Search results

  1. Uller

    D&D 5E (2014) Making Wilderness adventures more interesting

    All the threads re short and long rests and the 6-8 encounters per "adventuring day" and Daily XP budget guidelines had me thinking about wilderness adventures. I'm running a PbP group through OotA and they just came to a new wilderness area that I want to be a fun challenge for them. To me...
  2. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    You can decide to douse the light to avoid attracting predators but then other tasks become more difficult. Foraging, noticing ambushes and hazards and navigating are all done at disadvantage. Even Shuushar relies on a little light to be sure he notices the signs he is looking for. Oh, and if...
  3. orc.jpg

    orc.jpg

  4. Uller

    What's the connection between heavy metal and early roleplaying?

    Having grown up in the early 80s and played D&D at the time...not all D&D players listened to metal...but we certainly weren't slaying orcs to the croonings of Lionel Ritchie. The themes of 70s metal and hard rock and RPGs cross over quite a bit. Horror, fantasy, history, sci-fi...Iron Maiden...
  5. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    Eldeth: "I bet they are delicious with butter."
  6. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    When they want to be.
  7. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    You notice very early that Darklake earns its name. There is NO light anywhere. The light "torch" is on the boat with Bertram and Surana. Bert holds it to help Surana maneuver the boat. It doesn't take long before you realize the light seems to attract some of the lake's strange fauna...
  8. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    With groans everyone begins to gather themselves up. Every time you feel like you have caught a break, something goes wrong. From what Erevan is able to get from Glabbagool, Sarith tells you the drow that came to Sloobludop were most likely scouts working for Ilvara, not Ilvara herself, but...
  9. Uller

    D&D 5E (2014) Resting and the frikkin' Elephant in the Room

    I don't think the designers ignored the guidelines. I think they used them as guidelines. They weren't wedded to them. During my running of LMoP and PotA, on several occasions, I looked at the areas I anticipated my players having their PCs go and calculated the adjusted XP for the upcoming...
  10. Uller

    D&D 5E (2014) Resting and the frikkin' Elephant in the Room

    Because it is unnecessary from a rules perspective. The encounters per day and daily XP budget guidelines are just that. Guidelines. They aren't intended to be "enforced". Different DMs use them in different ways. Some use them to help design their own adventures. Others use them to help...
  11. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    Yeah. The intention is for RP moments where you and Glabbagol talk back and forth with info that will go to the party anyway to just do it on the IC thread rather than PM. Most of the time it'll just be ooc info dumps on PM and JustinCase can relate what he chooses. Sent from my SCH-I535...
  12. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    Instead of going back and forth to try to figure out who is on what keelboat, I added a sheet to the google sheet that you can use to track where things are. Any combats will be theater of the mind but it will be good to know who is on what boat. I actually would have no problem with putting...
  13. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    Glabbagool can fill you in more with what he saw. So...since Erevan has a mental connection with his familiar and thanks to Drum you all have connections to each other, what do you think of Glabbagool being able to talk to you all when Erevan allows?
  14. Uller

    D&D 5E (2014) [OOC] Uller's Out of the Abyss

    Certainly giving the NPCs a full share might inspire greater loyalty. A half share would probably keep most of them content. No share might inspire some real resentment. Probably the greater share you give an individual, the more likely they are to help out later?
  15. Uller

    D&D 5E (2014) [OOC] Uller's Out of the Abyss

    Yeah. Don't let it intimidate you. If I summarized all the RAW rules regarding wilderness travel in one post, it would look overwhelming too. Time, Distance, Pace. Tracking consumption of food and water. Foraging. Navigation. Tracking and confusing tracks, stealth. Resting. How...
  16. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    While you are resting you are finally able to look through Ploop's treasure trove: You are stunned to see how many coins the old fish-priest had. You recognize a few coins from various surface civilizations (current and former) but many are strange and obviously very ancient coins from what can...
  17. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    Here are the spells Orsik normally has prepared. He could probably just replace create water with purify food and drink. Casting create water will give the party one day of water. Purify food and drink replenishes your entire supply (all you have to do is refill your water casks and then cast...
  18. Uller

    D&D 5E (2014) [OOC] Uller's Out of the Abyss

    I've come up with some rules for wilderness travel that I think will be fun and allow us to play the trip from Sloobludop to Gracklstugh the way it was intended without it being monotonous. I'm not going to share all the specifics with you. The basic idea is to break the trip up into...
  19. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    Once your keelboats are loaded and everyone is ready to go, Shuushar (while piloting the lead boat), leads you out into the lake. Soon you are beyond the sight of any walls or ceiling. Just dark water surrounded by nearly complete darkness in every direction. The dim light of the ruins of...
Top