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  1. 7

    D&D 5E (2014) The Tales from the Yawning Portal Classic-Dungeon-Crawl Variant Rules Package

    I thought AD&D were very different in style and substance. So are they should suitable for the same mods? Sent from my SM-G901F using Tapatalk
  2. 7

    D&D 5E (2014) Talislanta 5e Kickstarter is live!

    I would. Sent from my SM-G901F using Tapatalk
  3. 7

    D&D 5E (2014) Gnoll Pack Generator

    I love gnolls so thanks dude Sent from my SM-G901F using Tapatalk
  4. 7

    D&D 5E (2014) Let's Talk About Yawning Portal

    Now that is a very good and appropriate way to engage with the need for "instant death" Bravo[emoji6] Sent from my SM-G901F using Tapatalk
  5. 7

    D&D 5E (2014) Let's Talk About Yawning Portal

    I think it does. This is a game for having fun with your mates so the maximum fun option wins. Plus.. you know how to tweak the game, or you can play 1e, or you can play an OSR that meets your needs. Sent from my SM-G901F using Tapatalk
  6. 7

    D&D 5E (2014) Let's Talk About Yawning Portal

    How many *players* like instant death? Sent from my SM-G901F using Tapatalk
  7. 7

    D&D 5E (2014) My dwarf fighter is always last into combat?

    Don't play a dwarf? Gently telegraph to your DM that you'd love that feat. Make it a roleplaying motif. Ask for a solo quest to recover the boots of Spring heeled Jack, the bugbear serial killer of Waterdeep? Sent from my SM-G901F using Tapatalk
  8. 7

    D&D 5E (2014) Let's Talk About Yawning Portal

    Could I ask how the *other* lower level adventures are? I have little interest in very high level D&D but lower level, yes. Sent from my SM-G901F using Tapatalk
  9. 7

    D&D 5E (2014) Let's Talk About Yawning Portal

    Lovely ambiguity. 'Similar' is a great word. Sent from my SM-G901F using Tapatalk
  10. 7

    D&D 5E (2014) Let's Talk About Yawning Portal

    I have run a lot of games since 1980. Highly arbitrary deadly games simply aren't as popular with players as some DMs like to remember. I know, I have been there. Lethal arbitrary death is ok in solos with quick character gen, but even then it pales. Now YMMV, but for you, there are ways to...
  11. 7

    D&D 5E (2014) Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?

    You are so right, and indeed if you think about it, we are all on spectrums, which is why the human tendency to create divides is contra to what it is to be human. So, let's run with the idea that it's a spectrum, and we all sit on that spectrum but differ through time, between games, between...
  12. 7

    D&D 5E (2014) Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?

    Really? Am I 1 troll, a troll or 109kg of troll? Sent from my SM-G901F using Tapatalk
  13. 7

    [UPDATED] WotC & Goodman Games Partner To Reprint Classic Modules for 5E

    Nice. Hope they reillustrate it wholly. Sent from my SM-G901F using Tapatalk
  14. 7

    D&D 5E (2014) Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?

    It has indeed, and it is pertinent here. Bear with me.. have a cup of char and relax your breeches. There are two types of players ontologically: the numbers type and the yeehah! type. The numbers type sees the way to understand the fundamental reality of being in a game through the stats and...
  15. 7

    D&D 5E (2014) do you still roll for damage?

    IMHO the roll to hit or miss does that for me Sent from my SM-G901F using Tapatalk
  16. 7

    D&D 5E (2014) do you still roll for damage?

    I kinda like that Sent from my SM-G901F using Tapatalk
  17. 7

    D&D 5E (2014) do you still roll for damage?

    I find the time I dint spend rolling dice I can use to add other fun to come combat. Sent from my SM-G901F using Tapatalk
  18. 7

    D&D 5E (2014) do you still roll for damage?

    I find it much easier to let the players have the rolling fun. I get my fun from complex fun combats unburdened by dice rolls. But I accept that YMMV Sent from my SM-G901F using Tapatalk
  19. 7

    D&D 5E (2014) Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?

    I think as a ref it's quite nice if ALL your players optimise, or none do. It's when you have a mix that it can be difficult to avoid TPK or failing to challenge them Sent from my SM-G901F using Tapatalk
  20. 7

    D&D 5E (2014) Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?

    Numbers don't actually exist, you know that don't you? Sent from my SM-G901F using Tapatalk
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