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  1. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    You have it exactly backwards. The PHB is the book which all else modifies, thus levels control basic abilities unless stated otherwise, and the Monster Manual does indeed state otherwise for monsters without levels.
  2. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    They used "Hit Dice" because: 1. They wanted Con bonus to apply and 2. They wanted the character to have a greater number of Hit Die for spell effects purposes.
  3. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    Wow, you are really starting to lose me. How about you explain exactly why Bonus HD would grant you, for example, a better BAB. Also, which BAB? Fighter, Cleric, etc. The line in the MM (or SRD) that explains about how something gets better with more HD is exclusively for monster...
  4. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    Actually, as written, an elf advances by character class "Advancement: By character class." Thus that example gains your argument nothing. No, they would get the benefits of two Magical Beast hit dice, like the spell says, as backed by the how the Monster Manual says to do it. But this...
  5. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    Well, I will be more specific, unless you are granted a level somehow, you don't get level-advancement benefits. PC's do NOT get HD benefits like monsters do because, well, they are not monsters. I would LOVE to be convinced otherwise, though.
  6. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    I did answer, but I'll make it clearer. If one is to gain any benefits to Saving Throws, BAB, etc., etc. based upon HD or level, one can only do so by being "advanced" somehow. PCs advance by level, not by HD. HD is merely something you get when you advance. Most things for PCs are decided...
  7. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    Yes it does. A PC/NPC advances by level as opposed to monsters who advance by Hit Dice, applying templates or gaining levels. So a PC who gets extra Hit Dice (unless by using a special racial Hit Dice rule in an optional supplement) is not advancing - they do not get the benefits of a monster...
  8. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    I think not. The PC is not being "advanced" but is simply gaining Bonus Hit Dice that last for a little while. There is absolutely no indication at all that these Bonus Hit Die represent an "advancement." Finding no such evidence, it seems clear that these bonus Hit Die are not a character...
  9. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    But... In each of those cases it is something special, with special rules. I find absolutely no evidence that this would apply here.
  10. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    Actually, the Monster Manual sets out rules for advancing that clearly do not apply to PCs; the opening of that section (in the SRD) states... "Each of the monster entries describes a typical creature of its kind. However, there are several methods by which extraordinary or unique monsters can...
  11. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    Also, Even in the SRD the line "As its Hit Dice increase, a creature’s attack bonuses and saving throw modifiers might improve. It gains more feats and skills, depending on its type, as shown on Table: Creature Improvement by Type." is in the "Improving Monsters" section, which clearly does...
  12. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    You need to be cautious about using the SRD for this sort of information - the full rules for level advancement are only in the PHB. The rules for "creature advancement " are in the Monster Manual and don't apply to PCs, for PCs have there own rules for advancement.
  13. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    That's for monsters, not PCs. PCs are strictly level-based. It's quite possible for a PC to have Hit Dice that do not match levels, as can easily be seen from characters that have a "level adjustment." It's not even possible to decide, for example, what Saving Throw bonuses might apply as...
  14. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    Well, of course not. All three of those things are based on level, not hit dice.
  15. Artoomis

    What can protect PCs from Blasphemy with incredibly high CL?

    Blasphemy is tied directly to the HD of the target. So, one defense is to have a Bard who uses Inspire Greatness to increase your number of HD. The bard should use every available trick to get more Bonus HD, such as Song of the Heart feat from Eberron. I don't recall any off-hand, but any...
  16. Artoomis

    Inspire Greatness -- Bonus Hit Dice?

    We play it as "temporary additional hit die" - no extra feats or stat boosts as those are tied to levels, not hit dice, for PCs. Anything that ties directly to your number of hit die improves, but not things tied to levels. The main thing is that we play you can heal any damage you take off of...
  17. Artoomis

    Lyre of Building with mods

    Oh for goodness sakes, let him have his fun! But... the aspect of stealing business from the builder's guild could be a really neat in-game role-playing problem that needs to be dealt with. The same goes for decanter(s?) of endless water. If he dramatically affects local economies, that...
  18. Artoomis

    Hover - Good or Perfect Maneuverability?

    The feat description is in error and shoud read "...good or perfect..." I did not check, but I wonder if it is in the errata?
  19. Artoomis

    Combining Bard Abilities with Items Effects

    I think I have fairly definitive answers for these items: Horn of Resilience (Magic Item Compendium pg 208): Activation: standard (manipulated)...This bone horn is banded with a golden-hued iron allow...If you have the bardic music ability to inspire greatness, you can activate a horn of...
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