15. dave2008

    D&D General 6E But A + Thread

    Yes, that is what I said (I had a typo when I said "can" and intended "can't" - corrected now). I disagree with that premise. I think mass appeal and good design can go hand on hand. Heck, you even said: "I believe that a more coherent, focused game that truly hones in to what customers want...
  16. dave2008

    D&D General 6E But A + Thread

    It does have options that are modular (right there in the 2014 DMG). However, the modularity people are talking about as never actually "advertised." It was discussed fairly early on in the design process, but that line of thought didn't even make it into the playtest material. Something being...
  17. dave2008

    D&D General 6E But A + Thread

    That is changing the goal post a bit. You said previously: "...since they're always chasing what they think the most potential customers want, more than they're trying to make the best game they can." It is possible that what most customers want is also the best game or at least fairly close...
  18. dave2008

    D&D General 6E But A + Thread

    It may not have been your intent, but it can definitely be perceived as gate keeping. I mean who is to say what is a realistic option for the owners of the game.
  19. dave2008

    D&D General 6E But A + Thread

    Watch out Micah, this sounds awfully close to gatekeeping! Who is to say your idea of what is D&D is any better than anyone else?
  20. dave2008

    D&D General 6E But A + Thread

    I too think this would be a good approach. Whatever changes I might want to the game, I think this approach would be wonderful
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